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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Post
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No, it was actually earlier than that. But I do like that one as well. I can't wait until the Kree faction is fleshed out so I can finish my scenarios... Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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Re: Public Design Post
Actually it was this one...
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Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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Re: Public Design Post
Oh yeah I know that I was just tying it in to what I was basing Mutant Assault Force to. The whole Common Heroes working as a Squad thing.
Trust me I am fully paying attention to the Kree designs going on. I was serious when I said I had a campaign of scenarios awaiting more generic Kree... Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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Re: Public Design Post
These are the guys we are planning on using for M.R.D. troopers...
Field Agent #084 Horrorclix Base Set or Field Agent #082 Horrorclix Base Set Mainly because we got a few of them in a yard sale recently for $0.50 each NAME = M.R.D. TROOPER
Spoiler Alert!
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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Re: Public Design Post
Not sure if there are plans for the Dark Avengers; I know we've already got Iron Patriot, and johnny's got Norman and maybe a Daken Wolverine drafted? Anyway, thought I'd take a shot at "Spider-Man".
Gargan is of course a terrible Venom, with the excellent Sinister Spider-Man miniseries being his only good story. Which is a real shame, since the concept of a Spider-Man that's accepted the worst influences in Peter's life (Osborn, the symbiote, wanting to murder JJJ) is a good one. He does offer some interesting mechanical possibilities, though. The figure used for this unit is a Heroclix figure from the Infinity Challenge set. Its model number and name are #150 / Spider-Man. NAME = SPIDER-MAN SECRET IDENTITY = MAC GARGAN SPECIES = SYMBIOTE UNIQUENESS = UNIQUE HERO CLASS = CHARLATAN PERSONALITY = UNSTABLE SIZE/HEIGHT = MEDIUM 5 LIFE = 5 MOVE = 7 RANGE = 2 ATTACK = 5 DEFENSE = 4 POINTS = ??? INNER MONSTER You may draft one other Mac Gargan figure that is a Symbiote and is not a Charlatan. That Mac Gargan figure does not start the game on the battlefield. You can control only one Mac Gargan figure on the battlefield at a time. SYMBIOTE UNLEASHED When Spider-Man would be destroyed, replace this figure, if possible, with another Mac Gargan figure you control and remove this Mac Gargan figure from the game. WEB SLINGER If Spider-Man did not move this turn, before attacking, you may choose a non-adjacent small or medium figure within 4 clear sight spaces of Spider-Man. Place Spider-Man adjacent to the chosen figure or place the chosen figure adjacent to Spider-Man. If Spider-Man attacks the chosen figure this turn, the chosen figure rolls 2 fewer defense dice. Figures moved by Web Slinger will not take any leaving engagement attacks. SUPER STRENGTH The figure used for this unit is a Heroclix figure from the Hammer of Thor set. Its model number and name are #038 / Venom. NAME = VENOM SECRET IDENTITY = MAC GARGAN SPECIES = SYMBIOTE UNIQUENESS = UNIQUE HERO CLASS = ANTAGONIST PERSONALITY = FEROCIOUS SIZE/HEIGHT = MEDIUM 6 LIFE = 5 MOVE = 5 RANGE = 1 ATTACK = 6 DEFENSE = 6 POINTS = ??? CANNIBAL CRAVING If Venom destroys a figure other than an Android or a destructible object with his normal attack, you may remove 1 Wound Marker from this card. If the destroyed figure was a Unique Hero or Event Hero, you may take one additional turn with Venom. TENDRIL SWING 2 Instead of his normal move, Venom may use his Tendril Swing. Tendril Swing has a move of 2. When counting spaces for Venom’s Tendril Swing movement, ignore elevations. Venom may swing over water without stopping, swing over figures without becoming engaged, and swing over obstacles such as ruins. Venom may not Tendril Swing more than 40 levels up or down in a single Tendril Swing. When Venom uses Tendril Swing, he will not take any leaving engagement attacks. After using Tendril Swing 2, you may use it one additional time. WEAK-MINDED 3 If any player rolls the 20-sided die to take temporary or permanent control of Venom, that player may add 3 to the roll. SUPER STRENGTH Last edited by Ronin; October 12th, 2016 at 10:37 PM. |
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Re: Public Design Post
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Re: Public Design Post
I'd also love to see Flash make it into C3G! Gardevoir has a design for him at the moment. (Here)
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Re: Public Design Post
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Once you've eliminated that, it's just much easier to make them a squad. Yes, you have to add them in batches, but that, too, is how commons generally work in 'scape. |
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Re: Public Design Post
If theme is your only hang-up, I think you are way off base. Swarm movement is when 6+ figures are moving all at once, his idea still keeps the number of figures moving per OM limited to just 3. We see 4 figure squads with bonding move 5 figures per OM so 3 figures moving is definitely not swarming in nature. He is just allowing you to potentially attack with a different 3 figures that what you moved, which I see as akin to covering fire or tactical assault and containment maneuvers. The M.R.D. Troopers are a highly trained elite fighting force specifically tasked with taking Mutants head on, they should have much more effective combat tactics then a group of petty street thugs. Honestly with 5 range, 3 defense, & 1 life the best case scenario where you are moving 3 Troopers up from the rear or flanking with them while 3 different Troopers are in a position to not move yet still fire on someone will not be the common situation. More often then not you will still be moving into position and then firing with that same figure. Once a Trooper is in position to fire without needing to move, he won't live all that long. Even Jubilee will be able to reliably take out at least one of the Troopers with her 4 attack dice and she is just a sidekick activation after a better mutant gets to go.
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Re: Public Design Post
Better tactics than SHIELD Agents?
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
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