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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G.


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  #24541  
Old November 23rd, 2021, 09:50 AM
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Re: Public Design Workshop

I don't really have any plans of running this guy anytime soon, so he's all yours if you want him Splash!
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  #24542  
Old November 24th, 2021, 04:22 PM
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Re: Public Design Workshop



NAME: GLYPH OF UTILITY: TASER
SUBTITLE: (STUN)

TYPE OF GLYPH: EQUIPMENT GLYPH

Instead of attacking with this figure, you may choose a figure within three clear sight spaces and roll an unblockable attack die. If the chosen figure recieves a wound, you may remove one unrevealed Order Marker at random from the defending figure’s Army Card. Figures with the Electric Skin or Electrically Charged special powers are not affected by the Glyph.
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  #24543  
Old November 24th, 2021, 04:43 PM
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Ericth74 Ericth74 is offline
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Re: Public Design Workshop

Quote:
Originally Posted by Kid Arachnid View Post


NAME: GLYPH OF UTILITY: TASER
SUBTITLE: (STUN)

TYPE OF GLYPH: EQUIPMENT GLYPH

Instead of attacking with this figure, you may choose a figure within three clear sight spaces and roll an unblockable attack die. If the chosen figure recieves a wound, you may remove one unrevealed Order Marker at random from the defending figure’s Army Card. Figures with the Electric Skin or Electrically Charged special powers are not affected by the Glyph.
Very cool and overdue. Is it a one time use? Might be too powerful to use every turn. Maybe a d20 roll to dial it down some?
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  #24544  
Old November 24th, 2021, 05:24 PM
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Re: Public Design Workshop

One time use could be interesting, the effect is pretty powerful like you said. If it's not a one time use, I could see having it move an OM from a figure to another figure, similar to Leo Fitz.

Quote:
Instead of attacking with this figure, you may choose a figure within three clear sight spaces and roll an unblockable attack die. If the chosen figure recieves a wound, you may remove one unrevealed Order Marker at random from the defending figure’s Army Card. If you roll a skull, you may move an unrevealed Order Marker from the chosen figure's card to any other card in the same army. Figures with the Electric Skin or Electrically Charged special powers are not affected by the Glyph.
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  #24545  
Old November 24th, 2021, 05:50 PM
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IAmBatman IAmBatman is online now
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Re: Public Design Workshop

I'd do single use and let you steal all the OM's from that card or once per round.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #24546  
Old November 24th, 2021, 06:06 PM
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Re: Public Design Workshop

I think a single use would be most fitting and fun with the range. Just wipe all the oms off someone's card.
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  #24547  
Old November 27th, 2021, 11:25 PM
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FreshFoods FreshFoods is offline
 
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Re: Public Design Workshop

This guy is the owner of UCWF, in Marvel. Think Vince McMahon for really, really strong guys.

Quote:

NAME = EDWARD GARNER
SECRET IDENTITY = N/A

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = INDUSTRIALIST?
PERSONALITY = GREEDY or something

SIZE/HEIGHT = MEDIUM 5

LIFE = 3

MOVE = 5
RANGE = 1
ATTACK = 2
DEFENSE = 2

POINTS = ???

CONTRACT OFFER

At the start of the game, you may choose a Unique Hero you control with a Range of 1 and Super Strength. If there is an unrevealed Order Marker on this card, the chosen figure’s class is Wrestler instead of what is on its card.

SHOW PROMOTER
Begin the game with 1 gold Championship marker. When a Wrestler you control deals at least 3 wounds with an attack or destroys an opposing figure, you may place the Championship marker on that figure's Army Card. A figure with the Championship marker on its card may choose to re-roll any or all combat die after attacking or defending once per player turn.
Had some other rough drafts for Show Promoter, not married to any draft of the power right now.

Quote:
Begin the game with 5 blue Crowd Hype Markers. If a Wrestler you control inflicts any wounds, place one Crowd Hype Marker on this card. At the beginning of the round before rolling initiative, you may remove 5 Crowd Hype Markers from this card. If you do, you may reroll all die after attacking or defending normally once with each Unique Wrestler you control this round.
Quote:
After a wrestler you control destroys a Unique figure, at the beginning of the next round after rolling initiative, you may choose that figure to be the Champion. When the Champion normally rolls attack die, they may re-roll up to 2 of the dice once.
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  #24548  
Old November 28th, 2021, 08:34 AM
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Re: Public Design Workshop

Interesting idea. The concept of a championship belt is fun.

Should be "inflict" wounds, not "deal," btw.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #24549  
Old November 29th, 2021, 12:45 AM
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Re: Public Design Workshop

I almost want the Championship thing to work as a Glyph? There's something super fun about the idea of different figures literally duking it out for a Glyph of Championship Belt.
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  #24550  
Old December 8th, 2021, 07:51 PM
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Skinderella Skinderella is offline
 
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Re: Public Design Workshop

Figured I'd update my D.Va design, she's one of the first designs I'd like to LD in the future. I think the best way to design her would be to make the main design with her mech, and then make a separate Hana Song design later to function similarly to the secret identity designs. I know there was ideas about making her mech a VDO, but it's a snug fit for her to begin with and she's pretty short, and the mech is so personalised to her that it'd feel like making Iron Man's suit a VDO for anyone to use.
Quote:

Mini
Spoiler Alert!


NAME = D.VA
SECRET IDENTITY = HANA SONG
SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = PROTECTOR
PERSONALITY = COMPETITIVE / FIERCE
SIZE/HEIGHT = LARGE 5

LIFE = 5
MOVE = 5
RANGE = 4
ATTACK = 4
DEFENSE = 6
POINTS = ???

EXO-FORCE MEKA

Before attacking with D.Va, you may choose to either:
  • Attack one additional time; or
  • Attack up to 3 additional times. Add 2 to D.Va’s Range number this turn, and she cannot roll more than 2 attack die per attack this turn.
NERF THIS!
Once per game, when D.Va would receive any number of wounds from an attack or special power, instead of placing those wounds, you may immediately use Nerf This!. Roll 5-X unblockable combat dice against each figure within 3 clear sight spaces of D.Va, one at a time. X equals the minimum number of spaces between D.Va and that figure x 2. For each skull rolled, that figure receives 1 wound. After using Nerf This!, destroy D.Va.

DEFENSE MATRIX
Once per player turn, if D.Va or any friendly Unique Hero is attacked by an opponent’s figure and at least 1 skull is rolled, you may immediately move D.Va up to 3 spaces. After moving D.Va, you may reveal the “X” Order Marker on this card. If you do, D.Va and any friendly figures within 2 clear sight spaces of D.Va cannot be targeted for any additional non-adjacent attacks this turn, and if the defending figure is within 2 clear sight spaces of D.Va, they receive no wounds from this attack.

SUPERSTRENGTH

FLYING

Last edited by Skinderella; December 8th, 2021 at 09:16 PM.
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  #24551  
Old December 8th, 2021, 08:00 PM
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Re: Public Design Workshop

My main advice would be to tighten the ranges up. She's providing probably the biggest explosion effect in the game and a massive Defensive Matrix, and neither of those really feel super-thematic to the character. In OW, both those abilities are pretty tight auras, so maybe 1-2 spaces in Heroscape?

Fwiw, an Iron Man suit VDO is definitely something we've talked about doing. I can dig this approach though. There's definitely a certain "look at our shiny toys!" appeal to being able to put Captain America or the Gundam pilot dude in the robot from Overwatch, but if we want to keep D.Va/Hana as a more confined/controlled pairing, this is probably the way to go.

Most likely needs Super Strength as well?
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  #24552  
Old December 8th, 2021, 08:28 PM
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FreshFoods FreshFoods is offline
 
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Re: Public Design Workshop

Agree on dropping the range. I can see 2 spaces on both powers being pretty accurate when ported to Scape scaling. Super Strength proooobably tracks? Haven't read the comics or anything but I'd be very surprised if that big ol' mech can't toss a car or something.

Besides that, from me. Looks fun!

Forgot to respond on Edward Garner Nobody, but doing the Belt as a glyph is a cool idea! I might go that direction.
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