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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#229
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Re: Craig Van Ness Q&A Thread
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#230
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Re: Craig Van Ness Q&A Thread
Hi Craig,
How would you go about integrating Arena of the Planeswalkers with HeroScape or vice-versa? Jugger It's like football with swords or LARPing without the geeky stuff. In other words, it's awesomely perfect! |
#231
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Re: Craig Van Ness Q&A Thread
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I would probably keep these two games separate. You can still share terrain pieces. If I ever got a chance to work on Heroscape again, introducing a spell deck to core Heroscape might be a fun thing to playtest. |
#232
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Re: Craig Van Ness Q&A Thread
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Edit: C3G has already done something with spells that I think is worth checking out. |
#233
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Re: Craig Van Ness Q&A Thread
Craig,
Currently my gaming group is playing a lot of Risk Legacy and Pandemic Legacy. What are the chances that a couple years down the line Soaring Rhino creates a Legacy game? Thank you for making so many of my favorite games. I am very interested in Shifting Realms and the future of Soaring Rhino. Keep up the great work. If you can accept losing, you can't win - Vince Lombardi |
#234
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Re: Craig Van Ness Q&A Thread
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Thanks for the kind words. A legacy game could be fun. We currently are not working on one, but now that you mention it, I think it might be time to start thinking about one. |
#235
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Re: Craig Van Ness Q&A Thread
I agree.
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#236
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Re: Craig Van Ness Q&A Thread
Hey Craig,
I've been looking through the C3V/SoV custom waves a lot recently, and I was wondering what you thought would happen to all of that stuff if you got the rights to HeroScape again. Obviously you couldn't use the sculpts, but would you try designing similar things to fill the same gaps in classic 'Scape (such as how Tomoe Gozen helps the Unique Samurai squads, for example), or would you be more comfortable with starting fresh? On that matter, where would you see yourself taking HeroScape if you could acquire the license? Would you try to revive whatever cancelled projects and waves never saw the light of day (of course, I assume that the Marvel and Star Wars licenses are far out of reach by this point), or begin designing something entirely new? Would you reprint any of the classic HeroScape sets first to get them back into the public, and if so, what all would you change? This is all theoretical, of course, but I'm curious as to what your priorities would be if you got the chance to work on the game again. There are so many possible things to do (even when just considering a Rise of the Valkyrie reprint or a new Master Set!). Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#237
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Re: Craig Van Ness Q&A Thread
Wave 4 reprint!!!
Heroes of Star Wars Scape (HoSS) My Custom Repaint Figures / My Custom Terrain / My Maps & Scenarios / My Trade List Red 6 standing by! |
#238
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Re: Craig Van Ness Q&A Thread
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But, this will be a fun question to answer. One of the first things I would do if I could start creating Heroscape product again, would be to ask the fans what they want. Initially, I don't think I would take any idea of the table. I would start gathering ideas, then narrow down. |
#239
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Re: Craig Van Ness Q&A Thread
I’m pretty sure if Brittle Tiles threads are any indication, more hexes would be well received. Even just boxes with nothing but terrain for those master builders (and breakers!) out there.
My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#240
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Re: Craig Van Ness Q&A Thread
Wave 4 commons!!! (I never could figure out why they reprinted Rats and stuff as Wave 10 and not Glads and Aubriens).
Heroes of Star Wars Scape (HoSS) My Custom Repaint Figures / My Custom Terrain / My Maps & Scenarios / My Trade List Red 6 standing by! |
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