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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#13
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I need to playtest a little, but I also agree on wording changed and Hi1^4 looks good. If he has been playtested by his creator and he kills 100-110 points a game, then I feel a point cost increase is in order. I can name numerous 100 point figures that does not average that high of a total. I'm thinking 110-120. C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA |
#14
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Why should Bloodrush not be allowed use after Berserker Charge? All it means is there's a very small chance he will be able to use it more than once per turn. Or how about "Bloodrush may only be used once per turn"? That way you're not forcing the order of abilities, which, IMO, is a bad idea. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#15
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9+ RotV - 7 SotM - 6 FotAk - 6 RttFF - 3 VW - 3 TT - 3 TJ - 1 Marvel - 3+ of each common - playing since Dec '05 Megadev's Repaints and Customs BattletechScape |
#16
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How about this, then, FT? Bloodrush 15 If Asgard Mithrilaxe moves at least 5 spaces and ends his move adjacent to at least one figure, roll the 20-sided die. If you roll a 15 or higher, you may move any or all adjacent small or medium figures 1 space each. Figures may only be moved onto same level or lower spaces from their original space and do not take leaving engagement attacks from Asgard for this move. You may only roll for Bloodrush if Asgard was unengaged before moving and before rolling for Berserker Charge. Also, FT, you're the head judge for the next trial, so set up the thread whenever you're ready. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#17
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I played Asgard against the Romans... A lot. I also tested him against a few other armies. Other than the wording of bloodrush (which I understand is still being tweaked) Asgard was just about perfectly priced at 100 points. Also, the bloodrush is a ridiculously fun (thematically) way to enter into an engagement. For kicks, I put him in a battle against Drake on a high platform on my map. Good times were had as Drake fell and ascended via grapplegun repeatedly. This is definately a fun card!
"Genius and Madness are Seperated Only by Degrees of Success" - Sidar Jabari Pallindromemaster's Customs |
#18
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Here's a revised version Mithrilaxe
As Pallindromemaster has shown although on paper he seems like a 110 or 120 point unit after Playtesting he is revealed to be a 100 point units. This fact sealed him from getting into the Barracks |
#19
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Looks good, hopefully I can get some playtesting of this guy in soon to see for myself about the 100pts. Now I only have two minor suggestions to the card.
1 - If Bloodrush comes before Beserker Charge, why not put it that way on the card? It's really no big deal though. 2 - Also is it possible to line up the things in the left box, specifically Wild? It just looks out of line. Feedback: We could all use a little more |
#20
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I'll try to playtest this guy soon, but minus cleaning up the card (which I'm not really worried about), I'm about ready to give him the approval stamp.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#21
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Okay, I've played six rounds with him and he could use a bit of adjustment:
vs. Roman Legionx2 Annihilated. Once they swarmed him he didn't have a chance. Neither special kicked in, though berserk wouldn't have helped. vs. Roman Legionx1 I guaranteed berserk and bloodrush rather than roll for them and he still lost. Multiple 3&4 die attacks per turn is just overwhelming to his 2 defense even with his 8 life. vs. Crixus This was the closest battle. Asgard lost, but only after inflicting four damage on Crixus. It should be noted that one shield defense isn't very useful vs. four dice (because you'd need at least three skulls to potentially get any advantage from it). vs. Drake Another reasonably close battle. Neither berserk nor bloodrush are really doing anything for him in the vs. hero role. Two defense just doesn't really slow down the blood loss vs. six dice. vs. Retarius Another ugly loss. Retarius was hot with the net and the attack dice - it was all over quickly. vs. NeGokSa Mindshackled after eight rounds with only one life left. NGS took less than half damage. As he stands, Asgard is primarily useful in Carr's role - trying to get past the lines and disrupt the low defense ranged units. Under no circumstance should he try to fight toe-to-toe with similarly priced melee units. As such I would switch bloodrush from a knockback special to one which allowed attacking all adjacent units - and add +1 to the die roll for every wound marker. Even at that he could stand a price reduction to perhaps 80 or so. ~Aldin, trying to true He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#22
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Ok I tested him in this battle:
Team 1 : 400 points 2x roman archers 2x roman Legion Marcus Crixus Team 2 : 400 points MithrilAxe Guilty Raelin Valgaurd Aubriens Isamu Here's the gist of what hapened. The romans started a mving wall wil the arhers backe dthem up. The Aubriens and Guilty got to the high ground. Mithrilaxe charged into the Shield wall, and scattered some of the Romans. Then the Aubriens picked them off, pretty easily, while Valguard helped Mithrilaxe to Beserk and get to Marcus. But The Romans regrouped and crixus came in to lend a hand. Soon the drawf goes down, but not before most of the Romans are destroyed. Allowing the rest of his group to sweep up the leftovers. IMO: this is a fun unit to use, and with some ranged backup, he decimated the opposition. But I only got to test him once. I now feel that 100 is a bout right, and I'm leaning toward putting my stamp on this one. C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA |
#23
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Zaphod,
I wonder what would have happened if you subbed the AE for the 2xRoman Archers. I really, really couldn't get his specals to do him any good. How did four Legoinairres backed by Marcus NOT decimate him the round after he charged them, rebuilding their shield wall at the same time? That's what happened with my try. He knocked them out of the way then on their next turn they reformed and started slaughtering him with Asgard unable to knock them away again (even with a second lucky roll) because the disengagement would have cost him three passing swipes. I don't doubt you had a good experience with him. I just can't quite figure out why our experiences were so drastically different. ~Aldin, who might be frenzied He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#24
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My thoughts are that if this guy does not have good backup, he probally will not last long. Also I think my defending Army could have been btter, because I have never used the Romans before. I do not even own them, I proxied them to get the affect of breaking up a shield wall. C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA |
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