Quote:
Originally Posted by Robber
Height is extremely fundamental to a map. A large amount of height that is exclusive or much easier to reach by one player over another is just as advantageous as having a glyph that is closer to one side.
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But if that area of height closer to one side has limited firing arcs, due to careful LoS blockers, then the fact that it's easier for one side to grab may not always translate into real advantage. That's why, while I can understand making equidistant
glyphs an absolute principle, I'm not sure that height need be treated as absolutely.