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C3G2.0 Dossier Database Database of all released designs in C3G 2.0 |
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#25
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Re: Mjolnir - Ready for Art
Quote:
I've seen Cappy pick it up and hits someone with it... I've never seen him have the Telekinesis with it as an example. Our uses we've said things you hold are usually a 1. But I could see an argument here for 2 since it's something you are actively holding with a grip. Though I can also see the mechanical justification of keeping this thing a 1 for not Thor's since it is pretty powerful. Any future Thor that may use this could just have the text saying he can't lose it etc. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#26
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Re: Mjolnir - Ready for Art
Obviously MCU and not comics, but Cap uses it almost exactly like Thor would in Endgame.
Idk, if it was an item that just anybody could pick up and use, I'd be all for a drop number. But it's a rare thing and is supposed to represent a real Going HAM moment, so I prefer Cap not just dropping it cause he got dinked with a 1-2 wound hit. Maybe we can compromise and go 3 or 4? |
#27
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Re: Mjolnir - Ready for Art
I was responding to Nobody’s point about the infinite drop number, not responding to yours, japes. Yours is moot IMO, because the glyph in 1.0 was not droppable. See the legacy design. If we want to change the mechanics that’s something else, but then it shouldn’t be in final editing and is not ready for art.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#28
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Re: Mjolnir - Ready for Art
Forgot that it couldn't be dropped in 1.0. Withdraw my concerns and we can go with infinity for the drop
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#29
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Re: Mjolnir - Ready for Art
Cards Up
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#30
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Re: Mjolnir - Ready for Art
Back to my point then: if it can’t be dropped, shouldn’t it just have no drop mentioned at all?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#31
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Re: Mjolnir - Ready for Art
Teleportation Belt has an infinite drop number.
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#32
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Re: Mjolnir - Ready for Art
Quote:
EDIT: |
#33
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Re: Mjolnir - Ready for Art
what those guys said...
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#34
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Re: Mjolnir - Ready for Art
Ah. I guess now that I’m focusing a bit more on that choice, I’m questioning it. When a figure can’t move or attack, we just don’t give it that stat. How is this different?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#35
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Re: Mjolnir - Ready for Art
well from a production standpoint it means I have to add steps to the process of creating the cards and Tokens since I have to remove it. But that's all I got.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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