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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#121
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Re: The Book of Enchantress (Amora) II
330 works well with Skurge's 370 for a nice 700 point block
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#122
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Re: The Book of Enchantress (Amora) II
Yeah, that played into the decision on where to begin testing her at. I was a bit surprised at how well that number has held up but it seems to be working. Toss in Wonder Woman or Red Tornado for 300 points and I think you have a pretty solid 1000 point army ready to go.
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#123
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Re: The Book of Enchantress (Amora) II
I've been testing the spells out and got in 3 more tests with Enchantress. I ran the Enchantress Lizard combo as well as two other lower point cost bonding choices and found some pretty interesting options. She went 2-1 with both wins being by the narrowest of victories and the loss being the most lopsided of the 3 games.
Army Test 1 - Does it pass, Yes or No? yes - What should be the unit's point value? 330 seems like a good fit - Give a brief preview. Idea here is to have Kirigi be both Enchantress’ Bodyguard and bond with the Hand Ninja. Kirigi can pull figures adj. to him, Enchantress, & some Ninja, and then the Waking Nightmare spell can generate a bunch of LEA’s. The Ninja can also be used to screen off Enchantress, buying her time to find the right opportunity for her to cast her other two spells. Map: Island Wellsprings (no glyphs) Units: Enchantress II, Kirigi, Hand Ninja x3, Waking Nightmare Spell, Final Ruin Spell, Condemn Spell (800) vs. Wrecking Crew (800)
Spoiler Alert!
Army Test 2 - Does it pass, Yes or No? yes - What should be the unit's point value? 330 still seems to be holding up well here. - Give a brief preview. Thinking I may have Enchantress cast Enchant on her Bodyguard, Lizard, here to see how increasing the bonding odds with a figure that can heal themselves works out. The mutants have a strong healer themselves in opposition in Wolverine, along with a Fast Ball Special option in Colossus, who bonds with Lockheed. Wasp will hopefully be able to spring into action when an opponent gets down to 1 life and end them, if not then at least she can hopefully be a decoy to distract a fully enraged Wolverine away from Enchantress. Map: Island Wellspring (no glyphs) Units: Enchantress II, Lizard, Enchant Spell, Wasp (600) vs. Colossus, Lockheed, Wolverine (600)
Spoiler Alert!
Army Test 3 - Does it pass, Yes or No? yes - What should be the unit's point value? 330 is still feeling pretty good. - Give a brief preview. Idea here is to use the spell to lock down a melee fighter and then double hit that figure at range while it can’t move. If the Scarlet Spider can score a hit, it adds another layer of movement blocking in their path. Map: Island Wellspring (no glyphs) Units: Enchantress II, Crimson Bands Spell, Scarlet Spider (Ben) (600) vs. Ghost Rider, Rhino (600)
Spoiler Alert!
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#124
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Re: The Book of Enchantress (Amora) II
With those 3 tests I feel we have done a pretty good job of exploring a fairly wide range of her bonding options with the 330 point cost holding up quite well. So I propose we move Enchantress II to Final Editing.
YK - yea @johnny139 - Viegon - yea japes - yea Ronin - yea Arkham - yea Last edited by Yodaking; June 16th, 2017 at 02:08 PM. |
#125
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Re: The Book of Enchantress (Amora) II
With it being down to just the four of us and since this is in the Danger Room I wouldn't mind hearing the opinion of the Sidekicks as well until I get a chance to review.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#126
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Re: The Book of Enchantress (Amora) II
Yea
C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#127
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Re: The Book of Enchantress (Amora) II
330 seems reasonable to me as well. I had some initial concerns about her ability to manage wounds, but they haven't really been born out by testing. The relative unreliability of her bonding seems to mitigate that.
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#128
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Re: The Book of Enchantress (Amora) II
Nothing stands out to me. Yea
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#129
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Re: The Book of Enchantress (Amora) II
With her losing the second game with a Lizard Bodyguard, I have no issues here - she looks like fun.
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#131
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Re: The Book of Enchantress (Amora) II
You've got my semi-formal Yea
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#132
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Re: The Book of Enchantress (Amora) II
Yea
This is more of a Final Editing suggestion, but your synergies section has Classic listed instead of the new format. |
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