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Re: Expanding the design space for competitive maps
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Judgment: 6 sets - 1 DD (water) + 2 MH + 1 FA + 1 FF + 1 TT Barrentop: 5 sets - 1 SM (sand) + 1 DD + 2 MH + 1 TT Viridis: 6 sets - 1 SM + 1 DD (rock) + 2 MH (grass) + 1 FA + 1 FF As individual maps, they average 5.7 terrain sets used; when viewed as a map set, the average falls to 2.3 terrain sets per map. If these maps were redesigned independently (with terrain substitutions), then yes, they could each be built using four terrain sets. As an example: Judgment Free |
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