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Old November 19th, 2022, 10:02 PM
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Re: Air Marshal Zed Nesbitt Personal Custom

Quote:
Originally Posted by chas View Post
AIR MARSHAL ZED NESBITT [Draft 1.0 by Chas]

(Volarek/Ullar) Clockword Combine


Vorid
Unique Hero
Champion
Tricky
Huge 20

Life: 4
Move: 7
Range: 6
Attack: 3
Defense: 4
Points: 155


Altitude

Zed Nesbitt may only be attacked by a figure with a Range of 6 or higher, or in adjacency by a figure with Flying or Stealth Flying. Zed Nesbitt gets Attack +1 to his regular nonadjacent attack against all nonflying figures.

Tow

An entire squad of Vorids with Glider Landing who have not been destroyed may be placed on an empty space before the revealing of a single Order Marker. You cannot place any figure adjacent to either figures or Glyphs. The placed figures cannot move normally on their first turn.

Bombs Away! Range 2 Attack 6

At Game Start place two Bomb Markers on this card. One at a time may be used to make a bomb attack. Choose a target figure within range. This target and all adjacent figures roll defense separately. Zed Nesbitt is not affected by Bombs Away!

Stealth Flying
Just pinning the current OP.

Formerly known as capsocrates
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