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Old February 4th, 2022, 09:59 PM
GameBear GameBear is offline
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Re: Expanding the design space for competitive maps

Quote:
Originally Posted by infectedsloth View Post
Each individual map isn't that terrain demanding... Just eyeballing the maps it looks like they each use four sets.
Well..

Judgment: 6 sets - 1 DD (water) + 2 MH + 1 FA + 1 FF + 1 TT
Barrentop: 5 sets - 1 SM (sand) + 1 DD + 2 MH + 1 TT
Viridis: 6 sets - 1 SM + 1 DD (rock) + 2 MH (grass) + 1 FA + 1 FF

As individual maps, they average 5.7 terrain sets used; when viewed as a map set, the average falls to 2.3 terrain sets per map. If these maps were redesigned independently (with terrain substitutions), then yes, they could each be built using four terrain sets. As an example:

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