Alright, here's an earlier version, incorporating some of the corrections above, of Cover and Retaliate. It might solve the problem of the attack vs. auto-wound.
If ??? is adjacent to a Ruin, Jungle Piece, Rock Outcrop, or Glacier Mountain, and receives one or more wounds from a non-adjacent attacking figure, roll the 20-sided die. If you roll a 1-?, nothing happens. If you roll a ?-?', ignore any wounds just receives. If you roll a ?'' or higher, ignore any wounds just receives, and inflict one wound on the attacking figure if it is within range of ???
P.S.- ?=number, ?'=number higher than ?, and ?''=number higher than ?'
Alright, here's an earlier version, incorporating some of the corrections above, of Cover and Retaliate. It might solve the problem of the attack vs. auto-wound.
If ??? is adjacent to a Ruin, Jungle Piece, Rock Outcrop, or Glacier Mountain, and receives one or more wounds from a non-adjacent attacking figure, roll the 20-sided die. If you roll a 1-?, nothing happens. If you roll a ?-?', ignore any wounds just receives. If you roll a ?'' or higher, ignore any wounds just receives, and inflict one wound on the attacking figure if it is within range of ???
P.S.- ?=number, ?'=number higher than ?, and ?''=number higher than ?'
Ooh, I like that better than what I had. Maybe this?
Special Powers- Cover and Retaliate
If ??? is adjacent to a Ruin, Evergreen Tree, Jungle Piece, Rock Outcrop, (Battlement? He is Small. ) or Glacier Mountain, and receives one or more wounds from a non-adjacent attacking figure, roll the 20-sided die. If you roll a 1-11, nothing happens. If you roll a 12-15, ignore any wounds just received. If you roll a 16 or higher, ignore any wounds just received, and inflict one wound on the attacking figure if it is within 7 clear sight spaces of ???.
Shot Mastery
If ??? did not move this turn, he may attack one additional time. If ??? attacks the same figure more than once in a single turn, roll one additional attack die for the second attack.
You really have to make the Retaliate requirement be 7 clear sight spaces instead of range, because the Mind Flayer Mastermind or any other figure with an attack that does not require line of sight could be shooting at you through a castle wall.