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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#1
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The Book of Dash Parr
The Book of Dash Parr C3G DISNEY COMICS WAVE 37 NO CAPES Comic PDF Mini PDF The figure used for this unit is a Nano Metalfigs figure from the Incredibles 2 set. Its name is Dash Parr. _________________________________________________________________ Character Bio - Middle child of Robert and Helen Parr. Superhuman with superspeed. Reckless teenager. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
Last edited by Soundwarp SG-1; April 23rd, 2021 at 12:59 AM. |
#2
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Re: The Book of Dash Parr - Breathing
NAME = DASH PARR
SPECIES = Superhuman UNIQUENESS = Unique Hero CLASS = Student PERSONALITY = Reckless SIZE/HEIGHT = Medium 4 LIFE = 3 MOVE = 9 RANGE = 1 ATTACK = 3 DEFENSE = 3 POINTS = 105 SUPERSPEED Dash may move through all figures, never takes leaving engagement attacks, and does not have to stop his movement when entering water spaces. After taking a turn with Dash, if he does not use his Incredible Siblings special power this turn, he may move up to an additional 4 spaces. INCREDIBLE SIBLINGS After revealing an Order Marker on this card and taking a turn with Dash, you may take a turn with a Violet Parr figure you control. SPEED DODGE 2 When Dash defends against an attack, and you roll at least one blank, Dash takes no damage and may immediately move up to 2 spaces. Last edited by tcglkn; April 14th, 2021 at 09:09 PM. |
#4
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Re: The Book of Dash Parr - Breathing
Simple yet thematic design. Love seeing this faction come together.
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#5
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Re: The Book of Dash Parr - Breathing
One change I was considering was giving him a Defense of 7 and swapping Speed Dodge with this to make him play a little different than other speedsters and show his reckless nature more.
RECKLESS ENGAGEMENT If Dash is not adjacent to any friendly figures and is engaged with at least one enemy figure, add 1 die to his normal attack and subtract 1 die from his defense. |
#6
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Re: The Book of Dash Parr - Breathing
I prefer low defense on speedsters generally. In Dash's case specifically, low defense and speed dodge make him work very well with Violet. Sibling Rivalry kinda gets that reckless feel anyway.
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#7
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Re: The Book of Dash Parr - Breathing
I could really go either way here, just thought that was another good power reuse that would make him play different than other speedsters. Figured it was worth throwing out there.
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#8
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Re: The Book of Dash Parr - Breathing
I think it makes more sense to go Speed Dodge here (or something similar) because that's definitely more the archetypal thing to do. Like as much as the Incredibles are doing their own thing, they're also pastiche and I think it makes sense for them to echo the iconic C3G tropes for their powersets.
I do think he could use a little pop, though, so maybe a slightly-more-reckless-than-usual Speed Dodge? Not sure exactly what that looks like, but a small twist on the power could help the card out a lot. I think Kid Flash pretty much puts him out of business right now, so he'd come in at a lower point value than you've got in the SP. |
#9
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Re: The Book of Dash Parr - Breathing
Not too worried about where he lands cost wise, what I have was a total guess. I'm open to suggestions on a reckless version of Speed Dodge. Don't have anything myself.
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#10
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Re: The Book of Dash Parr - Breathing
I like the power set. Am I the only only one struggling to see an attack of 4 on this guy? He never struck me as stronger than the average kid or particularly skilled at combat, just fast. An attack of 3 would feel right to me.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#11
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Re: The Book of Dash Parr - Breathing
I just copied Kid Flash there. Though I realize I also changed his move to be 10 at some point when it should probably be 9 to mirror Kid Flash as well
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#12
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Re: The Book of Dash Parr - Breathing
My initial thought was that yeah, 10 Move seems a bit high for a kid. He seems more like the 8-9 range when you factor in the +4 from Superspeed.
In general I like him as-is. I buy him at either 3 or 4 attack, I can justify that minor bump above "normal" just by factoring in his speed and momentum and stuff. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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