I think one update that would make everything a lot easier would be to roll a single D20 for all Larraman Cells powers. That way, if you're playing with 10 Space Marines, you don't have to roll 10 times every turn. Something like this;
Quote:
LARRAMAN CELLS 16
At the end of each turn, roll a 20-sided die for every figure you control with the Larraman Cells 16 Special Power. If you roll 16 or higher, you may remove a wound marker from the card of every figure you control with the Larraman Cells 16 Special Power.
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Unless you want it to be that the Marine only heals after it takes a turn. That might look like this;
Quote:
LARRAMAN CELLS 16
After taking a turn with this figure, roll the 20-sided die. If you roll 16 or higher, you may remove a wound marker from this card.
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Fyi, I am absolutely not a wording expert.