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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#37
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Re: The Viper custom creation project UPDATE! VOTE!
Oh yeah, you're right. Something we can do is make the healing power a bit worst, but add a life, so he will not go down to fast. Something like: If a Armoc Cut-Throat inflicts two or more wounds to a figure, choose one friendly viper figure within 5 clear sight spaces of that Armoc Cut-Throat. Remove a wound marker from that figures army card. What do you think about it?
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#38
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Re: The Viper custom creation project UPDATE! VOTE!
That should work very well. It fits the point cost and theme. Now I guess we just need to wait till Venom gets back and see if he likes what we did to his unit. Including changing it to a scout.
Last edited by Chardar; January 28th, 2010 at 10:48 PM. |
#39
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Re: The Viper custom creation project UPDATE! VOTE!
removed. Don't give a child unfettered access to the internet.
Last edited by Alexandros; June 12th, 2023 at 12:14 PM. |
#40
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Re: The Viper custom creation project UPDATE! VOTE!
Quote:
Regarding army builds and playtesting, we should first test him in smallish point armies, to see how much of an impact he has, and then larger armies. I will start with: Mitenz 120 Venoc vipersx2 200 Armoc cut throatx2 400 For those of you who have the Aubrians, it might be good to try a build with them in it, but I am unfortunately lacking the archers. As you may have noticed, I am not online as much as I would like, but will continue to update the thread when I get on. Keep up the good work! |
#41
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Re: The Viper custom creation project Update! playtest phase
removed. Don't give a child unfettered access to the internet.
Last edited by Alexandros; June 12th, 2023 at 12:14 PM. |
#42
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Re: The Viper custom creation project Update! playtest phase
Quote:
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#43
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Re: The Viper custom creation project Update! playtest phase
removed. Don't give a child unfettered access to the internet.
Last edited by Alexandros; June 12th, 2023 at 12:14 PM. |
#44
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Re: The Viper custom creation project Update! playtest phase
Quote:
Last edited by Killz; January 29th, 2010 at 05:03 PM. |
#45
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Re: The Viper custom creation project Update! playtest phase
removed. Don't give a child unfettered access to the internet.
Last edited by Alexandros; June 12th, 2023 at 12:15 PM. |
#46
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Re: The Viper custom creation project Update! playtest phase
Quote:
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#47
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Re: The Viper custom creation project Update! playtest phase
Glad to see this defied my expectations and is getting off to a good start. Good luck with the Project.
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#48
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Re: The Viper custom creation project Update! playtest phase
I'm agree with "Choose a figure who follows Ullar to heal". And if you want a more official looking card, I know that Carakki got a request shop for that. The only thing that bugs me is the 4 defense dices. It's not better with 4 lives and 3 defense dices?
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