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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#577
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Re: C3G Requests for Reevaluation
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I'd also like to point that the event we are running at the moment is the first of it's kind we've done. We usually do variants of Bring 2 armies, with scatterings of other events. |
#578
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Re: C3G Requests for Reevaluation
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Thanks dok While I had my share of hero-centric builds for armies, both for the tested unit and/or the opposing army, I also liked to have some armies with a few squads in them here and there, especially ones having synergy with a hero (though AIM Agents certainly didn't have one at the time I tested with them). Part of that was for our concern of swarming type armies or ones that can get like 3 or 4 ranged attacks per OM, aside from any bonding unit. Aside from some of the classic C3G hero mandatory builds (Mutant/FF4/Vigilante etc), I guess the hero builds have evolved so that squads really don't have much value other than for casual play. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#579
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Re: C3G Requests for Reevaluation
Quote:
It looks like you have mandatory units for part of the price and then fill out the rest of the total army cost as you see fit? Pretty neat idea. You guys are doing some cool things for sure. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#580
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Re: C3G Requests for Reevaluation
I think the apes are the most competitive squad. I've rolled over some hero armies with them. Hawkmen army is not bad either but are a bit tricky to execute properly if not familiar with how they work. Once you master their dance they can drop a lot of heroes.
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#581
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Re: C3G Requests for Reevaluation
Beat Cops are a pain in the butt...
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#582
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Re: C3G Requests for Reevaluation
In terms of pure offensive force, absolutely agree. Beat Cops are annoying Scissors stuff at the level of Deathreavers in Valhallascape, but Apes make pretty fierce Paper armies that often feel overpowered to me when you get Solovar in there.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#583
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Re: C3G Requests for Reevaluation
Great job keeping the OP updated, TB! Thanks! It looks great!
Also, an announcement here about our reevaluation process that will hopefully expedite some stuff (though we still need that last Surtur test before we can move forward on anything else!). Going forward, we're going to allow the CRB (Competitive Review Board) that we just selected to vote in their sanctum to officially endorse a unit in need of reevaluation. If they do, that will count in place of one of the three playtests showing a figure is "broken" that we currently require to put something in the reevaluation process. So, for instance, assuming they voted that way, that would put Commander Rogers one test away from being eligible for the reevaluation process, with dok's latest results and a likely official endorsement from the CRB. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#584
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Re: C3G Requests for Reevaluation
OK, some updates for you all and for
@TrollBrute
for the SP:
We've voted in the sanctum to allow the Competitive Review Board vote to endorse units for reevaluation. If they do, this counts as one of the three playtests needed to begin the reevaluation process on something. Hopefully with all the tourney play going on, we can get some of these to the third test quickly! Then it's just a matter of talking adjustments to the design and retesting them and updating the art. Here is the first round of units the CRB has voted (unanimously) to endorse for reevaluation (please update accordingly in the SP, TB): Sage, Commander Rogers, Mastermind, Bizarro, Crow, Jocasta, and Indigo-1 C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#585
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Re: C3G Requests for Reevaluation
SP updated.
@IAmBatman
, you may want to add a note in the OP about CRB Endorsements and what they mean.
With the endorsements, Sage and Commander Rogers are now each a test away form the reevaluation process. ".... the Cambridge ladies do not care, above Cambridge if sometimes in its box of sky lavender and cornerless, the moon rattles like a fragment of angry candy" |
#586
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Re: C3G Requests for Reevaluation
Will do. Thanks.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#587
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Re: C3G Requests for Reevaluation
Mastermind report:
Armies (first picks were cumpulsory; the rest was whatever you wanted): Quote:
Spoiler Alert!
So, my misinterpretation of Tarantula's special (I thought the different language from Sonic Scream meant that he needed targets, but in retrospect it just means he needs hitzones, which is not the same thing) meant that Mastermind was actually a fairly poor play here. Nevertheless, his bonding with Angel allowed me to move 3 figures a turn a couple times early on (plus I activated Spider-Girl with both him and Luke Cage). The biggest thing he did was limit the Hired Guns. SSG1 had to rush them into engagement, and I was able to drastically limit their attacks. Given how poorly things were going for me early on, a few more Hired Gun hits probably sinks my army before it gets going. EDIT: upon reflection, Mastermind was more important than I gave him credit for. Luke Cage has no range, and I was going up against Tarantula and The Hood and Hired Guns early. Nevertheless, I was able to draw them to me, which was critical in taking down Tarantula (I got a bunch of attacks of 7 with Cage on asphalt on height). Once Mastermind was dead, Luke Cage had to come down from the asphalt to deal with the Hood, and that hurt his effectiveness. Last edited by dok; September 19th, 2014 at 10:01 AM. |
#588
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Re: C3G Requests for Reevaluation
Thanks, dok! Might want to at least bold the end results so that they're obvious and it looks more like an official report. I think that's a step toward Getting Mastermind in the process.
".... the Cambridge ladies do not care, above Cambridge if sometimes in its box of sky lavender and cornerless, the moon rattles like a fragment of angry candy" |
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