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  #1  
Old February 13th, 2008, 02:29 AM
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Draconious Draconious is offline
 
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MAPS: by Draconious (Updated: 9/14/08)

Battle For Glory (For the MI Game Day Event) - Added: 3/24/2009



4 ROTV, 2 SOTM, 2 CASTLE, 6 RTTFF, 4 TJ
Map is intended for special starting zone and multiple player free for all rules used in the April 18, Michigan Game Day Event .

Virtual Scape File






Battle On The Rocks - Added: 9/14/2008


VIRTUAL SCAPE FILE
2 Players, 2 ROTV


Flat Line - Added: 9/11/2008

VIRTUAL SCAPE FILE
2 Players, 1 ROTV
START ZONE RULES: If a figure is larger than a single hex, only one hex need be on the start zone, however you are still limited to 24 hexes.


Unamed Bridge Map (still in progress but playable) - Added: 9/11/2008

VIRTUAL SCAPE FILE
2 Players, 2 ROTV (+20 extra water tiles), 1 Castle, 3 Jungle, 2 Road/Forest
Will add the rules for the glyphs later, they are supose to be a capture the flag type thing...


Hexed Glyphs (to be renamed)

VIRTUAL SCAPE FILE
GLYPH GREED
At the end of the round, if you control more than 2 glyphs you must roll the twenty sided dice. If you roll a 1-3 you must choose a figure on the battlefield that you control and give it one wound. You must do this once for each glyph you control.


WatchTowerBridge

VIRTUAL SCAPE FILE
2 or 3 Players, 3 ROTV, 2 SOTM, 2 Castle, 4 Forest, 4 Jungle
+10 extra water tiles that you could leave off of the map edge if you do not have them. (89 water total)
Other then the water and a few 7 hex tiles, you can almost get away with using 2 ROTV if you patch it up with tiles from figure packs.
This map needs a few tweaks, but it is otherwise playable.


MISC Tournament Maps



2 Players, 1 ROTV (+Extra Ruins/Trees)


TRI TERRA


VIRTUAL SCAPE FILE
3 Players, 1xROTV, 1xSOTM, 1xRTTFF


NEWBIE TRAINER

VIRTUAL SCAPE FILE
Small & Simple map.


TABLE OF THE GIANTS II (I did not like the shape of the original)


VIRTUAL SCAPE FILE
2 Players, 1xROTV


DARK SPRINGS


VIRTUAL SCAPE FILE
Upto 3 Players/Teams, 2xROTV, 2xRTTFF - This was originaly intended for harvesting points from the well springs to call in reinforcments etc...


DEATH POOLS


VIRTUAL SCAPE FILE
2 Players, 2xROTV - An attempt to varry the height of the starting spaces and water.


FLANKING AROUND


VIRTUAL SCAPE FILE
2 Players, 1.5xROTV, 2xRTTFF (Trees Only)


TRIP


VIRTUAL SCAPE FILE
3 Players, 2xROTV - An attempt at lots of height and a cave effect.


I made a map thread like everyone else has, but I prefer to host my map files on my own server, rather then the gallery. Easier for me to update this way. I still have not gotten a PDF creator that I trust to work... so most of the build plans of the smaller maps are in simple printable .jpg file.

Last edited by Draconious; March 28th, 2009 at 04:06 AM.
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  #2  
Old February 13th, 2008, 02:36 AM
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STAROCEAN980 STAROCEAN980 is offline
 
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Nice stuff man!
How did you get those building instuctions in your post?

My maps:

R.I.P. Ugly-Caco
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  #3  
Old February 13th, 2008, 02:45 AM
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Draconious Draconious is offline
 
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Thank You...

The build plans are .JPG files. that I took the extra time to make so people with out PDF or VScape could print them... just by right clicking and hitting print picture . They are all different I need to redo them so they match... was hopeing Vscape would be able to spit out a .JPG by now.
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Old February 13th, 2008, 03:13 AM
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STAROCEAN980 STAROCEAN980 is offline
 
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Quote:
Originally Posted by Draconious
Thank You...

The build plans are .JPG files. that I took the extra time to make so people with out PDF or VScape could print them... just by right clicking and hitting print picture . They are all different I need to redo them so they match... was hopeing Vscape would be able to spit out a .JPG by now.
How did you make them? I'd like to try it if it's not too complicated.

My maps:

R.I.P. Ugly-Caco
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  #5  
Old February 13th, 2008, 12:24 PM
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Draconious Draconious is offline
 
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Screen/object capture with a photo-edit program of the print preview page in virtual scape...
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  #6  
Old February 13th, 2008, 12:39 PM
CH4071C CH4071C is offline
 
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Nice maps you have here.

I going to have to try your TotG II.
I also really like Dark Spring, though I don't have the material (yet)

CH4071C

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My Maps
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  #7  
Old February 13th, 2008, 01:03 PM
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Hex_Enduction_Hour Hex_Enduction_Hour is offline
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Nice layouts, Draconius,
Death Pools and Dark Springs look a lot of fun to play!
Love the tight little avenues within the ruins on Pools.
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  #8  
Old February 13th, 2008, 02:36 PM
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Nadi Nadi is offline
 
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I like your maps, Drac. I also love the way they look against the black background. Makes me wish I hadn't used white for all of these so far.

Visit the SHS Map Codex!
(Codex downloadable into a spreadsheet for easy self-sorting)
Note to self: One ladder for every TWO levels!!!!!!
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  #9  
Old February 13th, 2008, 04:35 PM
Darkomen57 Darkomen57 is offline
 
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Cool maps!

Bitefight!
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  #10  
Old June 13th, 2008, 10:14 AM
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Draconious Draconious is offline
 
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Re: MAPS: by Draconious (Added: Watch Tower Bridge 6/13/08)

Add-Bump: Watch Tower Bridge 6/13/08
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  #11  
Old June 13th, 2008, 10:19 AM
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syvarris0 syvarris0 is offline
 
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Re: MAPS: by Draconious (Added: Watch Tower Bridge 6/13/08)

Nice maps I am really digging trip

Haven't posted in 7 months,found out about PS3 and more recently WOWTBC
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  #12  
Old June 13th, 2008, 11:08 AM
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Jonathan Jonathan is offline
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Re: MAPS: by Draconious (Added: Watch Tower Bridge 6/13/08)

Watchtower Bridge has a great look to it - kudos! It's hard to tell how the Ticalla trees influence the map, strategically, just from looking at the picture. Perhaps this gives me an excuse to build the thing and test it out
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