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Originally Posted by MrNobody
We had a similar Mutant debate with Durham Red - general consensus was that it's worth fudging species a bit to keep characters out of the Marvel Mutant faction.
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Got it, I'm cool with Aqua Mutant or something along those lines.
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Is it worth trying to give the CoV guys a reason to work together like the CoH guys have?
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Lord Recluse's lackeys fight and scheme against each other all the time, Lord Recluse/Arachnos is the only thing really keeping them working together. My plan is that Recluse will have a power making a few figures Patrons (the position Ghost Widow/Black Scorpion/Mako are in), and they begrudgingly work together off of that. Here's what I've got for Recluse right now ;
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LORD/RULER OF ARACHNOS
At the beginning of the game, choose up to 3/4 heroes that you control. These figures have the class of Patron instead of what is listed on their Army Cards. After revealing an Order Marker and taking a turn with a Patron you control, if they inflicted 2 or more wounds this turn, you may immediately take an additional turn with another Patron you control within clear sight of the attacked figure, no additional turns
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They normally don't want to work together, but when Patron A sees Patron B doing well and impressing Lord Recluse, Patron A wants to step up. I feel like this version of the power is missing something though.
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I think he should be a Pirate, based on that bio.
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I honestly didn't even think of Pirate.
I really like it as the class for him though!