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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#577
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Re: Help With Wurdz
Well met! @SkyWhale, in other wurdz, it's not feasible. Thanks! |
#578
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Re: Help With Wurdz
Certainly feasibly, may just need more caveats to be balanced.
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#579
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Re: Help With Wurdz
Well met! Well met! Went with this - for now. BASH AND SLASH If Ravenwolf attacks an adjacent figure he was not adjacent to at the start of his turn, add 3 to his roll for Master at Arms and he may attack that figure 1 additional time. |
#580
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Re: Help With Wurdz
I think that's cleaner and more thematic.
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#581
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Re: Help With Wurdz
Well met! BASH AND SLASH If Ravenwolf attacks an adjacent figure he was not adjacent to at the start of his turn, add 3 to his roll for an automatic skull in Master at Arms and he may attack that figure 1 additional time. Added "for an automatic skull." Necessary or desirable? |
#582
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Re: Help With Wurdz
Not necessary. You go to that well very often, and it's not necessary.
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#583
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Re: Help With Wurdz
Well met! Possible additional power for Captain Xue: CAPTAIN XUE'S CONSORT Choose a Human Unique Hero you control to be Captain Xue's Consort. If Captain Xue is adjacent to her Consort and receives one or more wounds from a normal or leaving engagement attack, you may instead place any or all of those wound markers on her Consort's Army Card, but may not place enough wound markers on her Consort's Army Card to destroy Captain Xue's Consort. |
#584
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Re: Help With Wurdz
Quote:
The only problem I have with this train of thought is that the fencer style unit would need a fairly high defense for this to be playable. Not really the look for a "stick & move" nimble unit. |
#585
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Re: Help With Wurdz
I'd do something like this:
Quote:
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#586
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Re: Help With Wurdz
Well met! Quote:
DESTREZA DEFENSE When El Nubarrón rolls defense dice against a normal attack, roll a 20-sided die. On a roll of 15 or higher, add one automatic shield to whatever is rolled. When rolling defense dice against a normal attack from an adjacent figure, all excess shields count as unblockable hits on the attacking figure. |
#587
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Re: Help With Wurdz
Quote:
Thanks again for sharing! edit: And listen to Quozl, too! So many smart people in this thread. |
#588
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Re: Help With Wurdz
Well met! Rogue Commander could be cleaner (but see how it combines with Hand Cannon): CAPTAIN XUE General: Vydar Human, Unique Hero, Rogue, Tricky, Medium 5 Life 5, Move 5, Range 7, Attack 3, Defense 3 DOUBLE ATTACK When Captain Xue attacks, she may attack one additional time. HAND CANNON When Captain Xue rolls attack dice, roll a 20-sided die. On a roll of 15 or higher, add one automatic skull to whatever is rolled. If Captain Xue attacks an adjacent figure, add 5 to your roll. ROGUE COMMANDER When a Rogue figure you control that is Captain Xue or within 6 clear sight spaces of Captain Xue rolls defense dice against a normal attack from an adjacent figure, roll a 20-sided die. On a roll of 15 or higher, add one automatic shield to whatever is rolled. When a Rogue figure you control that is within 6 clear sight spaces of Captain Xue rolls attack dice, roll a 20-sided die. On a roll of 15 or higher, add one automatic skull to whatever is rolled. If a Rogue figure you control that is within 6 clear sight spaces of Captain Xue attacks an adjacent figure, add 3 to your roll. 125 Points Last edited by kolakoski; February 7th, 2024 at 05:46 PM. |