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Official Units Discussion of official HeroScape units |
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#85
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Re: The Book of Erevan Sunshadow
Quote:
[Though they could have thrown that out in 4th edition.] I don't need no instructions to know how to rock.
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#86
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Re: The Book of Erevan Sunshadow
While frail defensively, I'm looking at him like this:
He's a 6 move hero with a 5 ranged special attack of 4 that has a chance, yet ever so slight, of getting to throw more dice. Also, he has the one-shot teleport if need be. No bonding, only one definite attack, and a rather pricey cost really hurt his competitiveness. If I ever get around to getting this guy, I'll probably house rule him down to 50 or 60. |
#87
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Re: The Book of Erevan Sunshadow
This guy is WAY better than people say, his fey step is extremely versatile, he can use it to rush for glyphs or height or to attack the enemy right away or to use it as an easy get away option onto height and then attack the person you jumped away from, his ranged attack of four is pretty strong with a chance at attacking again, works once in awhile, he can also lower it down to two attach when attacking low def squads such as venocs, if he gets 2 dice(25%) he can attack another. I like to use him as a trick for the enemy, I run him over to their area and take a shot or two, then if they get up close, I get step, then move to get a good position and take more shot(pretty good at killing raelin.
He's basically an 80pt tricky,fast,assasin from range with a chance at being super destructive. |
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