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Dungeons & Dragons Customs Hey the title says it all


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  #1  
Old March 28th, 2010, 04:28 PM
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dok's D&D minis customs

My customs using figures other than the D&D Miniatures line are found HERE.

Jandar:
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Utgar:
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Vydar:
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Aquilla:
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Valkrill:
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Minotaur Pit Fighter:
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Sir Chorin:
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Last edited by dok; January 28th, 2012 at 11:52 AM.
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  #2  
Old March 29th, 2010, 01:37 AM
Bear1211 Bear1211 is offline
 
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Re: dok's D&D customs

The mini itself is a little over 6" tall and very unbalanced on its large round base. I think it would be better off on a large base. I mounted a pile of pebbles off center on its base to keep it standing up-right while using it for DDM.
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  #3  
Old March 29th, 2010, 02:10 PM
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Re: dok's D&D customs

Wow, 6 inches. So cool. I should really get one of these.

I suppose it would be much easier to counterbalance with a long base, although I suppose a single base could work if you weighted it heavily (lead weights on the base or somesuch). I like the idea of using a single-spaced base if it's possible, but it might not be practical.
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  #4  
Old April 3rd, 2010, 11:20 PM
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Re: dok's D&D customs

Two squads. I don't own the figures, so if anyone wants to comment on whether these figures have something approaching the same scale, please do.

Spoiler Alert!

Last edited by dok; December 3rd, 2010 at 12:50 PM. Reason: spoilered to speed page loading
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  #5  
Old April 3rd, 2010, 11:38 PM
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Re: dok's D&D customs

Quote:
Originally Posted by dok View Post




There's one other Drider, so if one of these is out of scale I could always sub that one in.
Those drow would look fantastic in any drow army. I also like that they follow the darkness/poison theme of the drow. One thing I might do is switch out the disengage for a web attack. +rep
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  #6  
Old April 3rd, 2010, 11:43 PM
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Re: dok's D&D customs

Just so you know, the wording for the Trample Special Attack says Ice Shard. I'm sure you just overlooked that in the copy/pasting.

I like the survivability on the giants, though. I think they could stay alive long enough to justify the points. And the Driders should p'own heroes, with Estivara backing them up. I like them both.
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  #7  
Old April 3rd, 2010, 11:54 PM
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Re: dok's D&D customs

nice customs

U.S Marines allowing enemies of the U.S a chance to die for their country since 1775.
my modest custom units and terrain
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  #8  
Old April 7th, 2010, 11:05 PM
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Re: dok's D&D customs

Wait... Can't Driders stealth fly?
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  #9  
Old April 8th, 2010, 06:16 PM
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Re: dok's D&D customs

Nice customs! I like that Griffon unit - I mean, wow, six inches!? Intimidating :P.

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  #10  
Old June 1st, 2010, 03:08 PM
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Re: dok's D&D customs

I updated the Griffon Cavalry. I switched it from champion to scout (champion really set up some ridiculous potential with bonding) and dropped the cost from 120 to 100. (I'm also putting my somewhat improved Gimp skills on display. )



Despite removing the bonding potential, this figure still feels like it would be useful in a lot of armies. The ability to carry an ally on the way in, then wreak Wyvern-esqe havoc once at the front, is a pretty nice combo.

Last edited by dok; June 1st, 2010 at 06:36 PM.
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  #11  
Old June 1st, 2010, 03:33 PM
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Re: dok's D&D customs

Quote:
Originally Posted by dok View Post
I updated the Griffon Cavalry. I switched it from champion to scout (champion really set up some ridiculous potential with bonding) and dropped the cost from 120 to 100. (I'm also putting by somewhat improved Gimp skills on display. )



Despite removing the bonding potential, this figure still feels like it would be useful in a lot of armies. The ability to carry an ally on the way in, then wreak Wyvern-esqe havoc once at the front, is a pretty nice combo.
Venoc Warlord - 120
Venoc Vipers x7 - 400
Griffon Cavalry x1 - 500, 24 hexes

I like it.

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  #12  
Old June 2nd, 2010, 01:36 AM
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Re: dok's D&D customs

All I can say KC is that I don't want to be on the other side of that army, can you say ouch? lol
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