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#13
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Re: The Holocron of Rebel Captain
PDF files have been updated.
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#14
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Re: The Holocron of Rebel Captain
Just a suggestion, because I didn't quite follow the power as written on the card.
REBEL ASSAULT After revealing an Order Marker on this card and taking a turn with this Rebel Captain, you may choose one of the following: - Move up to 6 Common Squad figures you control that have the Hold Steady Special Power; or - Take a single turn with up to 4 Common Squad figures you control that have the Hold Steady Special Power, during which the chosen figures may only attack. Figures chosen for Rebel Assault must be within 5 clear sight spaces of this Rebel Captain. At the end of your turn, you may place the Hold Steady marker on the Army Card of one of the chosen figures. Without the punctuation, the second clause runs into the second last sentence, which causes confusion. Plus it looks funky on the card. |
#15
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Re: The Holocron of Rebel Captain
Under classic scape synergy's, shouldn't the rebel captain be able to aid the scared band with their disciplined army bonus?
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#16
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Re: The Holocron of Rebel Captain
Quote:
Thanks |
#17
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Re: The Holocron of Rebel Captain
Whats the best number of these guys to use in a typical build? 2x Captains mixed in with the squads? Or does one usually take the cake?
Customs here Master Set IV/Assault in the Mournlands. William099 is Lord of Blades... in THE FRACTAL COMPLEX |
#18
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Re: The Holocron of Rebel Captain
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Personally I ordered 2 of them. Last edited by Sheep; July 22nd, 2014 at 09:55 AM. |
#19
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Re: The Holocron of Rebel Captain
When you only have 1 Rebel Captain, when he dies your offensive output really struggles. Having 2 Captains helps a lot with this, though it makes OM management trickier.
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#20
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Re: The Holocron of Rebel Captain
I find:
Quote:
Quote:
Last edited by Sheep; July 22nd, 2014 at 10:28 AM. |
#21
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Re: The Holocron of Rebel Captain
Is there a version of this PDF that doesn't have 2 cards per page?
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#22
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Re: The Holocron of Rebel Captain
Quote:
PS - I'll add the PDF links to the other threads you pointed out as soon as I get the chance. |
#23
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Re: The Holocron of Rebel Captain
I have a lot of trouble getting the Rebels to work well. I played two games yesterday against Stormtrooper builds with Ozzel and the Rebels got destroyed!
I think the hardest part about playing them is that they have to sit within range of their target for a turn in order to get the most potential out of them. Without a Captain, they can move and attack, but remove their Hold Steady Marker until the next turn (if there are still targets in range). With the Captain, you can move them within range, but they can't attack until the next turn (if there are still targets in range). I always end up giving the first attacks to my opponent and the Rebels can't hold up to the Stormtroopers, even when Ozzel was messing up his surprise attack and the Rebels were rolling 5 defense dice! I feel like I move 6 Troopers up, the Stormtroopers kill a few, then a couple can shoot back, but don't necessarily penetrate Stormtrooper Armor, then the Stormtroopers kill enough to where you feel like you should move more up, but to do that with the Captain you have to forgo attacks.... Anyone have tips on using this guy? I have the feeling he shines the most when he covers a retreat by the Rebel Troopers. My intuition says it might be more effective to mix OMs on him and on the Rebel Troopers, using him to get lots of them out of the SZ, then using OMs on the Troopers to have them move into range and fire, then using him again to fire once they are there. Jugger It's like football with swords or LARPing without the geeky stuff. In other words, it's awesomely perfect! |
#24
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Re: The Holocron of Rebel Captain
I like to use 2 Rebel Captains in concert.
The Rebel Troopers were really designed this way on purpose, so that they "Hold Steady" and wait for the enemy to come. We see them fight that way multiple times in the movies. Heroes of Star Wars Scape (HoSS) My Custom Repaint Figures / My Custom Terrain / My Maps & Scenarios / My Trade List Red 6 standing by! |
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