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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old April 11th, 2018, 05:07 PM
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Re: The Book of Yakuza Enforcer - Breathing Period

Personally, I associate the Yakuza more with Marvel (Daredevil, Wolverine, Iron Fist) than DC.

I'd consider doing the at 3 life and 3 attack and 3 defense. Puts them more in line with Hand Ninja, which they shouldn't be outclassing, IMO, and still lets Ruthless Counterstrike work due to the higher life. Also should possibly lower their overall cost, and I think these are guys you'd want to spam, if possible, to take advantage of the area control you get from Mac-10 Suppression and Ruthless Counterstrike.

Strategically, they seem like guys you'd never want to put an Order Marker on, just position with their free movement and then have them act as a deterrent to melee fighters closing in/hit those fighters from ranged attacks or act as meat shields with a possibility of wounding attackers. Definitely figures I'd want to take in bunches were I to take them (which seems thematic).

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #2  
Old April 11th, 2018, 06:00 PM
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Re: The Book of Yakuza Enforcer - Breathing Period

Quote:
Originally Posted by IAmBatman View Post
Strategically, they seem like guys you'd never want to put an Order Marker on, just position with their free movement and then have them act as a deterrent to melee fighters closing in/hit those fighters from ranged attacks or act as meat shields with a possibility of wounding attackers. Definitely figures I'd want to take in bunches were I to take them (which seems thematic).
That's what I was going for, except for the bunches part. No problem if someone does that but I also want them to be good for tossing in just one or two into a larger build.
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  #3  
Old April 11th, 2018, 05:12 PM
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Re: The Book of Yakuza Enforcer - Breathing Period

I'd go with Marvel as well probably.

Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those.
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  #4  
Old April 11th, 2018, 06:40 PM
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Re: The Book of Yakuza Enforcer - Breathing Period

Sure. They seem like a higher level version of the Bodyguard in that way. But I think lower cost than 80 would be good to strive for if you want to achieve that. 40-60 range seems more ideal, IMO.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #5  
Old April 12th, 2018, 01:40 PM
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Re: The Book of Yakuza Enforcer - Breathing Period

I didn't really like Yakuza a a class for Masahiro Arashi and I still don't like it here. No idea why someone like Kingpin wouldn't be able to hire these guys, same as any other crook. That ship's probably sailed though.

Also not sure about the Suppression Fire - why are these guys only able to use their guns "defensively?" Like, end of the game, a dude is sniping you on a hill, and you choose not to shoot him because he isn't coming to you? Feels strange.

Otherwise, I do like the idea of some Japanese crooks, and would echo the Marvel sentiment because they're such a classic Wolverine baddie. If the Yakuza grow as a faction, it'll be in the Marvel universe.
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  #6  
Old April 12th, 2018, 01:59 PM
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Re: The Book of Yakuza Enforcer - Breathing Period

On the offensive use, it is just a tactical decision. The Mac-10 fires something like 60 bullets a sec., with a 30 round clip. They only have the one gun with the one clip, their main weapon is a sword. So they choose to reserve use of the Mac-10 in a defensive manner. It is just the tactics they have developed and learned to rely on. For the most part, if they are in range of a Mac-10 they are also in range for them to just advance and use their sword, saving the bullets for when they are being pressed and overrun. Notice their is not an engagement clause, so they can be engaged with one figure and use the Mac-10 on a second figure trying to engage and overwhelm their position.
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  #7  
Old April 13th, 2018, 09:21 AM
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Re: The Book of Yakuza Enforcer - Breathing Period

I see the logic for making it a short-term, one-use weapon, then. But I don't agree with the limited utilization for that weapon when it's fundamentally no different than any other gun in the game. The power is fine in a vacuum, it's just so far removed mechanically from how every other figure in the game works that it immediately draws attention to itself, and I don't think in a positive way.
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  #8  
Old April 13th, 2018, 12:43 PM
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Re: The Book of Yakuza Enforcer - Breathing Period

I personally like the 'ammo' mechanic.
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  #9  
Old April 13th, 2018, 01:27 PM
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Re: The Book of Yakuza Enforcer - Breathing Period

How about a compromise:

Range 5

MAC-10 FIRE SUPPRESSION
At the start of the game, place a single grey Clip marker on this card. When a figure that was not within 4 clear sight spaces of this Yakuza Enforcer prior to moving moves within 4 clear sight spaces of this Yakuza Enforcer and is on a space where they could end their move, you may immediately remove the Clip marker from play. If you do that figure must end their move and you may roll the 20-sided die. If you roll a 10 or higher, the figure receives 1 wound. After attacking a non-adjacent figure, you must remove the Clip Marker from this card. If the Clip Marker is not on this card, subtract 4 from this figure's Range.


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  #10  
Old April 13th, 2018, 04:05 PM
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Re: The Book of Yakuza Enforcer - Breathing Period

IDK, I kind of like the idea of them having different tactics than their American counterparts who are all guns blazing all the time. Different cultures, different mindsets. The gun is a useful tool, but the sword is still revered. That being said, I'll give it some more thought. If I gave them an offensive option for the clip though I think I'd still want to just use the d20 roll for 1W. Limits it to just 1W max, but can hurt anyone with it. A fair compromise.

I am going to go with the 3 life, 3 att. updates and will run with Marvel for the bio. I'm a little torn on the idea to drop the defense down to 3 only because I worry they will just get picked apart from range and never manage to engage anyone for the ruthless counterstrike move. They are only moving 4 spaces for free after all.
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  #11  
Old April 13th, 2018, 11:11 PM
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Re: The Book of Yakuza Enforcer - Breathing Period

Yeah, I wouldn't mind giving you the choice between A) using it as a regular power for a chance at an auto-wound or B) use it as a reaction. Unorthodox and still kind of wonky but I can live with it.
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Old April 14th, 2018, 01:17 PM
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Re: The Book of Yakuza Enforcer - Breathing Period

Any thoughts on how to write that up? I started to try to make it a d20 roll once on offense or defense and it just seemed to get overly large and wordy. It's all ready fairly large and complex power with the stop them in their tracks W or no W effect and I'm not interested in dropping that. I'm not really sure it will be worth it either. Since outside of Masahiro, their only going to be move bonding and not attacking on their own, chances are much higher that you would use the power on defense long before you start putting OM's on their card. When bonding with Masahiro, he can boost their normal attack so that is going to be more attractive than a d20 roll power. As such If having an offensive option is really that important, I think I'll just go with Lazy's suggestion. I doubt I'll waste the 45% chance for an auto wound and the ability to shut down the movement of a melee attacker before they can engage for just one ranged attack of 3 (or 4), but I suppose it might make sense every once in a great while. Say you are facing an all range 5+ team then I'd use it.
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