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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #193  
Old September 5th, 2019, 06:14 AM
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

Karat does give me an idea:

PETRIFY
UNIQUE SPELL
90 Points


Start the game with 6 grey Stone Markers on this card. After revealing an Order Marker on this figure's card, instead of taking a turn, roll the 20-sided die once for each figure within 3 clear sight spaces of this figure that is not an Event Hero and does not have the Blind Warrior Special Power. If you roll 11 or higher, and the figure is a Unique Hero, place a Stone Marker on its card. If the figure is not a Unique Hero, destroy it. A figure with a Stone Marker on its card cannot move, make attacks or leaving engagement attacks, or use any special powers on its Army Card, and adds 1 die to its defense. At the end of each round, remove all Stone Markers placed by this spell from the game.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #194  
Old September 5th, 2019, 09:37 AM
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

Quote:
Originally Posted by Lazy Orang View Post
Quote:
Originally Posted by Karat View Post
Alternatively, you could just leave the squad and common figure clarifier off and then they simply are not affected.

The latest wording looks good though. Still would prefer a name like "Gaze of Petrification" over "Petrify" to better symbolize the sight requirement and to leave the name open for a later spell if someone decides to make a more specific version that is harder to dispell.
The first one's a definite no - that feels all sorts of wrong.
Gaze of Petrification is also wrong. It wasn't a gaze in the Gargoyles stories this is primarily based on.
However it is sight based...not sure how else to accurately portray that to the end user
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  #195  
Old September 5th, 2019, 11:27 AM
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

That's closer but still too long. Crimson Bands is about 4 1/4 lines long. Bats' version is 4 3/4 lines long.

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I highly recommend C3V and C3G customs!
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  #196  
Old September 5th, 2019, 11:30 AM
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

Can we cut the first sentence (about the Stone Markers)?
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  #197  
Old September 5th, 2019, 11:35 AM
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

Could you drop the OM reveal? You are already giving up a turn.
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  #198  
Old September 5th, 2019, 12:00 PM
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

Quote:
Originally Posted by MrNobody View Post
Can we cut the first sentence (about the Stone Markers)?
Yes, we should be able to.


Quote:
Originally Posted by Tornado View Post
Could you drop the OM reveal? You are already giving up a turn.

No, that's a balancing factor.


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  #199  
Old September 5th, 2019, 12:07 PM
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

Quote:
Originally Posted by Tornado View Post
Could you drop the OM reveal? You are already giving up a turn.
That's a good idea. Also we may want to increase the size of special power language slightly I'm also cutting some of Bats' language as it is still clear and saves space. Giving us:

PETRIFY
UNIQUE SPELL

90 Points

Start the game with 6 grey Stone Markers on this card. Instead of taking a turn normally with this figure, roll the 20-sided die once for all figures within 3 clear sight spaces of this figure that is not an Event Hero and does not have the Blind Warrior Special Power. If you roll 11 or higher, and the figure is a Unique Hero, place a Stone Marker on its card, otherwise destroy it. A figure with a Stone Marker on its card cannot move, make attacks or leaving engagement attacks, or use any special powers on any Army Card or glyph, and adds 1 die to its defense. At the end of each round, remove all Stone Markers placed by this spell from the game.
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  #200  
Old September 5th, 2019, 12:11 PM
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by Tornado View Post
Could you drop the OM reveal? You are already giving up a turn.
That's a good idea. Also we may want to increase the size of special power language slightly I'm also cutting some of Bats' language as it is still clear and saves space. Giving us:

PETRIFY
UNIQUE SPELL

90 Points

Start the game with 6 grey Stone Markers on this card. Instead of taking a turn normally with this figure, roll the 20-sided die once for all figures within 3 clear sight spaces of this figure that is not an Event Hero and does not have the Blind Warrior Special Power. If you roll 11 or higher, and the figure is a Unique Hero, place a Stone Marker on its card, otherwise destroy it. A figure with a Stone Marker on its card cannot move, make attacks or leaving engagement attacks, or use any special powers on any Army Card or glyph, and adds 1 die to its defense. At the end of each round, remove all Stone Markers placed by this spell from the game.
We literally just had a conversation about how much of a big deal this spell is and how the OM reveal language was needed to prevent using it on bonding turns.


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  #201  
Old September 5th, 2019, 12:13 PM
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Karat Karat is offline
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

Then maybe we need to reinvent how it works as it is clearly too much text and we cannot cut anything else while maintaining integrity
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  #202  
Old September 5th, 2019, 12:14 PM
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Lazy Orang Lazy Orang is offline
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

What about cutting what Odysseus suggestion? That doesn't change how it works.


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  #203  
Old September 5th, 2019, 12:17 PM
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Karat Karat is offline
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

I don't think you can. It does change how it works. It introduces a memory factor and/or makes it so that you can continuously use it (if we still use markers), plus it would likely need a once per game modifier at that point which changes how it is played.
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  #204  
Old September 5th, 2019, 12:18 PM
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Lazy Orang Lazy Orang is offline
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Re: The Spellbook of Petrify - Vote for Initial Playtesting

Quote:
Originally Posted by Karat View Post
I don't think you can. It does change how it works. It introduces a memory factor and/or makes it so that you can continuously use it (if we still use markers), plus it would likely need a once per game modifier at that point which changes how it is played.
Continuously use it? Once per game modifier? Chap, it's a spell. A Unique Spell. Reread the spell rules.
Spells are cast once and they're gone. The only thing it changes is whether you can effectively cast it again if some way to return played spells to your hand emerges, which doesn't presently exist.


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