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Old October 16th, 2018, 08:38 PM
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Re: Orc's Tips to Improve Fast

Quote:
Originally Posted by ollie View Post
Here's one that hasn't been explicitly described yet, although I think it's similar to some, especially Cleon's Micro vs. Macro.

412. Think about the endgame first. Which units are favoured in head-to-head battles can be wildly out of line with their point costs (while everything is roughly balanced in the big picture). So planning to leave yourself a winning endgame does not necessarily reduce to killing points faster than your opponent. I learnt this as a newish player the hard way from @Bengi in a game we were, I think, both very happy with its progress until it came down to my Charos against his Marro Warriors, at which point I quickly became less happy. I don't remember the units any more, but I do remember getting the better of @loborocket using this principle (and almost nothing else) in a game soon afterwards.
I think that this is really important. In my first game at GenCon Day 2, I prioritized killing Zelrig to try and cripple my opponents army, but once the dust settled, this left me with practically only Ulginesh to take on three Nakitas. As backwards as it might've seemed, I think that I would've stood a better chance if I took the few extra attacks to clear out those pesky agents instead of focusing almost solely on stopping Zelrig. Keeping the endgame in mind (and how much it can be in your favor) is definitely big.
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