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Official Units Discussion of official HeroScape units |
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#1
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Re: The Book of the Mind Flayer Mastermind
or does it....
@Brewster I 100% agree with all your logic, except that the word "random" used in boardgames (including but far from limited to Heroscape) is so customarily means your various views of what arbitrary could mean (chance, strategy, intuition, inkling, whim, divine revelation, etc.) that the word random when used in the context of the power in question has literally changed definition. If I say I am gay, most people's minds goes to thinking one thing, even if I am using it in the , the word has literally changed meaning in 100 years. Therefore I argue random has literally changed meaning to the degree that the word gay has that random no longer means the same thing when used in a math/science textbook as it does in a rulebook. As to prove use as this way in Heroscape, I have played Heroscape tournaments and everyone I played with when random was used such as Mind Flayer Mastermind, it was the owner's decision whether they should be shuffled first or I just "randomly" took one - shuffling order markers or rolling a die was not required. I have even seen this backed up by tournament directors. If you want more proof, see @vegietarian18 quote where he is all but pointing to a Heroscape designer (without naming names) as also playing this way. Quote:
BTW, I could go all day in this topic C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
Last edited by lefton4ya; January 21st, 2021 at 11:01 AM. |
#2
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Re: The Book of the Mind Flayer Mastermind
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You've proven that it's convention to have no objective standard where the rules are concerned, even by game designers. I don't mean to rain on anyone's parade, but this is not good for tournament play. It will and does lead to bad beats scenarios, and times where someone deserves to succeed but failed anyway. Slowly but surely people drop off because of this. The health of a game depends on clear rules among other things. I highly, highly recommend some sort of -exact- ruling on things like this be put forward. Thanks for coming to my TED talk. |
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