Quote:
Originally Posted by Scytale
The Kobolds of Idona Keep did not pass United Fanscape review and are removed from the process. The Inner Sanctum was split on a very close vote. There was not one specific issue that caused the unit to fail but a number of concerns. The issues were not universal either; what would cause a Nay vote for some would not bother others would voted Nay for other reasons. The various reasons were:
- The design strays too far from the usual treatment of kobolds. In particular people did not like them going to Jandar.
- Constant 4 Attack is too much for miniatures this small.
- Synergy with all Warriors is overly broad.
- Synergy with Raelin--already one of the best units in the game.
- Getting a boost both before and after the Master dies removes any tension; it's a win-win.
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Thanks for you consideration.
While some of those criticisms are pretty fundamental to the design (namely, Jandar and Warrior), I think there is enough that can be played with. We'll tweak things in the Boot Camp and see if we can make the Kobolds palatable while keeping the spirit of the design.