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#1
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Re: Killometer's maps ~ Vallum (single RotV) updated 3/1/15
Looks very schmexy Killo. I particularly like the "mini-hills". I'll make sure to give it a whirl.
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#2
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Re: Killometer's maps ~ Vallum (single RotV) updated 3/1/15
Thanks guys.
It took a long time for me to settle on where to put them. I kept trying to work them in nearer the tall hill, until I realized they'd go a great distance towards solving the problem you mentioned of the lower hill lacking draw. Now they're a good (but not great) Raelin/dragon/whoever perch over there: the gigh ground and glyph is too far for Raelin I to cover, and if you park a dragon or something similar there they cover a relatively limited chunk of map, thanks to its proximity to the SZ, ruins, and the edge of the map. And, as always, I'd love to hear how the updates play. |
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