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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Workshop
It’ll be incredibly powerful in many cases. That’s basically an average of 2 wounds per attack, which’ll absolutely crush big tanks like Supes or Thor, and rip through guys who count on rolling defense dice like Nightwing and Flash.
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Re: Public Design Workshop
WOLVERINE
JAMES WOWLETT MUTANT UNIQUE HERO FIGHTER VENGEFUL MEDIUM 4 LIFE: 6 MOVE: 6 RANGE: 1 ATTACK: 4 DEFENSE: 4 “LET’S GO, BUB” Before taking a turn with Wolverine, if Wolverine is adjacent to any enemy figures with the Healing Factor X special power, add 1 die to his normal attack and subtract 1 die from his defense. For each figure with the Healing Factor X special power adjacent to Wolverine, he may attack one additional time. ENHANCED SENSES Wolverine may add 3 to his Move number for this turn. If he does, he must end his movement adjacent to an enemy figure. HEALING FACTOR X After taking a turn with Wolverine, remove one Wound Marker from this card. At the end of the round, you may reveal an "X" Order Marker on this card to remove one Wound Marker from each Army Card you control with the Healing Factor X special power. Comic Image: https://static.wikia.nocookie.net/ma...20191016021547 Mini: Wolverine #020 I am basing this off of the X-Men Origins: Wolverine. |
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Re: Public Design Workshop
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Re: Public Design Workshop
DEADPOOL
WADE WISON MUTATE UNIQUE HERO MERCENARY UNSTABLE/ OBSESSIVE MEDIUM 5 LIFE: 6 MOVE: 5 RANGE: 6 ATTACK: 3 DEFENCE: 4 TELEPORTATION BELT Start the game with the Glyph of Teleportation Belt on this card. Deadpool cannot lose the glyph by receiving wounds unless he is destroyed. OBSESSIVE RIVALRY At the start of the game, choose an enemy figure to be Deadpool’s rival. When Deadpool attacks his rival he adds one to his attack. You may add 1 to Deadpool’s normal move if he ends his move adjacent to his rival. COMBAT TRAINING 1 When Deadpool attacks an adjacent figure with a normal attack, add 1 to his Attack number. After attacking a non-adjacent figure with a normal attack, Deadpool may attack one additional time. HEALING FACTOR X After taking a turn with Deadpool, remove one Wound Marker from this card. At the end of the round, you may reveal an "X" Order Marker on this card to remove one Wound Marker from each Army Card you control with the Healing Factor X special power. |
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Re: Public Design Workshop
I don't feel the need for 4 powers here. I also don't really see the need to change the Bounty Hunter special power to add one to the attack and one to his move instead of just two to his attack when he already has a movement boost by adding the Teleportation Belt. Design also just lacks the Deadpool flair, feels too simple and serious.
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