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  #1  
Old August 10th, 2010, 01:08 PM
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Re: The Book of the Werewolf Lord

Maybe you could also try and draft cyprien. I'm sure that your opponent is going to try and pick a lot of good guys to counter the werewolf lord. But with cyprien they now have to worry about 2 people. Maybe you could also use major Q9, I know that the werewolf lord is cool and all. But I don't think he'll become the first pick in games to come. I think you should get the most powerful "queen" units and then get the werewolf lord.

Let's see:

Major Q9-180
Airborne Elite-290
Werewolf Lord-440
WoB-510

Hexes-7

Q9 could be a good counter to cyprien if they pick him to try and kill the werewolf Lord. Probably not the best team but it's worth a try...

Next team

Cyprien-150
Werewolf Lord-290
WoB 2X-430
Protectors-570

Hexes-12

I'm kinda a sucker for protectors, they once killed cyprien in one turn when he was completely healthy....

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  #2  
Old August 10th, 2010, 11:27 AM
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Re: The Book of the Werewolf Lord

I'm curious on why figures that are infected with Lycanthropy can't then infect other figures. Isn't that how Lycanthropy spreads? Of course, they could of just ran out of space on the card.
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  #3  
Old August 10th, 2010, 11:38 AM
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Re: The Book of the Werewolf Lord

Quote:
Originally Posted by Shockma Ranyk View Post
I'm curious on why figures that are infected with Lycanthropy can't then infect other figures. Isn't that how Lycanthropy spreads? Of course, they could of just ran out of space on the card.
That would be let's see.........Amazing! As well as completely to powerful. lol. I like this guy, he's the ultimate figure that just makes your opponant scared and annoyed. I played against the elves(yeah I forgot about their extremely low defense so I was able to get all 3 lycanthropy markers on syvarris, sonlen, and Ulgenish.)and they crumbled. I was lucky enough to be able to get on a road so the werewolf lord got 9 move. He quickly got to the elves and started wounding people. Then I sent another wherewolf lord up a big mountain after the first one died. That way i'd get a double height advantage and people had to climb to get me. Well sonlen ans syvarris totally destroyed the army. I think there are certain guys this guy does awesome with, and others where you should just stay away. (imagine if you got a lycanthropy marker on Cyprien. )

Einar's the BOMB!!!
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  #4  
Old September 7th, 2010, 09:11 AM
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Re: The Book of the Werewolf Lord

It has now been ruled that Lycanthropy Tokens disappear between rooms in campaigns, when the figures return to "Full Health." You may want to note that in the Q&A up front.

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  #5  
Old September 7th, 2010, 09:18 AM
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Re: The Book of the Werewolf Lord

Quote:
Originally Posted by chas View Post
It has now been ruled that Lycanthropy Tokens disappear between rooms in campaigns, when the figures return to "Full Health." You may want to note that in the Q&A up front.

Hey Spite, are you really Valkryll?
Adding the ruling to the front page. I'm assuming this means that the tokens are put back on the Werewolf Lord's care for reuse in the next room.

And no, Guru is Valkryll. I'm just a regular old pumpkin skull.

Last edited by spiteofthedice; September 7th, 2010 at 09:25 AM.
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  #6  
Old September 12th, 2010, 04:28 PM
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Re: The Book of the Werewolf Lord

Quote:
Originally Posted by Mrspy View Post
Quote:
Originally Posted by Shockma Ranyk View Post
I'm curious on why figures that are infected with Lycanthropy can't then infect other figures. Isn't that how Lycanthropy spreads? Of course, they could of just ran out of space on the card.
That would be let's see.........Amazing! As well as completely to powerful. lol. I like this guy, he's the ultimate figure that just makes your opponant scared and annoyed. I played against the elves(yeah I forgot about their extremely low defense so I was able to get all 3 lycanthropy markers on syvarris, sonlen, and Ulgenish.)and they crumbled. I was lucky enough to be able to get on a road so the werewolf lord got 9 move. He quickly got to the elves and started wounding people. Then I sent another wherewolf lord up a big mountain after the first one died. That way i'd get a double height advantage and people had to climb to get me. Well sonlen ans syvarris totally destroyed the army. I think there are certain guys this guy does awesome with, and others where you should just stay away. (imagine if you got a lycanthropy marker on Cyprien. )
Hey,you stole my idea! But yeah wounding cyprien would be awsome sauce!
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  #7  
Old July 7th, 2021, 02:35 PM
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Re: The Book of Werewolf Lord

All these years, and I never noticed this until today:

Quote:
If an opponent’s Unique Hero receives at least 1 wound from this Werewolf Lord
...
Lycanthropy never affects ... destructible objects.
So hey, where's our Hero who's also a DO? Somebody needs to fill in that obvious design gap!

I'm going to assume that in an earlier phase of development, the first part said "If a figure receives at least one wound...", and then later when the text was further refined, nobody noticed that the DO exclusion had become nonsensical. I certainly didn't notice it until now. It's probably good to not duplicate that if any future VC unit copies this template.

Or ... is there some weird "counts as" rule I don't know about that makes this restriction necessary?


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  #8  
Old July 7th, 2021, 05:37 PM
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Re: The Book of Werewolf Lord

Quote:
Originally Posted by Just_a_Bill View Post
All these years, and I never noticed this until today:

Quote:
If an opponent’s Unique Hero receives at least 1 wound from this Werewolf Lord
...
Lycanthropy never affects ... destructible objects.
So hey, where's our Hero who's also a DO? Somebody needs to fill in that obvious design gap!

I'm going to assume that in an earlier phase of development, the first part said "If a figure receives at least one wound...", and then later when the text was further refined, nobody noticed that the DO exclusion had become nonsensical. I certainly didn't notice it until now. It's probably good to not duplicate that if any future VC unit copies this template.

Or ... is there some weird "counts as" rule I don't know about that makes this restriction necessary?
Maybe the next wave included a mimic? You know the destructible objects with attitudes...although perhaps that would've been no longer considered a DO.

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Last edited by AMIS; July 7th, 2021 at 05:39 PM. Reason: Almost typed Mime...that would've brought out unspeakable comments...
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  #9  
Old August 22nd, 2010, 06:41 PM
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Re: The Book of the Werewolf Lord

Quote:
Originally Posted by Shockma Ranyk View Post
I'm curious on why figures that are infected with Lycanthropy can't then infect other figures. Isn't that how Lycanthropy spreads? Of course, they could of just ran out of space on the card.
For flavor's sake, lets just say they don't become infected to the point of spreading the curse until a few days after.

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  #10  
Old August 10th, 2010, 01:15 PM
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Re: The Book of the Werewolf Lord

Most of you guys are forgetting that the Werewolf Lord is UNcommon! You can inflict lycantropy twice or three times as devastatingly.

WL x2 280
WOB x3 240
520

WLx3 420
WOBx1 80
500

WLx3 420
WOBx2 160
(random fillers) 20
600

~Those who live by the dice, die by the dice.

Last edited by Scapemaster; August 10th, 2010 at 01:27 PM.
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  #11  
Old August 10th, 2010, 01:53 PM
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Re: The Book of the Werewolf Lord

Quote:
Originally Posted by Scapemaster View Post
WLx3 420
WOBx1 80
500
I kinda like this army. Just leave the WoB in the start zone, and infect as much as possible.

Although against an army with few heros, I'd think it would be destroyed.
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  #12  
Old August 10th, 2010, 03:08 PM
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Re: The Book of the Werewolf Lord

It'd be nice to try and get the anubian wolves in, kinda your offence part of the team. (I know the WoB can get 5 attach but I think they're more of a distraction so the werewolf lord can get in)

I think it should go like this

Werewolf Lord 2X-280
WoB 2X-420
Anubian Wolves-490
Isamu-500

Hexes-14.

Einar's the BOMB!!!
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