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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#13
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Re: Green Goblin - Brainstorming Phase
Without stealth flying he would constantly be in the blast of his own pumpkin bombs.
That, and it's actually pretty thematic for him to zip past Spider-man on his glider |
#14
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Re: Green Goblin - Brainstorming Phase
Quote:
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#16
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Re: Green Goblin - Brainstorming Phase
Looking forward to seeing this one unfold once Hex is done!
Count me on the bandwagon for stealth flying and more oomph in the Pumpkin Bomb. In fact, I'd like to see more oomph in general. I doubt once C3G does a Spider-Man that he'll be only 160 points, so I think we shouldn't be afraid to power him past that level. If I were to drop any power, it'd be the strength serum, which just isn't as iconic to a casual fan of Spidey like me. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#19
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Re: Green Goblin - Brainstorming Phase
Your special needs re-wording...
PUMPKIN BOMB SPECIAL ATTACK Range Special. Attack 3. Instead of attacking normally, Green Goblin may use his Pumpkin Bomb Special Attack. After moving, choose one ifgure that Green Goblin passed over this turn. The chosen figure and all adjacent figures are affected by Pumpkin Bomb Special Attack. Roll attack dice once for all affected figures. Each figure rolls defense dice separately. Pumpkin Bomb Special Attack may only be used if Green Goblin used Flying for all of his movement this turn. Green Goblin can be affected by his own Pumpkin Bomb Special Attack. Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#20
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Re: Green Goblin - Brainstorming Phase
I'd like to see him have a power (maybe related to his pumpkin bombs if you oomph that up) where it subtracts from defensive D20 rolls somehow.
Also, I think 190-220 points is the right range for this guy. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#21
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Re: Green Goblin - Brainstorming Phase
Agreed on both parts, but I think a defensive roll reducing power would work extremely well with Scarecrow and his fear gas. I don't know if you're working on him but if you are, there's a suggestion for ya' .
Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#22
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Re: Green Goblin - Brainstorming Phase
Quote:
I think the attack could be raised to 4 here, honestly. Also, I wouldn't mind something in there about subtracting from D20 rolls. Or even naming Spidey-Sense specifically. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#23
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Re: Green Goblin - Brainstorming Phase
Quote:
Figures with the Spidey Sense special power subract 8 from their roll when attacked by Pumpkin Bomb Special Atttack. Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#24
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Re: Green Goblin - Brainstorming Phase
No defense reducing powers please.... they are becoming too common. We need something unique and never been done before. [out_of_the_box]
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