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#1
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Superhero RPG play by forum
I'm thinking about starting one up. Please post in this thread if you are interested. I'm expecting people to post 2-3 times a week.
I will be using Mystery Men 2nd edition, which is an OSR superhero RPG. You can get it in PDF for $7 or a paperback for $10 at www.lulu.com Please sign up by February 27! Signed-up Superheroes (or Super Villains?): 1. Louisan: The Beacon (Kara) 2. Yodaking: Ghost (Xavier) 3. Dad_Scaper: Lana Shomer 4. IAmBatman: Ever-Loving Rockstar (Johnny) 5. Eritch: Granite (Grant) 6. Spidey: U.S. Express (Sam) 7. Ronin: Tornado: Light Man (David) FHI: Superhero Temp Agency Superhero RPG Setting Thread Superhero RPG In Character Thread For ability scores, take 21 points and divide them up with each ability having a min of 0 and a max of 6. For experience points, I was thinking of doing Heroic, which gives you 25,000XP to spend. Roll HP + Con bonus each level. Use the highest total. So for 5th level with a Con bonus of +2, you'd roll 1d6+2, 2d6+4, 3d6+6, 4d6+8, and 5d6+10. Whichever roll is the highest is your HP. Protocol for posting (once we start). Also, I do want to keep this "comics code friendly". So please be tasteful in your descriptions. Thanks! Last edited by quozl; March 2nd, 2019 at 07:48 PM. |
#2
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Re: Superhero RPG play by forum
Sign me up, please!
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#3
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Re: Superhero RPG play by forum
I'm kind of interested so I'll look into buying the book. Never done a turn RPG online before though, just games like Werewolf/Mafia. I imagine we use a random number generator to roll the dice then? Any other rules or things I should know about concerning how an online RPG works?
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#4
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Re: Superhero RPG play by forum
Name: Light Man
Secret Identity: David Lightman Background: Computer Hacker. Strength: 0 [-1] Dexterity: 0 [-1] Constitution: 3 [+0] Intelligence: 6 (+12) [+1/+5] Wisdom: 6 [+1] Charisma: 6 [+1] Equipment (00): Powers (24,750): Super Int (+12) 10k (5k) Flaw: Does not function underwater. Energy Body: Electrical. 20k(10k) Flaw: No physical body. Needs an electrical device to exist. Comprehend Languages 1k No Flaw. Sense Vibrations 1.5k No Flaw. Clairsentience 5k (2.5k) Flaw: Half the range. Friction Control: 2.5k (1250) Flaw: Once per day. Telepathy (minor): 1k ??? No Flaw. Modify Memory: 5k (2.5) Flaw: Once per day. Equipment: Flip Phone (000) Points Left: 250 Character Level: 1 Attack Bonus +1 HP: 3 AC: 10 (?) Speed: 2 (?) Move: 5' (?) Attack: +1 Backstory:
Spoiler Alert!
Last edited by Tornado; March 2nd, 2019 at 01:57 PM. |
#5
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Re: Superhero RPG play by forum
I'm predicting tension on this team.
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#6
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Re: Superhero RPG play by forum
Quote:
Don't feel like you have to do this, but if you wanted we could align part of our two back stories since both involve a secrete government labatory attack. So you might have known my Samantha as a co-worker and the Omega Pox attack that killed her also turned you into the energy creature. |
#7
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Re: Superhero RPG play by forum
Yeah, we can use a random number generator online or you can roll physical dice and post what you roll. Have you played a tabletop RPG before?
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#8
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Re: Superhero RPG play by forum
Yeah, growing up I played D&D, AD&D, AD&D 2nd edition, played a Star Wars themed RPG, Warhammer RPG, Warhammer 40K RPG, as well and another sword and sorcery RPG I don't recall the name of. The first Games Workshop location in America was at our local mall and back then they sold more than just their own products, so we bought a lot of different games and tried them out in middle school and early high school. Played with a couple of different groups as I moved during that time. We never used minis though like I know some people did, just graph paper and dice. A group of friends started up a D&D 5e(?) game a few years ago but it fizzled out after only a few meetings as it was just too hard to get everyone's schedules to work out.
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#9
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Re: Superhero RPG play by forum
Sign me up! I'll get the thing. One way or the other.
Thanks, Q! |
#10
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Re: Superhero RPG play by forum
Likewise! I'll give it a go. Sign me up.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#11
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Re: Superhero RPG play by forum
Excellent! You'll just post what your character's doing just like you would say if we were face to face. The system is very much like D&D except it uses experience points to purchase your powers. I haven't played it but it looks very versatile with character creation and has a resolution system I'm familiar with (D&D).
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#12
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Re: Superhero RPG play by forum
Excellent. I have the PDF already. I'll look at it.
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