Re: The Book of Blanka (Design Phase)
NAME = BLANKA
SECRET IDENTITY = JIMMY
SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = CREATURE
PERSONALITY = SAVAGE
SIZE/HEIGHT = MEDIUM 5
LIFE = 5
MOVE = 5
RANGE = 1
ATTACK = 4
DEFENSE = 4
POINTS = 140
LIGHTNING CANNONBALL SPECIAL ATTACK
Range 1. Attack 3.
Instead of moving and attacking normally, Blanka may move up to 3 spaces in a straight line. During this move, Blanka may move over water without stopping but cannot move up any levels of terrain. After moving, roll 3 attack dice once for all figures adjacent to Blanka. Each figure rolls defense dice separately. If a defending figure was not adjacent to Blanka at the start of his turn, each skull rolled counts as an additional hit against that figure.
ELECTRIC SKIN 13
If any figure without the Electrically Charged special power moves adjacent to Blanka, you must roll the 20-sided die. If you roll 13 or higher, that figure receives one wound, and you may roll again for Electric Skin. Figures may be initially targeted only as they move adjacent to Blanka.
JUNGLE LEAP 10
If Blanka ends his normal movement adjacent to an Evergreen Tree or Jungle Piece, he may move up to 3 spaces with Jungle Leap. When moving with Jungle Leap, Blanka has the Flying special power, but may not move up or down more than 10 levels in a single leap and will not take any leaving engagement attacks.
Last edited by tcglkn; December 28th, 2020 at 11:34 PM.
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