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Online Heroscape Games and Events Play Heroscape online with people across the country and around the globe. |
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#1
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Re: C3V Online Playtesting Rotation
Despite how few of us there are, I think it's been reasonably successful. They got 13 Beorn playtests and 10 (so far) Josie playtests from it.
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#2
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Re: C3V Online Playtesting Rotation
Quote:
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#3
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Re: C3V Online Playtesting Rotation
I would personally recommend you push out the figure rotation from 2 weeks to 4 weeks (maybe 3). I say this, because I envision as the OHS seasons start back up people will have less free online scape time for this (The first two playtests happened during the EOY down time)
(Gladiatrix are very fun to play though. I suggest everyone give them a shot) |
#4
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Re: C3V Online Playtesting Rotation
I see I'm signed up here but I haven't gotten any notification of links to online maps for playtesting.
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#5
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Re: C3V Online Playtesting Rotation
Signed up! I currently have to playtest the 53rd NCS
Online HS record: 5-5 after two events Live HS record: 4-2 2nd place after one event |
#6
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Re: C3V Online Playtesting Rotation
I'm curious how this is working for you guys? Has this improved your testing turn around rate?
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#7
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Re: C3V Online Playtesting Rotation
Since I started back up with C3V, we haven't been doing this. Though a fair amount of online testing has occurred elsewhere.
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#8
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Re: C3V Online Playtesting Rotation
Darn. I was hoping it would have taken off as I'd love to implement something like this in C3G.
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#9
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Re: C3V Online Playtesting Rotation
The online playtesting started off really strongly. It has slowed down since, but it's still very convenient to be able to post in a thread asking "who wants to play a game?" and just be able to click a link and play the game that's already set up for you.
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#10
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My Thoughts
I think that really most of the slowdown has been due to people being busy myself included but I do know that because of this I have done more testing then I would have done otherwise. I think it's very possible something like this could be implemented elsewhere as it does cut down on a lot of prep work that someone has to do and I do think it is a useful tool but again the big problem with playtesting is how much time people have and this helps mitigate it but not eliminate it.
~Dysole, observing that the initial start up of this was during a lull in online scape My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
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