|
Heroscape Strategy Articles Heroscape Strategy Articles with discussions. Including Order Markers, Units, Game Play, etc. |
|
Thread Tools | Search this Thread | Display Modes |
#13
|
||||
|
||||
Re: What Bonding Squad fits you?
I love bonding. No one in my gaming group is quite as in to bonding as I am. I'm not sure is it's because I just appreciate it more, or if it's because I see it as essential to a solid army. The end result is that I always get a leg up on my opponent with the sheer number of attacks/activations I get.
I love bonding with Dwarves. I love bonding with Knights and Human Champions. I love bonding with Marro. My friend loves bonding with the spiders. Bonding is my favorite thing ever. And yes, I wrote this reply in such a way that replacing "bonding" with "bondage" would result in horrible, horrible mental images. |
#14
|
||||
|
||||
Re: What Bonding Squad fits you?
Quote:
I think tchop has done this with mixed results however. He likes to take Tornak + 1 x heavies. I think the biggest problem is OM management and maximizing your attacks when you start to take losses. Dragon Dice - (the 2nd best game there is) Learn to Play! http://www.youtube.com/watch?v=1h3q6...wujcr8vVf8e21G |
#15
|
||||
|
||||
Re: What Bonding Squad fits you?
I think the best mixed would be:
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
|
#16
|
|||
|
|||
Re: What Bonding Squad fits you?
Thanks. Ive been trying to come up with some solid info to convince myself to stop using the wolves of badru....
|
#17
|
||||
|
||||
Re: What Bonding Squad fits you?
Checking in to observe that this thread is about *tourney* 'Scape; casual players should be cautioned that it would be a shame for half their figs to gather dust because MM, dok, etc. don't put them in tourney armies...
|
#18
|
||||
|
||||
Re: What Bonding Squad fits you?
Great, great post. I think for me I split these squads into several groups.
Squads I can win tournament-level games with that fit my style: Knights of Weston Axegrinders of the Burning Forge Marrden Nagrubs Squads I can win tournament-level games with that don't fit my style: Heavy Gruts Roman Legionnaires Squads I feel I get a lot out of in casual play: Mohican River Tribe Wolves of Badru Grok Riders Squads I'm still getting a feel for: Green Scale Warriors Capuan Gladiators Fyorlag Spiders Squads that just never seem to do what I want them to do: Sacred Band Blade Gruts Arrow Gruts Armoc Vipers MacDirk Warriors ~Aldin, who has always been a bit bummed that he has never managed to competently field a Beast-bonding army He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#19
|
||||
|
||||
Re: What Bonding Squad fits you?
So you don't consider the minions of utgar + either Taelord or Runa as bonding? Or Kato plus the ashigaru and samurai?
|
#20
|
||||
|
||||
Re: What Bonding Squad fits you?
Nice post! There is a lot of information in it. The Axegrinders of the Burning Forge & The MacDirk Warriors are my favorite melee squads to use!
Me-Burq-Sa, You-Burq-Sa, We-All-Burq-Sa!!! ~ RSH |
#21
|
||||
|
||||
Re: What Bonding Squad fits you?
Quote:
Quote:
Now, if I may, I'll try to suggest a couple double bonding armies that actually don't sound that bad to me. First try: 50 Nerak 120 Grimnak 140 Heavy Gruts x2 80 Arrow Gruts x2 50 Swog Rider x2 120 Krug 460, 24 hexes That's a LOT of moving parts, but only two places to put your OMs. Nerak gets to buff both kinds of Gruts, and the two squads support each other nicely, as one is melee and one is ranged. The big weakness, obviously, is that you only have two sets of each common. Second try: 120 Venoc Warlord 50 Me-Burq-Sa 100 Roman Legionnaires x2 50 Brave Arrow 210 Mohican River Tribe x3 530, 21 hexes I actually think this one is quite playable. The Legionnaires act as a screen and glyph-grabbers, and give you a chance to snipe with MBS and run with Mittens in endgame. Meanwhile, the MRTs do their thing. |
#22
|
||||
|
||||
Re: What Bonding Squad fits you?
Great article, MM. Especially
Quote:
I've still only used a few of these combos; it must be time to break out some new ones. Quote:
|
#23
|
||||
|
||||
Re: What Bonding Squad fits you?
Quote:
|
#24
|
|||
|
|||
Re: What Bonding Squad fits you?
I want to put out an alternative opinion to the question: "what bonding squad fits you?" My answer: none.
I personally feel that bonding is the worst power in the game because it is the worst power for the game. I am not saying it is weak, I am saying it is too strong, and makes the game less fun. Bonding, I think, is the one power that takes the game more towards Squad-scape and farther from Hero-scape. True, most of these bondings let you take a turn with a hero, but that then leads to a power-creep in the sense that it is now silly to take a turn with only a hero. If I take a turn with only Sir Gilbert and you take a turn with knights and Sir Gilbert, how is that fair? Another point I would like to make is that it is not a real "power." Just for instance, picture what bonding squads would look like without bonding. Knights would only have Coward's Reward, Gladiators would only have Initiative Advantage, and so on. That is pretty bland. I would much rather have another power that does something fun or interesting than have bonding. Besides making heroes obsolete, bonding squads also make taking non-bonding squads a poor choice. I hate to see a game where units are not on an even playing field, and I think that getting automatic extra attacks each turn is unfair and causes a rift in the game between good units and bad units. If there were no bonding, many more units would see play time. To fix the problem (other than removing it completely), I would suggest making bonding require a roll. It should not be an automatic power, and should maybe require rolling an 11 or higher, for instance. This would also add more strategy to the game, and require more thinking in order marker placement. Bottomline: Bonding = Cheating. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Who fits in best with DnD theme? | A_Train | HeroScape General Discussion | 38 | January 8th, 2010 10:09 PM |
..and it all fits back in the box | shelbass | Marvel Discussion | 2 | July 23rd, 2009 03:45 PM |
What squad could use a hero and bonding most? | Zhoom45 | Official Units | 18 | March 12th, 2009 06:01 PM |
Checking to see if a figure fits? | CheddarLimbo | HeroScape General Discussion | 9 | December 7th, 2008 01:47 PM |
Bonding Question (Specifically about life bonding) | kevindola | Official Rules & FAQ's | 9 | June 16th, 2008 03:13 PM |