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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#25
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Re: Agatagary's Customs
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Here is a new custom that I thought up; I will make the card for it when I return, but in the meantime... Grhaahm Golem Destroyer Unique Hero Relentless Medium 5 Life 2 Move 4 Range 1 Attack 5 Defense 8 130 Points Gravity Crush Special Attack Range 2, Attack Special Grhaahm may not use Gravity Crush on a figure with which he was previously engaged. Before using Gravity Crush special attack, Grhaahm must move 1 space to engage the target figure, and must descend at least 1 elevation level. The number of attack dice rolled for Gravity Crush Special Attack is the same as the number of elevation levels descended. Roll dice for leaving engagement attacks and/or falling damage after using Gravity Crush Special Attack. The figure for Grhaahm is an Obsidian Guard. His price may need to be adjusted. There are no "bad" units in Heroscape-only misused ones. Please read The Heroscape Chronicles Try out my custom figures! All use existing Heroscape sculpts Last edited by Agatagary; July 8th, 2009 at 08:57 PM. |
#26
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Re: Agatagary's Customs
7/18/08: Made the following changes:
- In accordance with Darkmage7a's suggestion, I have altered Kokuei's ability - I added an altered version of Grhaahm, as well as Ulfgard -Changed the text on Deathwalker 10000's card to avoid a rules issue that I noticed - Changed Dreamwalker's stats. What do you think? There are no "bad" units in Heroscape-only misused ones. Please read The Heroscape Chronicles Try out my custom figures! All use existing Heroscape sculpts |
#27
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Re: Agatagary's Customs
Very nice customs! A lot of outside-the-box thinking on those abilities.
Kokuei might be hard to initiate into play. Maybe if you stated a specific number of glyphs, because theoretically, someone could bring enough to cover the whole map. Dreamwalker and the Lt. Drexler are my favorites. |
#28
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Re: Agatagary's Customs
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That being said, do you still see the way Ambush works as a problem? If people feel that it makes Kokuei broken, I might be persuaded to change it to a set hiding place limit. Right now, I am especially interested in what people think of Ulfgard. What do you all think of him, thematically and in terms of balance, playability, strategic value, etc.? There are no "bad" units in Heroscape-only misused ones. Please read The Heroscape Chronicles Try out my custom figures! All use existing Heroscape sculpts Last edited by Agatagary; July 22nd, 2009 at 02:01 AM. |
#29
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Re: Agatagary's Customs
OK, I re-read it and caught the part I missed in parenthesis about removing all of the glyphs after placing him. I thought that they accumulated every time you rolled for ambush.
What happens if the opponent lands on all of your placed gylphs before you reveal an order marker, say you lost initiative? Do you then loose that turn for him? *EDIT - as far as Ulfgard, it sounds like a cyclical attack that only ends when either figure is dead. Would it be better to say the opponent must immediately take a turn with that figure, and the same with Ulfgard, so that either of you can disengage or try moving around for height advantage? One thing I can see it conflicting with Isamu's disappearing ninja power. Who's card takes priority? Last edited by Piherculis; July 22nd, 2009 at 02:25 AM. Reason: addendum |
#30
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Re: Agatagary's Customs
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How do you think he would be if I gave him a watered down version of cyberclaw, where the target may move but may not leave the engagement (and Ulfgard also may not leave the engagement)? Then I could allow both to move around, but nobody would run away. This would also solve the Isamu problem that I am about to address. Quote:
I plan to make any changes that may be necessary, but I cannot edit the cards at the moment, as I am away again. I greatly appreciate all comments, and if anybody would like to playtest any of my creations, I would be delighted to hear how they fare in battle, and how they interact with other units. There are no "bad" units in Heroscape-only misused ones. Please read The Heroscape Chronicles Try out my custom figures! All use existing Heroscape sculpts |
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