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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#37
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Re: Karat's Public R&D Lab
Those are some good points. How about Licentious?
Also, I wouldn't mind seeing a beast 2.0 where he is a little less diplomat focussed. |
#38
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Re: Karat's Public R&D Lab
I could see a Beast 2.0 for his more cat-like look.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#39
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Re: Karat's Public R&D Lab
Quote:
No solid ideas, and I like the first one, but he's my favourite X-Man so I'd be interested in making it work... |
#40
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Re: Karat's Public R&D Lab
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A more sciencey one could be pretty cool too though. |
#41
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Re: Karat's Public R&D Lab
Wolverine and the X-Men was so good! I need to rewatch it.
Remind me, what was Beast like in that portrayal? C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#42
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Re: Karat's Public R&D Lab
Here's what I was talking about when I mentioned another Dark Beast take. Off of a l_m draft;
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I dunno, I'm not really sold on it either, but seems like an interesting idea to consider at least. |
#43
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Re: Karat's Public R&D Lab
I'd love to explore it more, just not sure here is the right place. The Omega Machine really just augments mutant powers. The the theme of it totally fits the character.
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#44
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Re: Karat's Public R&D Lab
Oh man, I need to refresh on that too, but if IRC he was more of a wall clinging brawler type in that.
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#45
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Re: Karat's Public R&D Lab
I've been thinking about doing a "Patch" card for Wolverine if you are trying to pull together a booster with some X-men in it.
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#46
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Re: Karat's Public R&D Lab
That sounds pretty cool actually.
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#47
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Re: Karat's Public R&D Lab
NAME = THUNDERBIRD SECRET IDENTITY = JOHN PROUDSTAR SPECIES = MUTANT UNIQUENESS = UNIQUE HERO CLASS =SOLDIER PERSONALITY = RECKLESS SIZE/HEIGHT = MEDIUM 5 LIFE = 5 MOVE = 7 RANGE = 1 ATTACK = 6 DEFENSE = 5 POINTS = 250? BIG GAME TRACKER At the start of the game, you may choose one opponent's Unique or Event Hero to be Thunderbird's Prey. When a numbered Order Marker is revealed on the Prey's card, you may immediately move Thunderbird up to 3 spaces. When moving with Big Game Tracker, Thunderbird is never attacked when leaving engagements. If Thunderbird attacks his Prey, he may attack his Prey one additional time. HEADSTRONG You may not take a turn with Thunderbird unless there is at least one Order Marker on this card. Order Markers may not be moved to or from this card. TOUGH When rolling defense dice against a normal attack, Thunderbird always adds 1 automatic shield to whatever is rolled. SUPERSTRENGTH Last edited by Karat; December 22nd, 2022 at 01:25 PM. |
#48
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Re: Karat's Public R&D Lab
Does Power Struggle work when we already have Self-Important? I know that’s a problem that came up with BullsHawkeye.
Other than that I really like him. |
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