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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old February 21st, 2019, 12:30 AM
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The Book of Phoenix Force

The Book of Phoenix Force

C3G MARVEL SUPER SECRET EXCLUSIVE 63
BATTLE FOR MUTANTKIND



Comic PDF


Mini PDF

The figure used for this unit is a Heroclix figure from the Marvel Avengers vs X-Men set.
Its model number and name are #R100 / The Phoenix Force.

_________________________________________________________________

Character Bio - A powerful cosmic entity, an immortal being representing all current and future life. It has, at times, chosen a host to live within, granting the vessel outstanding power. It has the power to create or destroy. The Phoenix has had various hosts, but the most well known and frequent host is the mortal mutant Jean Grey. - (ComicVine, 2019)
_________________________________________________________________

-Rulings and Clarifications-
  • Phoenix Force is an Event Hero and follows Event Hero rules.
  • Base Clarification: Phoenix Force is a single-spaced figure
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:Immunities, Benefits, and Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by Splash; August 5th, 2022 at 10:32 PM. Reason: png
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  #2  
Old February 21st, 2019, 12:31 AM
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Re: The Book of Pheonix Force: Breathing Period

NAME = Phoenix Force

SPECIES = Entity
UNIQUENESS = Event Hero
CLASS = Guardian
PERSONALITY = Wild

SIZE/HEIGHT = Huge 15

LIFE = 10

MOVE = 7
RANGE = 4
ATTACK = 6
DEFENSE = 7

POINTS = 1200


PSIONIC AVATAR
At the start of each round, before rolling for initiative, if all Order Markers are placed on this card, you may choose a Unique Telepath Hero you control to be the Psionic Avatar for the round. The Avatar must use Phoenix Force's Move, Range, Attack and Defense numbers in place of its own, and gains any of the Phoenix Fire, Flying, and Super Strength special powers that it does not have. As long as the Avatar is on the battlefield, whenever you reveal an Order Marker on this card, instead of taking a turn with Phoenix Force, you must take a turn with its Avatar.

PHOENIX FIRE
Anytime Phoenix Force receives one or more wounds or is destroyed, you must immediately roll 1 unblockable attack die against each adjacent figure, one at a time.

COSMIC INFERNO
When you roll an unblockable attack die for the Phoenix Fire special power, roll one additional unblockable attack die.

FLYING
SUPER STRENGTH

Last edited by tcglkn; May 17th, 2019 at 11:32 PM.
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  #3  
Old February 22nd, 2019, 12:36 PM
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Re: The Book of Pheonix Force: Breathing Period

So this for the SP when the breathing period ends today? By giving the Avatar Phoenix Fire you're effectively doubling it if they already have it.

Quote:
NAME = Phoenix Force

SPECIES = Entity
UNIQUENESS = Event Hero
CLASS = Guardian
PERSONALITY = Wild

SIZE/HEIGHT = Huge 15

LIFE = 10

MOVE = 7
RANGE = 4
ATTACK = 6
DEFENSE = 7

POINTS = 700

PSIONIC AVATAR
At the start of each round, before rolling for initiative, if all Order Markers are placed on this card, you may choose a Unique Telepath Hero you control to be the Psionic Avatar. A chosen Avatar gains the Phoenix Fire, Flying, and Super Strength special powers, and may replace the Move, Range, Attack, and Defense numbers on its card with the ones on this card for the rest of the round. As long as the Avatar is in play, whenever you reveal an Order Marker on this card instead of taking a turn with Phoenix Force you take a turn with its Avatar.

PHOENIX FIRE
Anytime Phoenix Force receives one or more wounds or is destroyed, you must immediately roll 1 unblockable attack die against each adjacent figure, one at a time.

FLYING
SUPER STRENGTH
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  #4  
Old February 24th, 2019, 01:53 AM
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Re: The Book of Pheonix Force: Breathing Period

Updating the SP to this.

Quote:
NAME = Phoenix Force

SPECIES = Entity
UNIQUENESS = Event Hero
CLASS = Guardian
PERSONALITY = Wild

SIZE/HEIGHT = Huge 15

LIFE = 10

MOVE = 7
RANGE = 4
ATTACK = 6
DEFENSE = 7

POINTS = 700

PSIONIC AVATAR
At the start of each round, before rolling for initiative, if all Order Markers are placed on this card, you may choose a Unique Telepath Hero you control to be the Psionic Avatar for the round. A chosen Avatar gains the Phoenix Fire, Flying, and Super Strength special powers, and may replace the Move, Range, Attack, and Defense numbers on its card with the ones on this card for the rest of the round. As long as the Avatar is in play, whenever you reveal an Order Marker on this card instead of taking a turn with Phoenix Force you take a turn with its Avatar.

PHOENIX FIRE
Anytime Phoenix Force receives one or more wounds or is destroyed, you must immediately roll 1 unblockable attack die against each adjacent figure, one at a time.

COSMIC INFERNO
Figures you control with the Phoenix Fire Special Power roll one additional attack die for each trigger.

FLYING
SUPER STRENGTH
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  #5  
Old March 1st, 2019, 11:04 AM
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Re: The Book of Pheonix Force: Breathing Period

Quote:
Originally Posted by tcglkn View Post
NAME = Phoenix Force

SPECIES = Entity
UNIQUENESS = Event Hero
CLASS = Guardian
PERSONALITY = Wild

SIZE/HEIGHT = Huge 15

LIFE = 10

MOVE = 7
RANGE = 4
ATTACK = 6
DEFENSE = 7

POINTS = 700

PSIONIC AVATAR
At the start of each round, before rolling for initiative, if all Order Markers are placed on this card, you may choose a Unique Telepath Hero you control to be the Psionic Avatar for the round. A chosen Avatar gains the Phoenix Fire, Flying, and Super Strength special powers, and may replace the Move, Range, Attack, and Defense numbers on its card with the ones on this card for the rest of the round. As long as the Avatar is in play, whenever you reveal an Order Marker on this card instead of taking a turn with Phoenix Force you take a turn with its Avatar.

PHOENIX FIRE
Anytime Phoenix Force receives one or more wounds or is destroyed, you must immediately roll 1 unblockable attack die against each adjacent figure, one at a time.

COSMIC INFERNO
Each time a figure you control with the Phoenix Fire special power would roll a combat die for Phoenix Fire, it rolls one additional combat die.

FLYING
SUPER STRENGTH
Phoenix (Jean Grey) already has Phoenix Fire. So she default is rolling one combat die. Thanks to Cosmic Inferno, that becomes two combat dice.

Psionic Avatar grants Phoenix (Jean Grey) another Phoenix Fire special power. So she is now rolling a third combat die. Thanks to Cosmic Inferno, a fourth die is added as well.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #6  
Old March 1st, 2019, 01:20 PM
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Re: The Book of Pheonix Force: Breathing Period

Quote:

PSIONIC AVATAR
At the start of each round, before rolling for initiative, if all Order Markers are placed on this card, you may choose a Unique Telepath Hero you control to be the Psionic Avatar for the round. A chosen Avatar gains the Phoenix Fire, Flying, and Super Strength special powers if it does not already have them, and may replace the Move, Range, Attack, and Defense numbers on its card with the ones on this card for the rest of the round. As long as the Avatar is in play, whenever you reveal an Order Marker on this card instead of taking a turn with Phoenix Force you take a turn with its Avatar.
Would that work? Struggling to express this in a Scapey way without blowing up the current sentence structure.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old April 20th, 2019, 08:00 PM
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Re: The Book of Pheonix Force: Breathing Period

Quote:
Originally Posted by tcglkn View Post
PSIONIC AVATAR
At the start of each round, before rolling for initiative, if all Order Markers are placed on this card, you may choose a Unique Telepath Hero you control to be the Psionic Avatar for the round. If your chosen Avatar does not have the Phoenix Fire, Flying, or Super Strength special powers, it gains those special powers and may replace the Move, Range, Attack, and Defense values on its card with the values on this card for the rest of the round. As long as the Avatar is in play, whenever you reveal an Order Marker on this card instead of taking a turn with Phoenix Force you take a turn with its Avatar.
Okay, digging back into this while building armies. It looks like the intent of the blue part is to prevent a figure from having Phoenix Fire twice? It reads a bit like 'if a figure has none of these powers it gains all of these powers', but I'm guessing the intent is more 'the figure gains whichever of these powers it doesn't already have'.

The part in red... it has the option of keeping its own stats? Can it choose from the Pheonix Force's stats a la carte, or does it have to go all or nothing? Or should that 'may' be a 'must'?
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  #8  
Old May 17th, 2019, 08:07 PM
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Re: The Book of Pheonix Force: Breathing Period

Edits:

Quote:
PSIONIC AVATAR
At the start of each round, before rolling for initiative, if all Order Markers are placed on this card, you may choose a Unique Telepath Hero you control to be the Psionic Avatar for the round. The Avatar must use Phoenix Force's Move, Range, Attack and Defense numbers in place of its own, and gains any of the Phoenix Fire, Flying, and Super Strength special powers that it does not have. As long as the Avatar is on the battlefield, whenever you reveal an Order Marker on this card, instead of taking a turn with Phoenix Force, you must take a turn with its Avatar.

PHOENIX FIRE
Anytime Phoenix Force receives one or more wounds or is destroyed, you must immediately roll 1 unblockable attack die against each adjacent figure, one at a time.

COSMIC INFERNO
When a figure you control with the Phoenix Fire special power would roll an unblockable attack die for the Phoenix Fire special power, it rolls one additional unblockable attack die.
Plaintext:

Quote:
PSIONIC AVATAR
At the start of each round, before rolling for initiative, if all Order Markers are placed on this card, you may choose a Unique Telepath Hero you control to be the Psionic Avatar for the round. The Avatar must use Phoenix Force's Move, Range, Attack and Defense numbers in place of its own, and gains any of the Phoenix Fire, Flying, and Super Strength special powers that it does not have. As long as the Avatar is on the battlefield, whenever you reveal an Order Marker on this card, instead of taking a turn with Phoenix Force, you must take a turn with its Avatar.

PHOENIX FIRE
Anytime Phoenix Force receives one or more wounds or is destroyed, you must immediately roll 1 unblockable attack die against each adjacent figure, one at a time.

COSMIC INFERNO
When you roll an unblockable attack die for the Phoenix Fire special power, roll one additional unblockable attack die.
Slick-looking cards, Tickle.
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  #9  
Old February 21st, 2019, 12:33 AM
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Re: The Book of Pheonix Force: Breathing Period

Made a couple of tweaks based on feedback from the Last Chance Workshop. Required the Inferno power to have 2 or more wounds or get destroyed to trigger to make it less OP. Also ditched Lava Resistance.
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Old February 21st, 2019, 01:03 AM
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Re: The Book of Pheonix Force: Breathing Period

I'd swap out Phoenix Inferno for regular ol' Phoenix Fire, since we've established that as a keyword power.

If we wanted to keep the Phoenix Force's version a little more powerful, we could retcon Phoenix and Dark Phoenix's version to Phoenix Fire 1 and give the Phoenix Force Phoenix Fire 2.

In terms of the Avatar power, I'm not sure about this approach.

I think it mainly makes the Phoenix want to empower figures that have lower stats and strong powers that get crazy in conjunction with big stats, or figures that really benefit from the extra powers.

Cable falls into both categories and is an already-pretty-juicy card, so I think he'd be a must for testing this as it stands. Cable/Sage/Mutant Sidekicks is immediately what I want to run with this card. Gypsy, Mirage and Cosmo as my cheap back-up Avatar options.

I'm just not sure if 'lifting up the cheaper Telepaths, and also Cable' is the right move for the Phoenix. It feels off to me for a couple reasons:

a) I feel like the Phoenix Force tends to choose already-powerful telepaths as its avatars
b) The current approach doesn't capture the life/death/rebirth themes that tend to be prominent in Phoenix Force stories (y'know, the whole mythological significance of the Phoenix!)

I'd be looking for ways to push the Phoenix Force towards choosing characters like Jean as its Avatar. Don't think she'd be a go-to option in the current build (original Jean Grey is okay just for cheapness, but she doesn't want big stats as much as the other cheap Telepaths). I'd have the Phoenix Force doing stuff like juicing up figures with Phoenix Fire or resurrecting its Avatar.
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Old February 21st, 2019, 01:25 AM
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Re: The Book of Pheonix Force: Breathing Period

Emma will have 7 Defense and one shield blocks all in Diamond mode.

Last edited by Tornado; February 21st, 2019 at 09:26 AM. Reason: Hi, there. Great point here.
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Old February 21st, 2019, 08:35 AM
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Re: The Book of Pheonix Force: Breathing Period

I'll disagree with Ronin on one major point - I don't think we want to encourage the Phoenix Force to pick Jean. We already have two Jean with Phoenix powers cards. The fun here is that you can come up with weird combinations of force/host, whose powers interact in cool ways with busted stats.

The Force is going to be pretty costly, as it should be. 1000 points or something like that for a Super Cable doesn't seem like an unfair price.

If we want to try to balance things a bit better, maybe build in some sort of "isolation" factor - that stops the Avatar from giving or receiving synergy. Or a chance factor... I mean, the Phoenix Force is pretty capricious, so maybe you don't necessarily choose who the Avatar is, or it's a delayed entrance.
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