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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#49
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Re: The Book of Gizmo (Vote for Initial Playtesting)
Why not just change it to "common and squads" to get the Penguins and all future small android common heroes and squads?
C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#50
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Re: The Book of Gizmo (Vote for Initial Playtesting)
You can just do this to add unique squads:
Quote:
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#51
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Re: The Book of Gizmo (Vote for Initial Playtesting)
If you don't want to add unique squads, you should test the small common androids first.
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#52
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Re: The Book of Gizmo (Vote for Initial Playtesting)
Quote:
I'm going to go with this. Otherwise I've wasted a lot of time with my initial test. Besides I like this better in case I need to change my squad to a unique squad. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#53
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Re: The Book of Gizmo (Vote for Initial Playtesting)
With the Small restriction in place cutting out any of the existing android heroes, we could even consider dropping the squad/common restriction for the movement.
C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#54
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Re: The Book of Gizmo (Vote for Initial Playtesting)
Are you saying let him move ANY 3 small Androids?
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#55
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Re: The Book of Gizmo (Vote for Initial Playtesting)
Yeah, even if we get some small android heroes eventually, it shouldn't be unbalanced to be able to move them around.
C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#56
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Re: The Book of Gizmo (Vote for Initial Playtesting)
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: Gizmo@170 points - Theme Test - Pass - Bonding Test - Pass - Synergies Test - Pass - Power Check - Pass - Fun Test - Pass - Fun Competitive Test - Pass - Drafting Test - Pass - Usage Test - Pass - Strategy Test - Pass Army Test 1 Map: Broken Skyline Units: Gizmo (170), Gizmo-Bots x2 (80), Mammoth and Shimmer (600) vs Captain America (C3G), Falcon, Hawkeye (150), Ant-Man Pym + Fire Ant Swarm x 4 (600)
Spoiler Alert!
___________________________________________________________ Army Test 2 Map: Broken Skyline Units: Gizmo (170), Gizmo-Bots x2 (80), Mammoth and Shimmer (600) vs Nightwing, Raven, Starfire (600)
Spoiler Alert!
___________________________________________________________ THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: This was one of the more enjoyable games I've played. The bots were annoying and screened well for Gizmo but the were weak enough to not be worrisome. I hadn't played with Mammoth and Shimmer in a while and forgot how fun they were together. Gizmo really felt like a weenie mastermind, evil genius throwing mechanical constructs around. All the changes (IW instead of attacking) worked to bring him down to reality. This made a nice little 600 point army with the two squads making the grouping 250 points. More test coming... Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. Last edited by japes; June 8th, 2017 at 12:42 AM. |
#58
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Re: The Book of Gizmo (Initial Playtesting)
With the constructs currently heading toward Final Editing I will be wanting to move Gizmo to the Danger Room for testing. I'll wait until the constructs have passed before proposing but wanted to give a heads up.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#59
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Re: The Book of Gizmo (Vote for Danger Room Testing)
I'm planning on pushing him to the Danger Room with the constructs as he doesn't directly offer anything to the rest of the Fearsome team. He's designed to stand alone from them but still work with Psimon later on but that cost will be on Psimon. With that being said I don't plan on posting the other Fearsome Five ON DECK members with him. Ronin and Arkham will have access and if they want to run them together it's not an issue but just to let you know, I'm planning on retesting Jinx as she may need a bump from our extended play at home and I don't want the others to end up getting costed with her since she should fully carry the burden of her powers.
I Propose moving Gizmo into Danger Room Testing @ 170 @Tornado - @johnny139 - @Viegon - @Yodaking - Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#60
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Re: The Book of Gizmo (Vote for Danger Room Testing)
Yea
C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
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