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Maps & Scenarios Battlegrounds and scenarios |
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#1
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I like that map as well. I'll try it out next week. If you were going to add another starting hex, where would you put it? In the swamp water near the starting zone? In that line that extends to the edge of the map? Or perhaps on the castlewalk/road hex next to the other two?
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#2
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The user formerly known as Bloody the Marro Stinger! |
#3
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I dislike the idea of adding a 3rd road space, which would encourage the placement of squads on those spaces. The swamp water space is placed to allow tunnelling; if players want to prevent tunnel attacks on the starting zone, I would prefer that they move onto that spot (as opposed to placing a figure there at the start). |
#4
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ROTV-(2x land) 1SOTM 2RTTFF 1VW 1Tundra 1FOTA All expansion packs up to wave 6 (getting wave 7 soon). |
#5
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ROTV-(2x land) 1SOTM 2RTTFF 1VW 1Tundra 1FOTA All expansion packs up to wave 6 (getting wave 7 soon). |
#6
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Hey Gamebear, I'm probably going to use that swamp map on Ational HS Day, just except I'll be adding another starting hex to make it 24. This map looks very competitive.
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#7
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The user formerly known as Bloody the Marro Stinger! |
#8
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#9
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Thanks to everyone for all the interest/input. I'm just hoping Embattled Fen proves to be worthy of the praise. For those of you using Embattled Fen this weekend, please report back on whether the map is actually any fun to play.
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#10
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Gamebear, on emabattled fen, how do you hink a glyph on the rocks would affect the game?
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#11
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The user formerly known as Bloody the Marro Stinger! |
#12
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