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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #121  
Old March 31st, 2010, 02:45 PM
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Balantai Balantai is offline
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Re: Thor - Design Phase

Quote:
I personally prefer to roll any type of dice just once as opposed to over and over. That can get boring for all parties.
I agree. But it's only once per game. It'll be fun if it's a big hit for your figures. You'll on the edge of your seat to see if your heavy hitter gets whacked with a bolt of lightning.
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  #122  
Old March 31st, 2010, 02:50 PM
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Re: Thor - Design Phase

Quote:
Originally Posted by Griffin View Post
I personally prefer to roll any type of dice just once as opposed to over and over. That can get boring for all parties.
I kind of agree and would even suggest that if it were a Special Attack, you roll it once for all parties... with no chance of defense. Or, each defending figure rolls 1 defense die and all shields block all wounds.

Sounds complicated to force on a defense die to each figure but you'd get the one attack roll averaging 2 wounds (max of 4) and then each figure has a 33% chance of ignoring... 66% chance of feeling the pain. It would then satisfy Balantai's power level concern.

Edit:
GOD OF THUNDER SPECIAL ATTACK
Range 2. Attack 4.
All figures within 2 spaces of Thor are affected by God of Thunder Special Attack. Roll attack dice once for all affected figure. Figures defending against God of Thunder Special Attack may only roll 1 defense die, ignoring all wounds if a shield is rolled. Thor may only use God of Thunder Special Attack once per game.
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  #123  
Old March 31st, 2010, 02:51 PM
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Balantai Balantai is offline
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Re: Thor - Design Phase

Quote:
Originally Posted by quozl View Post
If GO doesn't want the attack on the non-adjacent figure mandatory, how about this wording:

MJOLNIR THROW SPECIAL ATTACK
Range Special. Attack 4.
Roll attack dice once for any and all adjacent figures. Each figure rolls defense dice separately. Then, you may make an additional attack on a non-adjacent figure within 6 clear sight spaces of Thor with Mjolnir Throw Special Attack. You may target non-adjacent figures with Mjolnir Throw Special Attack while engaged.
Personally, I like the limitation on the power where he has to attack all adjacent figures. It will keep Thor out on his own and away from Captain America. It's a fun little strategic element to Thor's card.
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  #124  
Old March 31st, 2010, 02:52 PM
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Re: Thor - Design Phase

I originally suggested it to GreyOwl as a special attack, I think, when we discussed ideas for Thor in a wave a while ago, but I think he wasn't a fan of two special attacks on the card.
Anyway, I think it certainly works as a special power and I like that we'd be putting a special power on a card. We tend to throw tons of special attacks on cards, but special powers that do damage are a lot rarer, so I like having more of them around for variety.

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  #125  
Old March 31st, 2010, 02:52 PM
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Re: Thor - Design Phase

Quote:
Originally Posted by Balantai View Post
Quote:
Originally Posted by quozl View Post
If GO doesn't want the attack on the non-adjacent figure mandatory, how about this wording:

MJOLNIR THROW SPECIAL ATTACK
Range Special. Attack 4.
Roll attack dice once for any and all adjacent figures. Each figure rolls defense dice separately. Then, you may make an additional attack on a non-adjacent figure within 6 clear sight spaces of Thor with Mjolnir Throw Special Attack. You may target non-adjacent figures with Mjolnir Throw Special Attack while engaged.
Personally, I like the limitation on the power where he has to attack all adjacent figures. It will keep Thor out on his own and away from Captain America. It's a fun little strategic element to Thor's card.
Agreed. And it's good to give this guy a limitation somewhere. And that's the way to balance out the fact that he can use a ranged attack when he's engaged ... he can't use it when he's not engaged.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #126  
Old March 31st, 2010, 02:54 PM
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Balantai Balantai is offline
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Re: Thor - Design Phase

Quote:
Originally Posted by Matt Helm View Post
Quote:
Originally Posted by Griffin View Post
I personally prefer to roll any type of dice just once as opposed to over and over. That can get boring for all parties.
I kind of agree and would even suggest that if it were a Special Attack, you roll it once for all parties... with no chance of defense. Or, each defending figure rolls 1 defense die and all shields block all wounds.

Sounds complicated to force on a defense die to each figure but you'd get the one attack roll averaging 2 wounds (max of 4) and then each figure has a 33% chance of ignoring... 66% chance of feeling the pain. It would then satisfy Balantai's power level concern.
I like this idea, Matt.

GOD OF THUNDER SPECIAL ATTACK
Range 2. Attack 3.
All figures within 2 spaces of Thor are affected by God of Thunder Special Attack. Roll attack dice separately for each affected figure. Figures defending against God of Thunder Special Attack may only roll 1 defense die. When a defending figure rolls defense dice against God Of Thunder Special Attack, 1 shield will block all damage. Thor may only use God of Thunder Special Attack once per game.
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  #127  
Old March 31st, 2010, 02:54 PM
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quozl quozl is offline
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Re: Thor - Design Phase

Quote:
Originally Posted by IAmBatman View Post
Quote:
Originally Posted by Balantai View Post
Personally, I like the limitation on the power where he has to attack all adjacent figures. It will keep Thor out on his own and away from Captain America. It's a fun little strategic element to Thor's card.
Agreed. And it's good to give this guy a limitation somewhere. And that's the way to balance out the fact that he can use a ranged attack when he's engaged ... he can't use it when he's not engaged.
Um... isn't that what you guys wanted to change since 10am this morning?

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  #128  
Old March 31st, 2010, 02:55 PM
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Re: Thor - Design Phase

Quote:
Originally Posted by Matt Helm View Post
Quote:
Originally Posted by Griffin View Post
I personally prefer to roll any type of dice just once as opposed to over and over. That can get boring for all parties.
I kind of agree and would even suggest that if it were a Special Attack, you roll it once for all parties... with no chance of defense.
I prefer that.
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  #129  
Old March 31st, 2010, 02:56 PM
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Matt Helm Matt Helm is offline
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Re: Thor - Design Phase

Quote:
Originally Posted by Balantai View Post
I like this idea, Matt.

GOD OF THUNDER SPECIAL ATTACK
Range 2. Attack 3.
All figures within 2 spaces of Thor are affected by God of Thunder Special Attack. Roll attack dice once for all affected figure. Figures defending against God of Thunder Special Attack may only roll 1 defense die. When a defending figure rolls defense dice against God Of Thunder Special Attack, 1 shield will block all damage. Thor may only use God of Thunder Special Attack once per game.
I would then reduce the total number of dice rolls to keep Griffin awake during game play.
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  #130  
Old March 31st, 2010, 02:56 PM
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Balantai Balantai is offline
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Re: Thor - Design Phase

Quote:
Originally Posted by IAmBatman View Post
... he can't use it when he's not engaged.
I just don't see the theme is this. He's not using the adjacent figures to throw the hammer. He's just ignoring their well-being.
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  #131  
Old March 31st, 2010, 02:59 PM
Griffin Griffin is offline
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Re: Thor - Design Phase

Quote:
Originally Posted by Matt Helm View Post
Quote:
Originally Posted by Balantai View Post
I like this idea, Matt.

GOD OF THUNDER SPECIAL ATTACK
Range 2. Attack 3.
All figures within 2 spaces of Thor are affected by God of Thunder Special Attack. Roll attack dice once for all affected figure. Figures defending against God of Thunder Special Attack may only roll 1 defense die. When a defending figure rolls defense dice against God Of Thunder Special Attack, 1 shield will block all damage. Thor may only use God of Thunder Special Attack once per game.
I would then reduce the total number of dice rolls to keep Griffin awake during game play.
I really don't like the defense of the 1 shield aspect though. I see that it is designed for some balancing issues, but thematically it just doesn't make any sense to me. (OMG, did I just say that?)
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  #132  
Old March 31st, 2010, 02:59 PM
Griffin Griffin is offline
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Re: Thor - Design Phase

I love the Avatar Balantai.
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