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Old September 3rd, 2011, 01:07 PM
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Son of Arathorn Son of Arathorn is offline
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Re: The Army Judging Thread

Wow. Good idea. +rep.
I've posted this army several places, and I've had some advice from people (thanks Killometer) but I'd like a wider space for advice. So here are the 2 versions I've come up with.
Heavy Gruts x2
Ornak
Nerak
Brunak
Sir Hawthorne
Isamu
500 points, 15 hexes. Basic Idea is use Red Flag of Fury to use Brunak to carry Sir Hawthorne into movement range of ranged squads/heroes, or capture glyphs or height. Sir Hawthorne, in my opinion can keep ranged guys busy enough for the orcs to secure height or an advantageous position for an assault. Bulked up with Defensive and Battle cry Auras, Heavy Gruts become a 3/4 attack defense squad with the heightened chance of getting skulls. 4 attacks per turn with these guys bathed in Auras would be deadly. Isamu cleans up the mess. Several Concerns about this army are-
1) Only 2 figures of my army are immune to abilities due to their size, like Poisonous Acid Breath.
2) The survivability of my figures. Sir Hawthorne is the only one with a life above 4.
3) Sir Hawthorne turning on me. Although considering his point cost and great special attack, not to mention synergy, that's a 5% chance I'm willing to take.

Version 2.0
Heavy Gruts x2
Ornak
Nerak
Sir Hawthorne
Krug
500 points, 14 hexes. As a hero that follows Utgar, Krug keeps the synergy of the flag, but the carry strategy is toast. Krav could rip either Hawthorne or Krug apart before they get to them. However, Krug can survive longer, so long as concentrated fire doesn't come his way. I do lose a special attack though. Not to mention my clean-up ninja. Yet when wounded, Krug will have a high base attack, something my army critically lacks. Concerns about the army are-
1) Carry is gone, therefor my army becomes more vulnerable to range.
2) Clean-up is gone. If I face an army of knights, and the orcs can't hold the line, I lose a counter to one of the best melee squads in the game.
I would love some feedback on this. I'm trying desperately to create an army that is tournament ready and cool aesthetically (I think that's the right word.)

Last edited by Son of Arathorn; September 3rd, 2011 at 01:44 PM.
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