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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#13
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Re: TheBlackN's Custom Figures
Neat collection of heroes:
Sy-Pol-Ra: I agree that Sy-Pol-Ra is actually overpriced rather than underpriced. Although he has an impressive 7 Attack, it dwindles quickly and he only gets one swing per turn. Compared to Su-Bak-Sa who gets 7 Attack at all times and has Nagrub Bonding (three extra activations and some healing of his own), plus the highly-prized Hive Supremacy which can affect massive numbers of units... SPR doesn't quite measure up. If you want Sy-Pol-Ra to be a healing destructive menace, you could swap Marro Absorption for some form of multi-attack and make him a Hivelord for Nagrub Bonding. That'd make him a reverse-Krug / Cyprien mashup which sounds quite devastating. Two swings for 5-7 while he's relatively healthy is nothing to scoff at. Nurthic: His d20 boost really helps the Mohicans and Sujoah (who I assume is what the first-roll clause in his power is for), while not making him overpowered with his Dwarves who don't use it (save for Mogrimm and Darrak). Similar to Ornak. I like him a lot. Akamatusu: With multiple lives each, they're like super-Izumi Samurai at triple the cost. Vydar is a good choice of General, although Einar has been known to play both sides of historical factions before. Sweeping Counter is Niche but the potential to wipe out 2-4 squaddies in a single block is pretty awesome. Taguchi: Thrusting Counter isn't as neat as Sweeping Counter, and out-of-turn attacks may upset some as far as being "too customy". It could be changed to an unblockable attack die the way Passing Swipes are. Hirata: Blood Fury Special Attack is neat but it'd likely fizzle out real damn quick more often than not. Refiring SA's like DW8000 and Sir Hawthorne already have that problem as is getting 3 attack dice every single time. Takashi: Very strong toolkit. Again out-of-turn turns might upset some, and his rerolling defense power might be too good for 120 points (though you could screw yourself over with it gunning for a counterstrike on an even block). Masterful Counterstrike has a high cool factor, potentially wasting a high-Life unit in a single turn, although Counterstrike is often most potent against squad figures. It also ignores the usual "doesn't work on other Samurai" which is odd as even the Ronin still have that clause. Is that a mistake or on purpose? ~TAF TAF was the Storyteller... in THE ENEMY'S LAST RETREAT |
#14
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Re: TheBlackN's Custom Figures
The Ronin: Akamatsu, Taguchi, and Hirata
Really cool concept for a Ronin faction. You could have them all have the Samurai class and everywhere in the powers use "Samurai that follows Vydar" instead of "Ronin". That's really a stylistic choice that's up to you. I'd lean towards my suggestion but giving them a dual class with the first part of RONIN HERITAGE BOND has the same effect. THRUSTING COUNTER doesn't work. You cannot attack when it isn't your turn. You could make it a D20 roll with the same % chance to succeed as an average attack. I think you can clean up RONIN HERITAGE BOND. Quote:
Is BLOODFURY SPECIAL ATTACK supposed to be like Moriko's SABER STORM with the additional dice if it wounds. Or is it supposed to be a single attack of 3 that if it wounds you get another attack of 4? Overall I really like these guys, I especially like how SWEEPING COUNTER tacks onto COUNTER STRIKE. It feels dishonorable. Still haven't gotten to Takashi, stay tuned. Quote:
"I disagree. You're kind of right, yes, but Vydar and I are entirely right." -superfrog High Quality Map Rendering Vydar's Custom Units Vydar's Maps VC Units Base Size Spreadsheet |
#15
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Re: TheBlackN's Custom Figures
Wow, I never realized that little detail on the samurai cards or forgot.
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#16
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Re: TheBlackN's Custom Figures
Awesome feedback all! Vydar I especially appreciate the wording help!
SPR Seems like SPR needs more polish still and probably a return of the Multi-Attack. I am glad I dropped the Marro Rebirth, it has given him more possibilities. Nurthic Glad everyone likes Nurthic! Although I definitely don't deserve all the credit there. He is still my favorite of the bunch. I think he fits seamlessly in with the other Flagbearers. Quote:
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Ronin Quote:
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"So wait... the robot with the big f-ing missile has the machine gun ability and the one with a belt of bullets has the explosion?!" Not a DnDscape player or a follower of C3V/SOV My Customs |
#17
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Re: TheBlackN's Custom Figures
Quote:
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"I disagree. You're kind of right, yes, but Vydar and I are entirely right." -superfrog High Quality Map Rendering Vydar's Custom Units Vydar's Maps VC Units Base Size Spreadsheet |
#18
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Re: TheBlackN's Custom Figures
Just wanted to point out that Melee Sentinels is a redundant ability for the Necron Praetorians. Abilities that increase range only do so for figures with a range of 4+ anyway (there is no ability to increase range for figures with a range of 1).
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#19
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Re: TheBlackN's Custom Figures
Quote:
Quote:
"So wait... the robot with the big f-ing missile has the machine gun ability and the one with a belt of bullets has the explosion?!" Not a DnDscape player or a follower of C3V/SOV My Customs |
#20
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Re: TheBlackN's Custom Figures
Perhaps. Although I don't know that a card alter is necessary - it could be just a universal rule that range modifications only apply to figures with range 4+. I.e., it's in the base rules and clarifies/overrules the special ability.
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