Heroscapers
Go Back   Heroscapers > HeroScapers Community > Events
Events Post your HS event or find an event near you


Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old April 21st, 2008, 07:18 PM
1moreheroscaper's Avatar
1moreheroscaper 1moreheroscaper is offline
 
Join Date: June 2, 2006
Location: CA - Modesto
Posts: 996
Images: 12
1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby!
SJCOE Game Day: A Day for Heroes II

This thread contains all information about the upcoming San joaquin County Office of Education Heroscape Game Day: A Day for Heroes II.

Event Date: May 7th, 2008
Location: SJCOE Main Office (SJCOE Students only)
Participating School Sites: one.Eclipse vs. one.Lodi

Maps & Scenarios/Objectives
-All games will be a 2 players vs. 2 Players Team-play.

-Each game will be a duration of 1 hr.

-Points will be awarded based on differentials. Example Team 1 scored 10 points, and Team 2 scored 6 points. Team 1 receives 4 points (their 10 - their opponents 6). Team 2 receives -4 points.

-When an objective has been completed or scored, an opponent may not steal objective points.

-Figures may not pass flags, stones, or artifacts to other figures, but stones and artifacts may dropped on an empty space at the end of a figure's turn.


-Maps will be posted soon.

Map #1:The Banners of Valhala
Objectives:
#1 Capture the Flag. Each team will receive 6 points per opponent's army flag captured and returned to their scoring zone. 3 points will be scored if a player possesses an opponents flag by the end of the last round when time is called.
#2 Destroy an opponents army. Each team will receive 4 points per opponent's army that has been completely destroyed during the battle.

-To take an opponent's flag, you must move your figure onto the space adjacent to the flag marked with a face-down glyph. At the end of your turn you may take the flag.
-If a figure carrying a flag is killed, the flag is automatically returned to its starting space.


Map #2:The Code-Stones
This map will feature Lava and Swamp as it main terrain types.
Objectives:
Collect 1 Code-Stone of each of the 4 color--Blue, Red, Yellow, & Green. A team will score 5 points for each color returned to one of their scoring zones. A team will NOT receives points for duplicate colors returned to their scoring zones. 3 points will be scored if a player possesses a non-duplicated colored stone by the end of the last round when time is called. A PLAYER MAY NOT POSSESS MORE THAN ONE OF EACH COLORED STONE AT A TIME (stones that have been scored are considered to still be in possession eventhough they can not be stolen).

FINDING A COLORED CODE-STONE:To pick up an Code-Stone, after moving and attacking, a player may roll the 20-sided die for an activated figure--if you roll a 13 or higher you place the Code-Stone on the base of the figure. You must roll for each time you pick up a Code-Stone, even if it was dropped by another figure that has been destroyed.


Map #3:Mining Wellstones

Objectives:
Collect as many of the 10 Wellstones and return them to one of your teams scoring zones. Your team will receive 5 points for each Wellstone returned to one your team's scoring zones. 3 points will be scored if a player possesses a Wellstone by the end of the last round when time is called.

DIGGING UP WELLSTONES:To pick up an adjacent Wellstone, after moving and attacking, a player may roll the 20-sided die for an activated figure--if you roll a 11 or higher you place the Wellstone on the base of the figure. You must roll for each time you pick up a Wellstone, even if it was dropped by another figure that has been destroyed.


Map #4:The Artifacts of the Archkyrie

Objectives:
Collect and return as many of the Artifacts as possible. ONLY UNIQUE FIGURES MAY CARRY AN ARTIFACT. When an artifact is carried by a figure, the figure's army card benefits from any enhancement the artifact provides--with the exeption of the Glyph of Lodin which will enhance the controlling player's entire army. All artifacts returned to a team's scoring zone is secured for 6 points, but the artifact NO LONGER enhances the army card. Artifacts in possession at the end of the last round when time is called, will be worth 4 points.

UNCOVERING ARTIFACTS: All glyphs will be shuffled and placed face down in 10 designated spaces/areas. 4 glyphs of Brandar(decoy glyphs), 1 +1 Attack glyph, 1 +2 Defense glyph, 1 +2 Movement glyph, 1 Glyph of Lodin, a 2 Massive Curse glyphs. To uncover a glyph, after moving and attacking, a player may roll the 20-sided die for an activated UNIQUE figure--if you roll a 9 or higher turn over the uncovered glyph.


TEAM COMPOSITIONS:
Each team may only be match for one game. For example, one.Eclipse players A & B are a team for their first game. For the remainder of the day, one.Eclipse players A & B may no longer play the same map at the same time.


PREDRAFTED ARMIES
-510 point armies.
-Each army may not have more than 30 figures.
-Drafting for armies will begin on 4/24/08.
-The second round of drafting will take place on 4/25 (drafting schedule may change based on effeciency).
-No two players will have the same army card.
-When a player drafts a common army card, he/she may choose to draft multiples of that card for that single round of drafting, but they must deduct the cumulative of the army cards from the drafting points. Example, Steve decides to draft the Venoc Vipers, and he wants 4 squads of them. Steve is now the only player that may use the Venoc Vipers, and he has also spent 160 points (40 x 4 squads) of his drafting points. That specific card may be duplicated in future drafting rounds, but only be the original drafting player.


PRESCHEDULE GAMES
Team Match-ups and designated maps will be determined prior to the gameday.


PRIZES:
-The Player of the Day chooses ONE of the following prizes: RISE OF THE VALKYRIE MASTER SET, SWARM OF THE MARRO MASTER SET, a Wave 7 "Heroes of Elswin" booster pack, or a Wave 7 "Fiends & Vampires" booster pack.

-The School of the Day may choose ONE prize from the remaining 3 prizes. (Teachers may choose to award the prize to an individual student, based on a raffle/academic incentive/or such).

-Random Particpants:
-The 2 remaining prizes will be given away by a random drawing (which will exclude the Player of the Day).

DETERMING THE PLAYER OF THE DAY
The player who received the largest number of Team Points from games they participated in will be considered the Player of the Day.

Example, Darrell's Team scored 10 points in the first game against their opponents 6 points. The differential equals the Team Points Darrell's Team scored ( 10 - 6 = 4 Team Points, the opponents received -4 points). So at the end of the day, Darrell earned 4 from his first game, 5 from his second game, and -2 from his last game--for a grand total of 7 Team Points for all the games Darrell was part of. If Darrell had the highest Team Points, of all players, then he is the Player of the Day.

DETERMING THE SCHOOL OF THE DAY The highest cumulative of all Team Points from all games, using differentials.

Everyone is entitled to be stupid, but some abuse the privilege.

Hymar's_Temple
1moreheroscaper's_Customs
War_of_the_Great_Wellspring

Last edited by 1moreheroscaper; May 2nd, 2008 at 01:55 PM.
Reply With Quote
  #2  
Old April 21st, 2008, 07:22 PM
1moreheroscaper's Avatar
1moreheroscaper 1moreheroscaper is offline
 
Join Date: June 2, 2006
Location: CA - Modesto
Posts: 996
Images: 12
1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby!
Re: SJCOE Game Day: A Day for Heroes II

DRAFTING:
COMPLETED

one.Eclipse Armies

Player E1: Charos + Dead Eye Dan + Nerak + Major X-17 + 1 x (40) Arrow Gruts + 1 x (40) Blade Gruts = 500
Player E2: Venom + Tarn Vikings + Jotun + 1 x (75) Anubian Wolves + 1 x (25) Dumutef = 510
Player E3: Nakita Agents + 2 x (100) Deathstalkers + Taelord = 500
Player E4: Sir Denrick + 2 x (100) Omnicron Snipers + 1 x (80) MacDirk Warriors + Kee-Mo-Shi = 510
Player E5: Venoc Warlord + Onyx Vipers + 1 x (40) Ashigaru Yari + 2 x (65) Armoc Vipers + 3 x (40) Venoc Vipers = 510
Player E6: Syvarris + 1 x (70) Aubrien Archers + Guilty McMcreech + 1 x (110) Minions of Utgar + 1 x (140) Einar Emperium + Theracus = 490
Player E7: Zettian Guards + James Murphy + 2 x (90) Gorillanators + Laglor + 1 x (76) Dzu Teh = 510
Player E8: Marro Warriors + Me-Burq-Sa + Ne-Gok-Sa + Red Skull + 2 x (50) Marro Drones + 1 x (30) Nagrubs = 510
Player E9: Krav Maga + Agent Carr + 2 x (50) Sacred Band + Marcus Decimus + Valguard = 510

one.Lodi Armies

Player L1: Raelin (SOTM) + Silver Surfer = 1 x (70) 4th Mass. Line = 510
Player L2: Master Woo + 3 x (80) Shoalin Monks + 2 x (60) Marro Stingers = 500
Player L3: 4 x (60) Ashigaru Harbiques + Saylind + 3 x (40) Deathreavers + Shogun Sullivan = 505
Player L4: Airborne Elite + Kaemon Awa + Tagawa Samurai + Samurai Archers + Retarius= 495
Player L5: Q-10 + 2 x (50) Roman Legionnaires + 2 x (55) Roman Archers + Crixus + 1 x (25) Swog Rider = 505
Player L6: Isamu + Ninjas of the NW + Marcu + Cyprien + Kozuke Samurai + Izumi Samurai + Shiori = 510
Player L7: Sir Hawthorne + 1 x (70) Knights of Weston + 1 x (120) Templar Cavalry + 2 x (100) Microcorp Agents + Eldgrim = 510
Player L8: Raelin (ROTV) + Iron Man + DeathWalker 9000 + 1 x (50) Warriors of Ashra = 490
Player L9: 2 x (110) Sentinels Of Jandar + Braxas + Concan =510

Everyone is entitled to be stupid, but some abuse the privilege.

Hymar's_Temple
1moreheroscaper's_Customs
War_of_the_Great_Wellspring

Last edited by 1moreheroscaper; April 29th, 2008 at 05:31 PM.
Reply With Quote
  #3  
Old April 22nd, 2008, 01:55 AM
Satyr's Avatar
Satyr Satyr is offline
Tournament Director Deluxe
 
Join Date: May 10, 2006
Location: CA - Oaktown !!!
Posts: 686
Satyr is surprisingly tart
Re: SJCOE Game Day: A Day for Heroes II

Quote:
Originally Posted by 1moreheroscaper View Post

(SJCOE Students only)
bummer ... it's always a fun time out in the valley. 1more, I'll start pestering you about our next Battle of All Time after the 7th.

Cry endgame and let slip the doggin of war.
Reply With Quote
  #4  
Old April 22nd, 2008, 11:05 AM
1moreheroscaper's Avatar
1moreheroscaper 1moreheroscaper is offline
 
Join Date: June 2, 2006
Location: CA - Modesto
Posts: 996
Images: 12
1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby!
Re: SJCOE Game Day: A Day for Heroes II

Don't worry Satyr, we'll have another Epic campaign soon. We might even give thses scenarios a run, but with an Epic-Army twist.

Everyone is entitled to be stupid, but some abuse the privilege.

Hymar's_Temple
1moreheroscaper's_Customs
War_of_the_Great_Wellspring
Reply With Quote
  #5  
Old April 23rd, 2008, 10:45 AM
1moreheroscaper's Avatar
1moreheroscaper 1moreheroscaper is offline
 
Join Date: June 2, 2006
Location: CA - Modesto
Posts: 996
Images: 12
1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby!
Re: SJCOE Game Day: A Day for Heroes II

First Round Draft starts today (bumping up the this thread).

Everyone is entitled to be stupid, but some abuse the privilege.

Hymar's_Temple
1moreheroscaper's_Customs
War_of_the_Great_Wellspring
Reply With Quote
  #6  
Old April 24th, 2008, 01:26 PM
1moreheroscaper's Avatar
1moreheroscaper 1moreheroscaper is offline
 
Join Date: June 2, 2006
Location: CA - Modesto
Posts: 996
Images: 12
1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby!
Re: SJCOE Game Day: A Day for Heroes II

End of second round draft today.

Everyone is entitled to be stupid, but some abuse the privilege.

Hymar's_Temple
1moreheroscaper's_Customs
War_of_the_Great_Wellspring
Reply With Quote
  #7  
Old April 25th, 2008, 04:16 PM
1moreheroscaper's Avatar
1moreheroscaper 1moreheroscaper is offline
 
Join Date: June 2, 2006
Location: CA - Modesto
Posts: 996
Images: 12
1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby!
Re: SJCOE Game Day: A Day for Heroes II

End of the third round of drafting.

Everyone is entitled to be stupid, but some abuse the privilege.

Hymar's_Temple
1moreheroscaper's_Customs
War_of_the_Great_Wellspring
Reply With Quote
  #8  
Old April 28th, 2008, 05:47 PM
1moreheroscaper's Avatar
1moreheroscaper 1moreheroscaper is offline
 
Join Date: June 2, 2006
Location: CA - Modesto
Posts: 996
Images: 12
1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby!
Re: SJCOE Game Day: A Day for Heroes II

End of day four draft.

Everyone is entitled to be stupid, but some abuse the privilege.

Hymar's_Temple
1moreheroscaper's_Customs
War_of_the_Great_Wellspring
Reply With Quote
  #9  
Old April 29th, 2008, 05:32 PM
1moreheroscaper's Avatar
1moreheroscaper 1moreheroscaper is offline
 
Join Date: June 2, 2006
Location: CA - Modesto
Posts: 996
Images: 12
1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby! 1moreheroscaper rolls all skulls baby!
Re: SJCOE Game Day: A Day for Heroes II

Day five of the draft...drafting is completed.

Everyone is entitled to be stupid, but some abuse the privilege.

Hymar's_Temple
1moreheroscaper's_Customs
War_of_the_Great_Wellspring
Reply With Quote
Reply

Go Back   Heroscapers > HeroScapers Community > Events


Similar Threads
Thread Thread Starter Forum Replies Last Post
Which one off these heroes are the best against each other? EINAR56 Heroscape Strategy Articles 5 February 4th, 2008 10:08 PM
DC Heroes ejacobs1 Marvel Discussion 19 January 9th, 2008 12:11 PM
Heroes of Bleakwoode willwall54022 HeroScape General Discussion 5 October 24th, 2007 07:14 PM
Return of the Heroes Jormi_Boced Other Games 10 October 1st, 2007 03:49 PM
Heroes of Heroscapers Billtog Custom Units & Army Cards 6 March 27th, 2007 10:26 PM


All times are GMT -4. The time now is 04:43 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.