|
Official Units Discussion of official HeroScape units |
|
Thread Tools | Search this Thread | Display Modes |
|
#1
|
||||
|
||||
Re: The Book of Zelrig
Zelrig certainly is the big game changer. If I can go to a tournament , you know who I'm bringing. His power is just awesome, and he's no joke after the starting zone is toast either.
|
#2
|
||||
|
||||
Re: The Book of Zelrig
I've had Zelrig be both impressive and game changing and other times do nothing. You got to keep him out of harms way and just let him roast everything else. I like using the Izumi Samurai or some other high defense unique squad to tie stuff up and then blast the samurai with majestic flames and everything around him. It's a little risky, but has proved to be effective so far...
|
#3
|
||||
|
||||
Re: The Book of Zelrig
The key to taking him down is to spread your units out which makes teams like Romans obsolite against him. If you keep your commons spread out then he can only kill 1 per turn at maximum (3 attack dice isn't too reliable) while you can fire away multiple attacks from range at him. He is most devistating at the beginning of the game when all your units are clumped and vulnerable so be sure to create as much space as possible between units when the game starts. Also, if your opponent keeps order markers on him those are order markers that they aren't putting on other units so once he is destroyed you should probably have control over most of the board and can work form there. He is a strong unit but with a little stategy and some luck he can be dealt with.
It's back and stronger than ever. Check out my Einar vs. Utgar Chapter 2 |
#4
|
||||
|
||||
Re: The Book of Zelrig
i actually think its a bad play to move him up quickly and smoke out several of their units fast in the starting zone. Chances are they will have some ranged squad moving first and Zelrigs 4 defense vs any tourny worthy Ranged squad isnt that great.
You have to kill 185 points fast to make it pay off. Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#5
|
||||
|
||||
Re: The Book of Zelrig
Quote:
It's back and stronger than ever. Check out my Einar vs. Utgar Chapter 2 |
#6
|
||||
|
||||
Re: The Book of Zelrig
Quote:
|
#7
|
|||
|
|||
Re: The Book of Zelrig
I've found him a bit hit 'n miss so far.
First time I used him he killed 4 KoW and put two wounds on Sir Gilbert in one turn and then killed 3 Omnicron snipers and Zetacron the next turn. Awesome! In the next game he killed nothing and got absolutely savaged by Nilfhiem and Kravs. Fun - yes, potentially lethal - yes, 100% reliable - definately not. |
#8
|
||||
|
||||
Re: The Book of Zelrig
Quote:
The user formerly known as Bloody the Marro Stinger! |
#9
|
||||
|
||||
Re: The Book of Zelrig
Quote:
I see your point but what if he gets killed early without doing any damage? Then your army is left sitting in your starting zone while your enemy has taken control over the field and any possible glyphs. Also, if he can't reach the starting zone soon enough the enemy units will be spread out already and he is in harms way all by his lonesome. Don't get me wrong it is probably going to be the most used tactic and can be very effective but I think he will have penty of oppurtunity to pick off commons during the midgame and your opponent will have to worry about him and all your other units. It's back and stronger than ever. Check out my Einar vs. Utgar Chapter 2 |
#10
|
||||
|
||||
Re: The Book of Zelrig
Quote:
My playtesting showed Zelrig not making his points attempting the rush n' fire. |
#11
|
||||
|
||||
Re: The Book of Zelrig
I've only not got Zelrig's points back in one game. It was on Marr highway (a.k.a the impossibly long map in the BOV.) The starting zone blitz works well for me, but he's not limited to it. I got him to get his points back against krav, tealord, concan, kelda, saylind, and realin. His explosion attack is useful even not against commons. I always have good luck with him, and my opponents kick themselves for that tons of commons army. (10x zombies o.O, 5 vipers 3 or 4 Aubriens, 2 deathstalkers aand marrden hounds) He does especially well against rats. Sure, he might not kill his points worth against them, but the IGPV will make up for it. They can be brutal on your ranged figure, so destroying a bunch early is great.
|
#12
|
||||
|
||||
Re: The Book of Zelrig
The first time I played him, I sent him out first thing and kept placing all my O.Ms on him until he, um... fainted. (No, I don't play Pokemon.) Any way, he toasted half my opponents' army before he, um... fainted. =)
|
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Zelrig - what's your army idea? | yagyuninja | Competitive Armies Discussion | 67 | April 3rd, 2011 04:40 PM |
Zelrig Revealed! | johnny139 | Official Units | 164 | December 29th, 2008 11:47 PM |
Zelrig is quite different from what I expected... | MarioFanaticXV | HeroScape General Discussion | 33 | June 15th, 2008 02:22 PM |
Zelrig attack | a midget in a bikini | HeroScape News | 33 | June 6th, 2008 09:37 PM |
Zelrig | Dandin | Official Units | 46 | December 12th, 2007 05:47 PM |