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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
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#49
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I've updated both of my lists.
-David |
#51
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Since the Card from the Jungle set and all of the Cards of the new master set Swarm of the Marro are known, most lists would need an update. (for Wave 8 and the large expansion set, we can still wait to get them all)
Aranas Things you might have missed in the rulebook: Figures can't pass through friendly engaged figures. Figures can't attack themselves. SITE D'HEROSCAPE FRANCOPHONE, C'EST PAR ICI |
#52
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Anyone willing to do and keep up to date a Defenitive list of markers?
They are quite numerous now! I know someone did start such a list in the past but without the search tool I can't locate it. EDIT: I've found part of it from one of CupidsArt's posts : Exemple: Order Markers (black, with 1, 2, 3 or x) = Make it so you have to plan your moves for the entire round. By having to use the order markers, you are forced to use logic and strategy when deciding what to move and when. Order Markers (blue, with 1, 2, 3 or x) = Same use. Found in Marvel Heroscape Master Set. Black Marker (Round marker) = This is the marker used to show what round the game is on. There is a small track on the back of the rulebook (1-2-3-4-5-ect). After each round is over the marker is moved. This is to help game scenarios where you have a limited amount of play (ie, you must do a task before round 6 or you loose). Brown Markers = The tan markers are used for the ability Negation found on Nilrend's Negation Glyph from SotM and on Morsbane's card: Rod of Negation Start the game with 3 brown Negation Markers on this card. At the end of the turn, if you have at least 1 Negation Marker on this card, you may choose any opponent's unique figure within 6 clear sight spaces of Morsbane. Roll the 20-sided die. If you roll a 1-15, nothing happens. If you roll a 16-19, place a Negation Marker on the chosen figure's Army Card. All of that figure's special powers are negated for the entire game. If you roll a 20, destroy the chosen figure. This translates to, whenever you negate something, you put a marker on that something's card. Purple Markers = These markers are used for the Tagawa Samuraļ's ability: Bloodlust For every opponent's figure a Tagawa Samurai destroys, place a puple Experience Marker on this card. When attacking with Tagawa Samurai, roll one additional attack die for each Experience Marker on this card. A maximum of 3 Experience Markers can be placed on this card. White Marker = This Marker is used for the Airborne Elite's Special Attack: Grenade Special Attack Range 5. Lob 12. Attack 2. Use this power once per game. Start the game with a grenade marker on this card. Remove the grenade marker to throw grenades. One at a time do the following with each Airborne Elite: Choose a figure to attack. No clear line of sight is needed. Any figures adjacent to the chosen figure are also affected by the Grenade Special Attack. Roll 2 attack dice once for all affected figures. Each figure rolls defense dice separately. If you look on the bottom of the marker, it should have a little sticker of a grenade. Maroon Markers (Wounds markers) = These markers are used to display how much life a hero has left, or how much a hero has lost in battle. etc... ? Aranas Things you might have missed in the rulebook: Figures can't pass through friendly engaged figures. Figures can't attack themselves. SITE D'HEROSCAPE FRANCOPHONE, C'EST PAR ICI |
#53
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Up!
Just an update/edit with part of the job done. Aranas Things you might have missed in the rulebook: Figures can't pass through friendly engaged figures. Figures can't attack themselves. SITE D'HEROSCAPE FRANCOPHONE, C'EST PAR ICI |
#54
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Aren't the Morsbane markers and the Negation glyph markers the same? I haven't verified but I figured they were to keep the Brown markers always meaning Negation. Just curious and I'll verify tonight.
Newb. |
#56
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Quote:
Newb. |
#57
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Post updated. Anything else?
Other markers I forgot? Aranas Things you might have missed in the rulebook: Figures can't pass through friendly engaged figures. Figures can't attack themselves. SITE D'HEROSCAPE FRANCOPHONE, C'EST PAR ICI |
#58
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Quote:
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#59
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Quote:
Thanks for the last and greatest betrayal, of the last and greatest of human dreams. -William S. Burroughs |
#60
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Quote:
You will have to help me with the spelling/wording mistakes though! Aranas Things you might have missed in the rulebook: Figures can't pass through friendly engaged figures. Figures can't attack themselves. SITE D'HEROSCAPE FRANCOPHONE, C'EST PAR ICI |