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  #109  
Old March 8th, 2019, 04:01 PM
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Re: Superhero RPG In Character Thread

Bummer. First Luke Perry, now him. Rule of Three speculation time, it seems.

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  #110  
Old March 8th, 2019, 04:02 PM
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Re: Superhero RPG In Character Thread

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Originally Posted by Dad_Scaper View Post
I'm assuming that Lana is on top of an ice cream stand or something, given that Sam started racing around and searching the area and she said she'd climb if he did that. I'm also assuming the giant octopus looks like it's coming toward the beach. Just how big is it?
Probably not a ice cream stand but it's easy to find something to climb on top of to get some height. The giant octopus is about 30 feet from end to end, about 600 pounds and looks frenzied as it grabs a woman on the beach.


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  #111  
Old March 8th, 2019, 04:12 PM
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Re: Superhero RPG In Character Thread

Oh, snap. Lana rushes down and tries to help the woman. As she runs, she will activate Ability Boost to give her a strength of 12.

If she gets there in time, she will try to disentangle & pull the woman free. With a strength of 12, according to the book, she can lift 1 ton.

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  #112  
Old March 8th, 2019, 04:14 PM
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Re: Superhero RPG In Character Thread

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Originally Posted by Yodaking View Post
Before I can detail what my moves are for this round, I need to know a few details.

Since I was making a wide circle around the camp during my sweep, how far away am I in feet from the team at the camp, how far away are they from the Giant Octopus (Squid or Kraken?), how far away am I from the Giant Octopus (ie. triangle positioning vs. straight line). Need to know because some of my attack options are limited in range and I can burn fuel to close the distance if needed. Also, a Giant Octupus is going to be pretty limited to what it can do to people not in the water, we could simply just back away from the ocean and observe the creature rather then attack it. Last question, what is the range on the com devises we purchased (is it in feet or miles?), trying to get an idea of how far away Rockstar might be. FYI, Outer Space technically starts at 62 miles above the Earth.
Since you were circling, roll a d6. Multiply that by 100 and that's how many feet away you are from the octopus. It's right at the edge of the water, pulling a woman back to the ocean.

And I looked up underwater communication devices and they only go about half a mile.

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  #113  
Old March 8th, 2019, 04:18 PM
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Re: Superhero RPG In Character Thread

Quote:
Originally Posted by IAmBatman View Post
Bummer. First Luke Perry, now him. Rule of Three speculation time, it seems.
They do seem of a piece, I guess.

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  #114  
Old March 8th, 2019, 05:55 PM
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Re: Superhero RPG In Character Thread

Quote:
Originally Posted by quozl View Post
Quote:
Originally Posted by Yodaking View Post
Before I can detail what my moves are for this round, I need to know a few details.

Since I was making a wide circle around the camp during my sweep, how far away am I in feet from the team at the camp, how far away are they from the Giant Octopus (Squid or Kraken?), how far away am I from the Giant Octopus (ie. triangle positioning vs. straight line). Need to know because some of my attack options are limited in range and I can burn fuel to close the distance if needed. Also, a Giant Octupus is going to be pretty limited to what it can do to people not in the water, we could simply just back away from the ocean and observe the creature rather then attack it. Last question, what is the range on the com devises we purchased (is it in feet or miles?), trying to get an idea of how far away Rockstar might be. FYI, Outer Space technically starts at 62 miles above the Earth.
Since you were circling, roll a d6. Multiply that by 100 and that's how many feet away you are from the octopus. It's right at the edge of the water, pulling a woman back to the ocean.

And I looked up underwater communication devices and they only go about half a mile.
Thanks! I rolled a 2, so 200 feet away. 1 mile = 5280 feet, so Rockstar is still within 2600 feet or so of my current location.

The Octopus appears to be a distraction, something that big would not have gone unnoticed in previous kidnappings. Which means whoever is doing the kidnapping knew we were there staking out the place, a leak at FHI or maybe someone we questioned like a cop or one of the homeless? We can figure that out later though, I better help end the Octopus distraction as quickly as possible and limit the damage it does to my allies.

Although my searching the fringes has not turned up any secret allies in the area, I'm not ready to fully reveal what I can do though in case we are being observed from afar. I'll also leave the cloaking devise on and continue moving after firing my Disco Blaster to make it more difficult to locate where the shots are coming from. This all occurring at night will certainly help add to the confusion for anyone trying to spot me.

Round 1
Initiative roll of 8 + (2 base speed) = 10
2 actions:

1st Action - Run towards the Giant Octopus, base move of 2, 3 when running (60'/round), after 50' of running closes the distance to the Octopus to 150', will fire Disco Blaster (2nd Action details below), then continue moving but not running and not straight at the Octopus, instead at about a 45 degree angle forward, so I end about 147' from Octopus and 3' to the left of where I fired my Disco Blaster.

2nd Action - Fire Disco Blaster at the Giant Octopus (range 50 yards = 150 feet) D20 roll: 9 + 1 (Dex) +6 (level 7) = 16
Giant Squid AC is 17, so miss?
If not, damage is 3 (rolled on d6) + 5 (weapon damage) + 1 (Dex) = 9 HP
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  #115  
Old March 8th, 2019, 07:44 PM
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Re: Superhero RPG In Character Thread

I test my super Intelligence by trying to calculate a complicated formula. If I cannot, I conclude we are underwater and let Rockstar know via Telepathy either way.
I then Sense Vibrations for Evil intentions.
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  #116  
Old March 9th, 2019, 09:58 AM
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Re: Superhero RPG In Character Thread

Granite toss the his phone to Kara. Hey kid, watch this phone and see if we hear from the professor or Rockstar, I'm going to help with the squid thing. Granite runs over to help Lana with the woman but is also ready to start swinging at it if needed. Wow that's big sucka! I ain't never hit somethin' like that before.
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  #117  
Old March 9th, 2019, 11:36 AM
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Re: Superhero RPG In Character Thread

Quote:
Originally Posted by Yodaking View Post
2nd Action - Fire Disco Blaster at the Giant Octopus (range 50 yards = 150 feet) D20 roll: 9 + 1 (Dex) +6 (level 7) = 16
Giant Squid AC is 17, so miss?
If not, damage is 3 (rolled on d6) + 5 (weapon damage) + 1 (Dex) = 9 HP
This giant octopus is not as big as the giant squid in the book. You'll only need a 13 to hit. However, if you miss, there's a 50/50 chance of hitting the woman it has grasped.

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  #118  
Old March 9th, 2019, 12:20 PM
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Re: Superhero RPG In Character Thread

Quote:
Originally Posted by Ericth74 View Post
Granite toss the his phone to Kara. Hey kid, watch this phone and see if we hear from the professor or Rockstar, I'm going to help with the squid thing. Granite runs over to help Lana with the woman but is also ready to start swinging at it if needed. Wow that's big sucka! I ain't never hit somethin' like that before.
Kara fumbles with the phone, but manages to catch it. She's about to stuff it in her pocket and run after Granite, but then the phone dings and Rockstar's messaging about the room appears. Content he's safe for now, Kara proceeds with her original plan and stuffs the phone in her pocket, grabs her staff from the van, and charges after Granite toward the giant octopus. She also lets her hair glow as she runs, activating ESP towards anyone who sees her hair.

When Kara is in touch range of the octopus, she will use Power Touch to cause the Dazed condition for 1 min (target can take no actions but retains AC).
Kara's Power Touch also will cause the Dazzled condition for 1 min (-1 AC and surprised on 1-3 on d6) if the octopus does not succeed at a feat of DEX. (Succeed on 17+, having included all my modifiers.)

If the octopus succeeds at grabbing Kara, she will immediately use her Power Touch as described above. Otherwise it will be her own attack... I rolled a 15 +4 AB = 19.

Given that Kara took time to check the phone and grab her staff, I'm guessing 2 or 3 rounds of combat will occur with the rest of the group before she reaches the octopus.

Edit: initiative roll (d20) 16 + (I don't remember what to add. Speed is 2, DEX is 5 (+1).)

Last edited by Louisan; March 12th, 2019 at 11:15 AM.
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  #119  
Old March 9th, 2019, 02:27 PM
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Re: Superhero RPG In Character Thread

Hilda runs towards the Octopus as well, using her Krav Maga to attack it.

No idea how to roll for her.

C3G can be played with official Heroscape, but it's not recommended.


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  #120  
Old March 9th, 2019, 04:00 PM
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Re: Superhero RPG In Character Thread

Quote:
Originally Posted by quozl View Post
Quote:
Originally Posted by Yodaking View Post
2nd Action - Fire Disco Blaster at the Giant Octopus (range 50 yards = 150 feet) D20 roll: 9 + 1 (Dex) +6 (level 7) = 16
Giant Squid AC is 17, so miss?
If not, damage is 3 (rolled on d6) + 5 (weapon damage) + 1 (Dex) = 9 HP
This giant octopus is not as big as the giant squid in the book. You'll only need a 13 to hit. However, if you miss, there's a 50/50 chance of hitting the woman it has grasped.
Okay, good to know. The die were cast so no changing my mind now, luckily I hit now instead of missing.
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