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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#13
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#14
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My only concern with Scarlett Witch is keeping track of which skills you've used this round. I'm not so concerned with Outcome Manipulation, but Probability Control might be a bit hard to track in practice given it's wide range of uses. Personally, I'd rather see her start each round with 3 Hex markers and have a single power that lets you force a reroll of any kind 3 times per round. Just might be easier from a play mechanics standpoint.
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#15
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#16
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A couple of new cards I knocked up tonight
Giant-Man Wasp |
#17
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For Wasp, for 190 points, you need more. The special attack needs a range as well. She might be worth 100 points with all of her specials but with 2 defense (even with the evasive movement) and 3 life, she will die quick. And her attack, though slightly above average, is not going to get her 190 points worth. The 6 stealth flying is nice as is the 1 height.
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#18
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I think Giant man is good as written, worth his points. Though with the height change at will, you should limit that to at the beginning of his turn or something and it stays that way until he changes it again with another activation.
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#19
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If I increased her defense to 4 or 5 but kept her life low (maybe bumped up to 4), would that be worth the points? |
#20
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#21
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#22
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Patriot
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#23
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I think Wasp would be more fun to play against if she only moved the 3 spaces when she actually rolls a shield. It would give it a little suspense. And with five dice and one shield blocking all damage from any attack, it would be fun to get that little extra reward when you finally punch a wound through on your 50,000th shot.
And is making her Tiny really such a good idea? Is the goal to make her immune to a whole bunch of stuff, or is it just that "small" isn't small enough? Because like the game-mechanical effects are considerable for a flavor thing. By making her immune to almost all defense bypassers, it seems like the frustration level would become just unbearable. |
#24
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BTW, thanks for the comments! |
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