|
C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
|
Thread Tools | Search this Thread | Display Modes |
#205
|
||||
|
||||
Re: Justice League Design Discussion *Brainstorming*
Quote:
life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG! |
#206
|
||||
|
||||
Re: Justice League Design Discussion *Brainstorming*
Quote:
Let me explain that a bit more. You draft Professor X to get 2 turns. You draft Sage to get +1 d20 and +1 attack for 3 Mutants. You draft Apocalypse for +1 attack for 5 Mutants. You draft Cyclops to move Mutants. When forming your team, your first step is really "which of those bonuses do I want to build my team around?". Once you decide, then you best choose who to benefit from said bonus. So each time you build your Mutant team, you're choosing from those same bonuses to form your team. With the Glyph idea, you could have upwards of 10 different units offering a specific power that suits your team to your desire, and all the different combinations between them. Ugh, it's hard to explain. I thought I layed it out in the big post hoping it would explain it as I see it. But something isn't translating, or I'm just seeing something different. |
#207
|
||||
|
||||
Re: Justice League Design Discussion *Brainstorming*
Quote:
|
#208
|
||||
|
||||
Re: Justice League Design Discussion *Brainstorming*
Quote:
life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG! |
#209
|
||||
|
||||
Re: Justice League Design Discussion *Brainstorming*
If the markers end up being the way to go, of course I'll be happy. I'll also be annoyed that what we had was decent to begin with, only we needed to cover 20 other options before others could see it.
With that said, I legitimately feel these Justice League Glyphs are something special. They are "WOW" they have "Umph". I just don't think their potential and advantages are being made clear enough. I really stand by that, and I know Bats and Spidey feel the same. 2 members I respect. So I challenge everyone to explain why this system is not worth it, no good, and why we should take a more traditional route instead. I think the initial Team Card is giving the Glyph version a bad rap, when they aren't mechanically alike. This is a spawn of Apocalypse/Batman II's Glyph abilities. |
#210
|
||||
|
||||
Gut Check
Initial thought. It feels like a lot of work for little gain. I'll ruminate more and see what I think so don't consider that my final say on the matter.
~Dysole, who likes the idea of both JL and Avengers utilizing similar concepts aka markers My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#211
|
||||
|
||||
Re: Gut Check
A lot of work, perhaps, but I disagree on the little gain part. You're looking at a synergy with several possibilities when forming an army. It's also giving a lot of love to designs that you've played with many times over. Whatever Doctor Fate brings to the table for his Glyph power, may make his character that much more fun to use. Flash that can carry a small or medium figure when moving, as long as he doesn't attack? Zatanna throwing down a useful tile of her choosing? Aquaman being able to heal one additional time per round? Wonder Woman's lassoed figure having to tell the truth(expose all the Order Markers while lassoed)? These sound like a lot to gain for each character involved, and for the synergy as a whole.
It's expanding what a normal synergy offers, which is 3-4 characters aiding in actual synergy, to potentially 10+ to choose from to aid in that actual synergy. It's also playing off a mechanic already used in a similar fashion, just in a new way. Batman prepares for his game by choosing appropriate glyphs that best suit his strengths in that particular game. Apocalypse does the same, with the choice of any 2 glyphs. Why not allow your team/synergy to do so, picking ones that can only be used by drafting specific people? Guys, we're looking at a potential new Spell mechanic being added to the game, that will completely open up a giant new set of options to the game. This is absolutely minor in comparison. This is taking something we already have, but building a synergy on it. Not only that, but say you're a huge fan of Blue Beatle, and you want him in on it. Well, propose a design for a Blue Beatle glyph, and run it through Public Design. As long as the power is balanced with the rest, I see no reason someone can't expand on it. Once the groundwork is laid, and that balance line is determined, it's all set for the future. We're all here to collaborate and find things that excite us all. There will be something for everyone to enjoy, really. With the design itself, we can come up with 5 for initial release, and let people mix and match, and just see how fun it is. It'll feel no more threatening than Batman does with his 3 Utility Glyphs, which I bet caused just as much uncertainty at first before people saw it realized, the fact that Batman's gameplay can be customized by you, as it should. There's a charm to it, IMO. I know, I know, I'm babbling on like a middle school girl at a slumber party, but it's only because I see the potential here. Clearly Bats does, because I haven't seen him this riled up in ages. |
#212
|
||||
|
||||
Re: Justice League Design Discussion *Brainstorming*
When I proposed the glyph system I mentioned that I thought it would be difficult to balance and cost which is why my preferred is still a Marker system. Also the adjust to champion class is great as a lot of JLers are already champions and so the limited markers with even just cyborg II and. MMII would still allow for a nice JL build. Throw in a Batman contingency plan and I Love it.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#213
|
||||
|
||||
Re: Justice League Design Discussion
Quote:
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#214
|
||||
|
||||
Re: Justice League Design Discussion *Brainstorming*
Exactly. I agree with all of your recent posts A_S.
I ask that no one listens to me, I am an idiot. Listen to one voice, my compass in the land of C3G, IamBatman. No one has his perspective. If Bats thinks this is the way to go then I implore everyone to be a little more open minded and listen. I think the Utility-esque glyph idea is brilliant. It accomplishes everything the Team Card idea strives for while using an established mechanic and requires only a single new version of a created card. EDIT: I see A_S started a new thread that covers my deleted comment. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#215
|
|||||
|
|||||
Re: Justice League Design Discussion *Brainstorming*
Quote:
That said, both you and I know at this point that we'd be settling for an OK idea, rather than going for a platinum one (johnny, I'm going to convert you to what we're doing yet!). You've made a ton of excellent posts here that, to me at least, really detail why the Justice League Strategy Glyphs are such a good idea (working title there). Quote:
Quote:
Quote:
Justice League is a collection of individuals. Their strategies have always been about what those individuals can do to make each other better. This approach will be endlessly flexible and endlessly customizable and will leave tons of room for individual characters NOT called out on the glyphs to join Justice League armies and benefit from the powers as well, because the powers will be slanted toward team play and towards helping other figures (as many of our examples have shown). They'll just be thematic in that they'll call out specific iconic characters for those boosts to occur. It should be no more work than Batman 2.0 was, really. So I think it's extremely doable. It's designing one Unique Hero instead of three as well, so there might actually be a work efficiency advantage all things told. And I disagree with the "little gain" of course, but that kind of moves to the next key point: Quote:
Then there are those like johnny, who view the Justice League as a completely unique group that deserves completely unique treatment. It's ironic that he seems to most favor hanging synergy on class, since that's been done to death in terms of team synergy to this point, IMO, but that's an aside. johnny's looking not for a good idea, or a great one, but the "perfect" idea, and rejects treading down a path too similar to the Avengers. So there seems to be the "Avenger Mirror" camp and the "Wow Factor" camp. I'm in the "Wow Factor" camp, and I think the Justice League Strategy Glyphs have it. I don't think it would be significantly more difficult to balance and cost than Batman 2.0's Utility Glyphs are. Your giving us that template to work off really helps this all fall into place, IMO. It was a great idea that really brought this concept to the next level and now I just have to convince you of your own brilliance. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#216
|
||||
|
||||
Re: Justice League Design Discussion *Brainstorming*
Have these proposed glyphs been posted yet?
|
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Justice League Design Thread (Heroes) | Arkham | C3G Legacy | 129 | August 18th, 2015 04:47 PM |
Live Action Justice League | Balantai | Comics | 3 | May 12th, 2010 05:30 PM |
DC Justice League Characters | lefton4ya | Comic Hero Custom Creations | 1 | December 23rd, 2008 12:29 AM |
Justice League-New Frontier | Hahma | Movies | 5 | October 24th, 2008 01:56 PM |
Justice League: New Frontier | soberman | Other Media | 6 | February 29th, 2008 01:09 AM |