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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old October 20th, 2019, 12:07 AM
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The Book of the Batmobile

The Book of The Batmobile

C3G DC WAVE 33
BATMAN FOREVER




Mini PDF

The figure used for this unit is a Hot Wheels figure from a 1997 Hasbro Pack.
Its name is Batmobile
_________________________________________________________________

Character Bio – “Chicks dig the car.” ~ Batman
_________________________________________________________________

-Rulings and Clarifications-_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A

-Heroscapers Community Contributions-

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by Splash; July 27th, 2022 at 03:20 PM.
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  #2  
Old October 20th, 2019, 12:07 AM
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Re: The Book of the Batmobile - (Breathing)

NAME = THE BATMOBILE

UNIQUE VEHICLE
SIZE/HEIGHT = LARGE 3
FULL COVER

LIFE = 4
MOVE = 8
DEFENSE = 6
OCCUPANCY = 2
POINTS = 250

MOBILE GADGETRY 1

At the start of the game, choose one of the following Utility Equipment Glyphs: the Glyph of Caltrops, the Glyph of First Aid Kit, or the Glyph of Police Scanner. Place the chosen glyph symbol-side up on this card. Any figure that enters this vehicle may equip that glyph, if possible. If that figure already has a glyph on their card, you may exchange that glyph with the glyph on this card. If the Batmobile is destroyed, place any glyph on this card on an empty space previously occupied by the Batmobile.

NITRO BOOSTERS 3
Once per round, when moving the Batmobile, you may move it three additional spaces.

AUTOMATED DEFENSES 15
While you control the Batmobile or a figure equipped with the Glyph of Utility: Batmobile Remote, if a figure that was not within 3 clear sight spaces of the Batmobile prior to moving ends its move within 3 clear sight spaces of the Batmobile, you may roll the 20-sided die. Add 6 to your roll if Bruce Wayne is the Batmobile's driver. If you roll 15 or higher, the figure receives 1 wound.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; January 10th, 2020 at 10:06 AM.
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  #3  
Old October 25th, 2019, 06:38 PM
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Re: The Book of the Batmobile - (Breathing)

Hmm, what about these for changes?

AUTOMATED DEFENSES 13
When any figure that was not within 2 spaces of the Batmobile prior to moving ends its move within 3 clear sight spaces of the Batmobile, a Player controlling the Batmobile may roll the 20-sided die, adding 4 to the roll if there is a Driven Vigilante occupying the Driver space. If you roll 13 or higher, the figure receives 1 wound.

Quote:
UTILITY: BATMOBILE REMOTE

EQUIPMENT GLYPH

Instead of moving this figure, you may take temporary control of the Batmobile and move it up to 3 spaces. After moving the Batmobile this way, you may choose one adjacent figure and roll the 20-sided die, adding 4 to the roll if a Driven Vigilante is equipped with this glyph. If you roll 13 or higher, the chosen figure receives one wound. Control of the Batmobile then returns to the player who previously controlled it. While you have this glyph equipped, enemy figures cannot enter the Batmobile.

OK, so several changes there. Here's how it breaks down:

1. Automated Defenses increase in range but lowers in effectiveness of roll. However, it gets a lot better at the roll when Batman is the one driving the car (as it should be).

2. If the Batmobile is moved by someone with the Batmobile Remote, there's an offensive option added. I made it instead of moving now so that Batman can stand beside it while it zooms off and rams someone and then throw some Shuriken if he's feeling brave, or he can stay inside it and drive it himself, but this ramming movement would be instead of the Batmobile's regular movement due to the "instead of moving" trigger. It gives Batman a reason to stay in the car, though.

3. I also made Batman better at doing the ramming with the Batmobile so it wouldn't be obviously better to have someone like Judge Anderson jump in the car at the start of the game, grab the remote from the car itself, and get auto wounding on top of her ranged attack (still a good move, though). But Batman can do it at +4 effectiveness and start with the Remote in hand.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #4  
Old October 25th, 2019, 06:50 PM
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Re: The Book of the Batmobile - (Breathing)

So this, then:

AUTOMATED DEFENSES 13
When any figure that was not within 3 spaces of the Batmobile prior to moving ends its move within 3 clear sight spaces of the Batmobile, a Player controlling the Batmobile may roll the 20-sided die, adding 4 to the roll if there is a Driven Vigilante occupying the Driver space. If you roll 13 or higher, the figure receives 1 wound.

UTILITY: BATMOBILE REMOTE EQUIPMENT GLYPH
Instead of moving this figure, you may move the Batmobile up to 3 spaces. After moving the Batmobile this way, if the figure equipped with this glyph is a Vigilante, you may choose one figure adjacent to the Batmobile and roll the 20-sided die. If you roll 9 or higher, the chosen figure receives one wound. While you have this glyph equipped, enemy figures cannot enter the Batmobile.


With the trigger of the Batmobile's free movement changed, I don't think the temporary control language is needed anymore, which frees up some space on the glyph. I also really like making it so only the Vigilante can trigger the auto wound, as that along with the bonus on the Automated Defenses helps keep Batman a logical choice to be the driver.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #5  
Old November 11th, 2019, 06:23 PM
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Re: The Book of the Batmobile - (Breathing)

OK, it was brought to my attention that the Remote has Mirror issues if figures in different armies are equipped with the Remote. Here are some attempts to take care of that:

AUTOMATED DEFENSES 15
When any figure that was not within 3 clear sight spaces of the Batmobile prior to moving ends its move within 3 clear sight spaces of the Batmobile, any Player that controls the Batmobile or a figure equipped with the Batmobile Remote may roll the 20-sided die, adding 6 to the roll if Bruce Wayne is the Batmobile’s Driver. If you roll 15 or higher, the figure receives 1 wound.

Quote:
UTILITY: BATMOBILE REMOTE

EQUIPMENT GLYPH

Instead of moving this figure, you may move the Batmobile up to 3 spaces. After moving the Batmobile this way, you may choose one figure adjacent to the Batmobile and roll the 20-sided die, adding 6 to the roll your figure equipped with this Glyph is Bruce Wayne. If you roll 15 or higher, the chosen figure receives one wound.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; November 11th, 2019 at 10:35 PM.
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  #6  
Old December 22nd, 2019, 02:14 PM
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Re: The Book of the Batmobile - Final Editing

Some edits.
Quote:
MOBILE GADGETRY 1
At the start of the game, choose one of the following Utility Equipment Glyphs: from the Glyph of Caltrops, the Glyph of First Aid Kit, andor the Glyph of Police Scanner and p. Place the chosen Glyph Symbol Side up on this card. Any figure that enters this vehicle may equip that Glyph, if possible. If that figure already has a Glyph on their card, you may exchange that Glyph with the Glyph on this card, if possible. If the Batmobile is destroyed, place any Glyph on this card on an empty space previously occupied by the Batmobile, if possible.

NITRO BOOSTERS 3
WOnce per round, when moving the Batmobile, you may move it three additional spaces. The power may be used once per round.

AUTOMATED DEFENSES 15
While you control the Batmobile or a figure equipped with the Glyph of Utility: Batmobile Remote, if a figure that was not within 3 clear sight spaces of the Batmobile prior to movingat the start of its movement would ends its movement within 3 clear sight spaces of the Batmobile, you may roll the 20-sided die. Add 6 to your roll if Bruce Wayne is the Batmobile's driver. If you roll 15 or higher, theat figure receives 1 wound.

Quote:
UTILITY: BATMOBILE REMOTE

EQUIPMENT GLYPH

Instead of moving this figure, you may move the Batmobile up to 3 spaces. After moving the Batmobile this way, you may choose one figure adjacent to the Batmobile and roll the 20-sided die, adding 6 to the roll if your figure equipped with this Glyphthis figure is Bruce Wayne. If you roll 15 or higher, the chosen figure receives one wound.
For pasteability:
Quote:
MOBILE GADGETRY 1
At the start of the game, choose one of the following Utility Equipment Glyphs: the Glyph of Caltrops, the Glyph of First Aid Kit, or the Glyph of Police Scanner. Place the chosen Glyph Symbol Side up on this card. Any figure that enters this vehicle may equip that Glyph, if possible. If that figure already has a Glyph on their card, you may exchange that Glyph with the Glyph on this card, if possible. If the Batmobile is destroyed, place any Glyph on this card on an empty space previously occupied by the Batmobile, if possible.

NITRO BOOSTERS 3
Once per round, when moving the Batmobile, you may move it three additional spaces.

AUTOMATED DEFENSES 15
While you control the Batmobile or a figure equipped with the Glyph of Utility: Batmobile Remote, if a figure that was not within 3 clear sight spaces of the Batmobile at the start of its movement would end its movement within 3 clear sight spaces of the Batmobile, you may roll the 20-sided die. Add 6 to your roll if Bruce Wayne is the Batmobile's driver. If you roll 15 or higher, that figure receives 1 wound.

Quote:
UTILITY: BATMOBILE REMOTE

EQUIPMENT GLYPH

Instead of moving this figure, you may move the Batmobile up to 3 spaces. After moving the Batmobile this way, you may choose one figure adjacent to the Batmobile and roll the 20-sided die, adding 6 to the roll if this figure is Bruce Wayne. If you roll 15 or higher, the chosen figure receives one wound.
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  #7  
Old October 20th, 2019, 12:07 AM
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Re: The Book of the Batmobile - (Breathing)

Mini Picture
[IMG] [/IMG]

Background

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; October 21st, 2019 at 01:45 PM.
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  #8  
Old October 20th, 2019, 12:09 AM
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Re: The Book of the Batmobile - (Breathing)

I have a car I'm planning on using from a set I've had for this purpose for quite a while. I have a couple of cars that are probably cooler looking, but one's a tumbler, which is not really the theme I'm wanting for Batmobile 1.0, and the other is huge and awesome, but definitely 3 spaces long.

I think I'm going to run this with the Batmobile Remote Glyph if that's OK with folks, as the cost of the remote should probably be largely folded into the Batmobile itself.

For reference:

Spoiler Alert!

@Arkham @Lazy Orang @Karat @johnny139 @Soundwarp SG-1 @japes @Lord Pyre @tcglkn

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; October 21st, 2019 at 03:44 PM.
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  #9  
Old October 20th, 2019, 12:33 AM
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Re: The Book of the Batmobile - (Breathing)

I know the nitro boost is a factor, as is the free movement from the remote, but it feels weird to me that not only is the Batmobile slower than a regular old sports car, it's only as fast as our "slightly faster than the average human" type characters. Like, he must have spent $30 million on the damn thing and it can't even outpace Captain America?

Looks good though. Extra Utility Glyph, drives you around, good stuff.
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  #10  
Old October 20th, 2019, 12:35 AM
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Re: The Book of the Batmobile - (Breathing)

I'd be comfortable bumping the Move up to 7 or even 8. I had it higher, but knocked it down due to concerns about it being too fast.

I'd prefer 8, since the Nitro Boost is once per round and 8 is the speed of the Sports Car. The Batmobile should be able to keep pace, thematically, without the boost.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #11  
Old October 20th, 2019, 12:41 AM
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Re: The Book of the Batmobile - (Breathing)

Looks sick. Not really sure if we need comic art here, we typically only do figure cards for DOs.
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Old October 20th, 2019, 12:44 AM
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Re: The Book of the Batmobile - (Breathing)

Ah, good, cuz I wasn't thrilled with what I found!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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