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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#13
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Re: The Book of Beetle- breathing
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#14
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Re: The Book of Beetle- breathing
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His birthday party is tonight and it’s an all nighter so I’ll get him to post it as soon as I can. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#15
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Re: The Book of Beetle- breathing
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#16
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Re: The Book of Beetle- breathing
Also happy birthday!
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#17
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Re: The Book of Beetle- breathing
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C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#18
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Re: The Book of Beetle- breathing
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So this power, if you have figures destroyed does that reduce the initiative roll as well? I understand if someone can mind control people, just unsure about the last part. |
#19
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Re: The Book of Beetle- breathing
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'You control' = 'In your army' + 'On the battlefield' |
#20
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Re: The Book of Beetle- breathing
How about this, I'm not sure if we should bump the defense up to six because he has no Stealth/Evasive Flying power:
NAME = BEETLE SECRET IDENTITY = ABNER JENKINS SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = CRIMINAL PERSONALITY = OPPORTUNISTIC SIZE/HEIGHT = MEDIUM 5 LIFE= 4 MOVE= 6 RANGE= 5 ATTACK= 4 DEFENSE= 5 POINTS= ~150- 200 SINISTER SYNDICATE When rolling for initiative, add 1 to your roll for each Assassin, Criminal, or Thief Unique Hero you control and subtract 1 from your roll for each Unique Hero you controlled at the start of the game that you do not currently control. DIVERSIONARY FIRE SPECIAL ATTACK Range 5. Attack 3. Immediately after rolling attack dice for this special attack against an opponent's figure, if Beetle rolls at least one skull, you may move Beetle or another figure you control within 5 spaces of Beetle up to 2 spaces. Figures moved by this special attack never take leaving engagement attacks from the defending figure. After attacking with this special attack, Beetle may attack 1 additional time. POWER ARMOR: FAULTY TARGETING Reduce Beetle's Range number by 1 for each Wound Marker on this Army Card. Any time Beetle attacks a non-adjacent figure, if you roll more shields than skulls, your opponent must choose another figure within 3 spaces of the defending figure and you must roll an unblockable attack die against that figure. SUPER STRENGTH FLYING |
#21
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Re: The Book of Beetle- breathing
I'm not sure how well it scans for faulty targeting to be part of power armor. I know I wouldn't want to build a system into my power armor that created faulty targeting.
I might call it Power Armor: Targeting Systems, but even then it's a bit confusing how the damage to the targeting systems lowers his range but doesn't increase his chances of hitting a different target. I think that power may be trying to do too much at once. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#22
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Re: The Book of Beetle- breathing
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I do agree that maybe the range bit is superfluous? But then again I’ve never personally loved that bit on War Machine in the first place. |
#23
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Re: The Book of Beetle- breathing
Yeah I would drop the range bit if it's part of a new power anyway, it's kind of a chore.
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#24
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Re: The Book of Beetle- breathing
I think even Faulty Targeting Systems for the part of the title after the colon would help it scan as part of Power Armor better.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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