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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old November 22nd, 2019, 10:59 AM
LordVenoc LordVenoc is offline
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

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Originally Posted by johnny139 View Post
I think that would be tough to do within our current framework - since enemy figures, as a rule, won't be moving on your turn. It would be fairly niche, albeit a good counter to the Flashes and such of the world.

Crazy idea is give Gilad the Tenacity power off of Rocket Raccoon and let one of the pips offer Disengage and free movement. But I'm not sure we really want to reopen Gilad at this point.
My thought was to basically make the wording "choose a power to be in effect until the next time you reveal a numbered order marker" and add a "no additional turns after using an effect" clause to lock out bonding units. But that may just be too complex. I do like no additional turns clause, as I kind of envision her as a way to give loose synergy to disparate units without just being another Star-Lord stat booster.

Yeah, probably shouldn't open Gilad up. Ninjak already having disengage and Gilad basically giving it makes that not super-duper appealing, though it could be helpful for a Secret Weapons team (trying to build her with both teams in mind). Would throwing disengage on pip three be workable, or do we think its already at a good spot?
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  #2  
Old November 22nd, 2019, 11:04 AM
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

I mean, ultimately, if it helps the faction and you as the LD think it is the right move, I'd support it, especially since he's not even released yet.
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  #3  
Old November 22nd, 2019, 11:10 AM
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

I think for pip 3 I would go with either "move two figures with disengage" or "move three figures, no disengage." No strong preference without seeing how it feels on the board.

I'd have to see the lockdown power written out, but I'm not against it on principle. It would definitely help Aric play nicely with her, locking down units for his multi-attack and forcing opponents to trigger Righteous Rage. So its5 enticing if we want one "pip" for each of the boys.
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Old November 22nd, 2019, 11:20 AM
LordVenoc LordVenoc is offline
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

I'm not opposed to that addition to Gilad, depending on Heroes being on board and what the decided logistics would be testing-wise.
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  #5  
Old November 22nd, 2019, 11:39 AM
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

If we went with something like this instead of the second pip:

After moving and before attacking, choose a figure adjacent to that Unique Hero. Until you reveal your next Order Marker, that figure cannot move.

All three would be movement-based powers, which I think makes for some nice consistency.
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Old November 22nd, 2019, 11:51 AM
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

Is that meant to be a boon to Gilad? Because he's kind of what the first is designed around. I really like tweaking them more toward the boys, but hard to nail down perfectly. Maybe if you got to select a figure adjacent to a different figure you control?
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  #7  
Old November 22nd, 2019, 12:11 PM
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

The idea is that you'd use it on OM1 or OM2, while Gilad is engaged, and then force attacks on him to trigger Tactical Pressure or Righteous Rage. With the added bonus of keeping Ninjak away from the action, for his shuriken, or letting Aric snipe from range.

So you'd use it on Gilad's turn, but not to help him. The same way the first pip would be on Ninjak or Aric's turn, but to help Gilad. And the third is just sort of general purpose to help coordinate multiple heroes.

That does feel a little Gilad-centric, but I think he's sort of a big key to the faction, and we need to find way to encourage the opponent to attack him. Because Tactical Pressure and Righteous Rage are a BIG incentive to focus on the other two and leave him for last.
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Old November 22nd, 2019, 08:56 PM
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

I'd reword the first one to something like this:

Quote:
After taking a turn with that Hero, if that Hero did not move, you may choose a Unique Hero that did move during your turn and attack with that figure. You may not attack or take any additional turns with other figures you control.
I think that maintains the mechanics but reads a bit clearer to me.

But in general, yeah, I like it, I think it's a good place to start for testing.
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  #9  
Old November 22nd, 2019, 09:49 PM
LordVenoc LordVenoc is offline
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

Still need to nail down a point value here, but otherwise I'm gonna let it sit a bit before proposing so others can weigh in on any concerns.
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  #10  
Old November 23rd, 2019, 05:12 PM
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

OK, so that first bullet would be pretty limited to out of turn movers like Gilad or Zombie.

Took me a bit to parse, but I think I got there (johnny's wording helped).

For the second bullet, I think you want something like so:

After moving and before attacking, choose a figure adjacent to that Unique Hero. Until you reveal your next Order Marker, the chosen figure cannot move.

I think the wording you have also shuts down any weird Attack Plan or Temporal Defense issues, which is good.

The last bullet does, notably, still stack with Cyclops (II), I believe.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #11  
Old November 23rd, 2019, 05:43 PM
LordVenoc LordVenoc is offline
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

That's probably a large chunk of points to get to move 5 people on a turn. If we make it after moving and instead of attacking that would make it a little different with Cyclops. I'd say it's a whole lot of points just to move folks, especially when the first really doesn't synergize.
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  #12  
Old November 23rd, 2019, 09:45 PM
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Re: The Book of Livewire (Amanda Mckee) (Breathing)

Actually, that last bullet doesn't even make sense as is:

Instead of attacking you may move two Unique Heroes you control that began the turn within 4 spaces of the moved figure.

Who's the "moved figure"? It's not established in the bullet or the sentence before the bullets.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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